Anyone else LIKES using guides?

ThirteeTooBeets

Demi-God
Level 2
58%
Joined
Jan 3, 2025
Messages
187
Level up in
62 posts
Reaction score
453
Points
727
Location
Kaiju Island
I try to play "guideless" as much as I can when it comes to many old or difficult games, but I've resorted to using guides during times of need... and I like to!

Stuff like youtube guides or let's plays feel so nostalgic nowadays, plus I grew up in a house that rarely had original hardware/games, so the experience of having a little manual that came with the game or that you could buy on the side was nonexistent to me (excpet for a complete guide of the God of War series I got as a birthday gift in my teens when I DID have some original hardware and games, I read that thing religiously and I owe it my 100% completion of all original GoW games).

Nowadays I browse sytes like GameFAQS if I get stuck in a game, it makes me feel like I'm uncovering some secret knowledge that someone put time writting down, I think I whould've done the same if I had actual physical guides growing up, osmetimes I even go out of my way to read em.
 
For quite a while I was this tryhard who didn't wanted to use guides in any occasion... then I realized I wasn't beating a lot of the games I were playing lol

I still try to avoid using them, but not at any cost anymore.
 
I usually do; I plan to play every game once, so if there are secrets/true endings/best routes to obtain, I want them in one playthrough and I'll watch videos for bad/normal endings, for example.
My first experience has been FF8 with the official guide, I don't feel it as a spoiler but it helps me enjoy the game even more!
 
There are some games that unless you use a guide you will get stuck a lot and loose interest (special mention to games that actually had a big ass manual, remember those?)

Not to mention games that comes with the bs stuff where you need to talk to X npc to trigger X event when nothing says it did something in X blocked path in a very specifict point of the game

That said, there are games where using guides comes later for 100% completion. Like the games that needs multiple choices to get an ending and gives you the chance to do NG+

And as a final note, right now i dont have the same time i had as a kid to spend 100+ hours that i could save using a guide
 
ahem taps upon my microphone
h hewwo everyfurry
i like going into games completely blind and do not like looking up anything involving the game, i think that is just how i am
however i do like using guides after i complete them as check lists for 100%ing a game when in involves the syphoning of love and spirits
for example, i own the hardcover final fantasy xiii guide, which was very helpful having enemy checklists and weapon checklists so that i could record in the book when i got a new item that i needed for a 100% collection
bookj.jpg
 
Guides are like, a must have for your persona style jrpgs or anything that requires nonsense levels of crafting. Gaming with a disability means from the moment you turn on a console, several unseen timers start counting down.

So I always have to look ahead and look up "Is this side quest/material/new weapon/shiny thing in difficult location worth getting or should I skip?" simply because I want to get to a certain point in the game before the timer runs out. I've actually had to stop playing games I enjoyed because the timer was against me. And by "timer" I mean "flare up of agonizing pain".
 
I do my best not to, although there are some games where I pretty quickly end up referencing them. For example, I'm playing through the original Phantasy Star game at the moment entirely using a guide, which I think definitely has helped the experience.

It's not even that I dislike the idea of them, I just don't like having to have my nose buried in a document as I run along. It's why I really dislike the "collect all the chest" achievements in the FF Pixel Remasters. Some are missable, so you'd have to spend the entire game just following a checklist, which doesn't appeal to me.
 
Guides are like, a must have for your persona style jrpgs or anything that requires nonsense levels of crafting. Gaming with a disability means from the moment you turn on a console, several unseen timers start counting down.

So I always have to look ahead and look up "Is this side quest/material/new weapon/shiny thing in difficult location worth getting or should I skip?" simply because I want to get to a certain point in the game before the timer runs out. I've actually had to stop playing games I enjoyed because the timer was against me. And by "timer" I mean "flare up of agonizing pain".
may i inquire as to what causes flares up of agonizing pain when playing games? i do not understand what is meant by unseen timers counting down
if it is not too personal
 
I remember back in the day I used an unofficial strategy guide for GoldenEye 007 for N64, no it wasn't bradygames or prima.
 
I use them sometimes if I get stuck in a game but I find they tend to take the fun out of it. Now instead of playing a game i'm following instructions like I'm building some IKEA furniture or something so I try not to use them as much as I can.
 
I always try to solve things by myself first and only use a guide if I am really stuck and don't have more patience. Following a guide through and through kinda takes my enjoyment of things, may as well just watch someone else play it on youtube then. For point and clicks I like sites like uhs hints that don't straight give you the answer.

Also I don't understand people that immediately look for best builds before starting a RPG. And then there's people that do that and have the audacity of saying that the game is too easy. Figuring these things is like 70% of the game, principally if its turn based.
 
If i follow them all the way, step by step, it ruins the game for me. I find that using them only when I'm stuck is the way to go for me.
 
I Do While i don't usually use guides unless I'm Really Stuck on a game (often Ace Attorney) but I love guides for RNG heavy games or games that have recurring elements like Pokemon and games where there are good items that help with progression with combat are hidden in the world it's good to not have to run rabid for them.
 
Depends on the game for me. I really don't like missing things so I'll use a guide if a game has cryptic or easy to miss content. I couldn't imagine finding everything in say, Fire Emblem 4 without a guide, for example.
 
Rarely, but yes. I use guides only when I'm stuck or when a collectible is useful.
 

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Latest Threads

Silent Hill Sequel Film Return To Silent Hill Finally Gets a Release Date

This is good news, It's been a while since the last Silent Hill movie came out. It was really...
Read more

I have begun archiving the TdNtoR 2 OST

Lands of Lore

World of Warcraft thread

I was waiting for someone else to open this one, but oh well :loldog

Patch 11.2 announced...
Read more

Drawings made on a LCD/LED drawing pad

(I might make more in the future)
1750274127197.png
Read more

Custom Keybinds Anyone?

Many years ago I read an article on pcgamer.com about the history WASD and how it was slowly...
Read more

Dead by Daylight: The Thread Chapter

Wasn't sure where to post this so I put it in the general online games forums since the other...
Read more

Online statistics

Members online
168
Guests online
282
Total visitors
450

Forum statistics

Threads
9,280
Messages
231,627
Members
731,377
Latest member
toddy90

Advertisers

Back
Top