A simple hack that someone needs to make

ChronoCloud

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The "Extreme" Expansions for Dynasty Warriors and Samurai Warriors on ps2, include the entirety of the previous entry, with improvements. The games makes you swap discs and then swap back, only just to check that you own the game and nothing more. This should be a very simple hack to just unlock this content from the start without the need to swap discs.
 
if it's a hack, then why are we worried about if the person owns the game or not?
for that matter; why not just make it a mega hack with all characters and levels and etc?
 
better place to bring this up than ever, why has nobody ever made a patch for the ps1 version of Strider 2 that includes the exclusive Amazonian level without needing to do the multiple memory card 2-disc mumbo jumbo. It seems like such an easy thing to do but afaik nobody's ever attempted it.
 
if it's a hack, then why are we worried about if the person owns the game or not?
for that matter; why not just make it a mega hack with all characters and levels and etc?
I believe thats what they're asking for, the original release required you to swap discs, they want a hack that has it all
 
if it's a hack, then why are we worried about if the person owns the game or not?
for that matter; why not just make it a mega hack with all characters and levels and etc?
Dynasty Warriors 5 Extreme, has all of the content of regular 5, with improvements like new moves. But in order to access it, you have to swap the original disk in and out just to prove you own the game. So I'm saying it should be really to just mod extreme to unlock all of that stuff from the start, without the swapping, then there would be no need for the original game at all. This is also true for all of the other ps2 warriors games that have an extreme expansion., It's even true for 7 on ps3 (though the re-release of 7 basically already did this).
 
I imagine this can probably be done through a pnach file rather than modifying the game itself. I'm thinking that if you knew what values in memory actually store the verification of the base game, you could write those values to memory on boot to skip the whole process.
 
I imagine this can probably be done through a pnach file rather than modifying the game itself. I'm thinking that if you knew what values in memory actually store the verification of the base game, you could write those values to memory on boot to skip the whole process.
That's what i figured too, but I could not find a cheat code for it in any of the normal pnach sites.
 

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