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What are the telltale signs that make you go like "Wow! This was made to please the investors and it shows".
As you all know, the original Deus Ex is my all-time favorite game. Nothing has topped it in the 26 years following its original release and it's starting to be clear that nothing ever will, that its place will never be usurped. It really is that good.
But when a sequel was announced, I was excited -- and properly so. How could they make an already great game even better? I was already getting skeptical when they made it an Xbox game first and foremost, but then I recalled the original game being super demanding for computers at the time, so I figured this was them trying to reach a bigger audience. Cool.
And then, they dropped the title: Invisible War.
The Grey Death from the original game could have used that subtitle because it spreaded silently, but nothing about the actual game world was particularly invisible: the NFS, Silhouette, UNATCO, Majestic 12 and many other factions operated out in the open, usually with fireworks, so it wouldn't have worked as a bigger concept. And because this here sequel made a huge deal out of using nanotechnology, like a jacked up version of the original's take on augmentation, I was willing to hear it out.
It was shaping up to be a shaky ride, but not a bad one...
... Until the goddamn opening cinematic (!) showed the largest terrorist attack in history, completely undermining the title.
That wrecked me the first time I saw it, even if I couldn't completely understand why it wasn't clicking.
Oh! They also recycled key voice actors from the original and gave them new roles, so it's a double assault on your sanity... But it's almost pointless to bring that up because a sequel to one of the smartest, most intelligent games ever written couldn't survive its own opening scene.
Wow.
What about you? What examples can you add?
As you all know, the original Deus Ex is my all-time favorite game. Nothing has topped it in the 26 years following its original release and it's starting to be clear that nothing ever will, that its place will never be usurped. It really is that good.
But when a sequel was announced, I was excited -- and properly so. How could they make an already great game even better? I was already getting skeptical when they made it an Xbox game first and foremost, but then I recalled the original game being super demanding for computers at the time, so I figured this was them trying to reach a bigger audience. Cool.
And then, they dropped the title: Invisible War.
The Grey Death from the original game could have used that subtitle because it spreaded silently, but nothing about the actual game world was particularly invisible: the NFS, Silhouette, UNATCO, Majestic 12 and many other factions operated out in the open, usually with fireworks, so it wouldn't have worked as a bigger concept. And because this here sequel made a huge deal out of using nanotechnology, like a jacked up version of the original's take on augmentation, I was willing to hear it out.
It was shaping up to be a shaky ride, but not a bad one...
... Until the goddamn opening cinematic (!) showed the largest terrorist attack in history, completely undermining the title.
That wrecked me the first time I saw it, even if I couldn't completely understand why it wasn't clicking.
Oh! They also recycled key voice actors from the original and gave them new roles, so it's a double assault on your sanity... But it's almost pointless to bring that up because a sequel to one of the smartest, most intelligent games ever written couldn't survive its own opening scene.
Wow.
What about you? What examples can you add?
) but Dark Souls 3 is still my go-to answer.

