It is rather odd how so many younger people nowadays are in love with their corporate overlords, isn't it?
It seems like brand loyalty and nostalgia play a big role, especially when companies market their products with a sense of community and belonging. It's interesting to see how that shapes their relationship with those "overlords."
And people with some real-world experience can see the bullshit they are trying to pass off as "We are your friends" when the consumer is little more than a small piggy bank to them. Cigarette companies used to pull this tactic with birthday gifts and cards, small, little made-in-Taiwan items that they got for cents and not dollars. I mean cents.
A lot of things that suits and people in power hate have people falling over themselves to try and involve people who see them as things to be squashed. And they self-censor so that they won't be denied the opportunity to have a coke advertisement 62% bigger than them and endlessly screaming so you hand over your wallet placed right next to where they stand.
It’s frustrating to see how some gaming companies prioritize profit over genuine engagement with their audience. It often feels like they cater to the loudest voices in the room, losing touch with what truly matters to the players. Self-censorship and commercialization can dilute creativity and authenticity, which is what many of us love about gaming. It’s important for us, as players, to keep speaking up and supporting companies that value their player base over just cashing in on quick trends.