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Are you the type that only considers a game complete when you earn all achievements/trophies/whatchamacallits?
I always felt somewhat offended by this notion - I see as something rather Pavlovian, as if the developers dangle a virtual carrot in front of the player to maintain engagement past what the game could truly provide based on its own merits, on average.
As such, any achievements I do get are just a side effect of organic play, rather than a conscious effort.
So, let's hear it, how does everyone else feel?
I always felt somewhat offended by this notion - I see as something rather Pavlovian, as if the developers dangle a virtual carrot in front of the player to maintain engagement past what the game could truly provide based on its own merits, on average.
As such, any achievements I do get are just a side effect of organic play, rather than a conscious effort.
So, let's hear it, how does everyone else feel?