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I used to not do that, and then I played La-Mulana, and that game ruined the way I play videogames forever.
me: abc,bcd,cde......in final fantasy 1 then find out you can't change them!I occasionally take notes of how many exp points I need to level up the party, or sometimes I write down the names of my characters to not forget them when I do a new playthrough.
That sounds like a good idea lol. When I take a long break I always just start from the beginning.I try to make a note of what my next goal is in the game so I can pick it up after months of not playing it and continue.
I wrote codes for special moves like in mortal kombat too. More think I like to write from a game is,it's mechanics and how use them better(like a guide because I like to write guides for game faqs and also to use them in game and game making)It depends of the game. MAYBE in some survival horror games, but otherwise not really. Last thing I remember taking notes was writing down the Shinnok morph inputs for a MK4 playthrough I was doing at the time, lol.
List of items and material are very important in RPGs games.i do because i take notes all the time :3
i also draw sometimes for making ideas in games like minecraft or simcity
in monster hunter i do a lot of "shopping list" as i like to call them when i need specific materials for monster
also as pc gta player, when i was little i use to write down the cheat codes too:3
Oh yeah, that's true. Old dungeon crawlers required you to draw a map. Some new ones are like that too.I've got pages of maps on grid paper from loads of mysterious games. I didn't label them properly and now I can only recognize/remember a few of them.
You used to have to do this because most dungeon crawling RPGs did not do it for you. I know some of these are from the Wizardry series, some are Squeenix stuff like DragQue and FiFan. I think one is the Dark Tunnel from Gen I Pokemon so I could get through without wasting a slot on Flash!