700+ modern games reviewed. 40% already dead. 15% fan preserved. 2% dev preserved.

Realistically speaking, they have very obvious reasons to not just pull away games like that, and as matter of fact most delisted games on GOG are still available for download for people who bought then before they got delisted. With this I am not saying that GOG is perfect and shouldn't be criticized, I think they have a lot to improve like including the original isos and previous versions.

Realistically speaking, companies that are *legally* bound to keep their data available for twenty years in serious industries are already struggling with their backups. And they're regularly audited for that by government agencies.

GOG sells videogame to impulse buyers ready to accept everything. If they ever close and tell us to get the installers, I dont even expect the servers to be able to handle the load.
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Yeah, the lack of transparent information really gets me.

The list is a spreadsheet readily accessible in the video description...
 
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Yeah, the lack of transparent information really gets me. What platforms are these games on? When is "modern"? Did the games even have audiences, or did like three people play most of them because of how oversaturated the market is? Are these examples cherrypicked? Did Valo copy and paste that from elsewhere, or are they just that furious that they decided to veer off-topic?

If you're going to post a statistic like that, posting a video and deciding that's all the information you need isn't helpful for discussion. Most people won't even watch it. Those who did still lack a lot of information. He mentions a list, but did any of us even read it? It's 700 games. That's a *lot*. Quotes from it are very helpful in propegating conversation, because otherwise we end up with arguments about GoG and have nothing else to go off of.
700 games is a grain of sand compared to the entire Steam library.
 

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