US Stardust Speedway doesn't get enough love tbh. They literally made a Good Future theme meant to actually fit the race with Metal Sonic and people just shrug it off cause it wasn't in the OG soundtrack :(
US Stardust Speedway doesn't get enough love tbh. They literally made a Good Future theme meant to actually fit the race with Metal Sonic and people just shrug it off cause it wasn't in the OG soundtrack :(
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Silver Sonic is actually so cheesable it's funny. You can spin dash in the corner as he goes through his initial animations to take a huge chunk off of him and win easily
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Also speaking of Sonic 3, they literally made the perfect final boss...and then removed it completely in the full game, which sucks. Don't no one gaf about the "Beam Machine" ?
Apparently it's not the Beam Machine, but the Egg Rocket, which is weird cause Wacky Workbench also has an Egg Rocket and there's also Egg Rocket Zone-
Sonic 2's final bosses are easy once you figure out how to cheese them, but before that they are really hard to get through (especially the Egg Robot).
FUCK Wily Capsule 7. Absurdly annoying wall of a boss. Granted in normal playthroughs you can just stock up on E Tanks and not just beat it in a battle of attrition, but man oh man that first time I reached the end of MM7 with only 1 E Tank it was one of the hardest fights I'd ever experienced in a platformer. Of course, grinding out having to do it on 1 life with 0 E Tanks for the Legacy Collection challenge helped me learn its patterns so now I can beat it with just a single E Tank on lock (very rarely can I do it on one health bar), but man oh man what a spike in difficulty!
Jumps 20 levels (according to FAQs I've read, he goes from around level 65 to 87) so on a normal playthrough all of a sudden 90% of his moves are one shotting your characters.
On top of that he has this INSANELY dumb summon that has you sitting there for well over 1 min watching a cutscene of meteor travel through the solar system, which you're forced to watch again, again and again!
Jumps 20 levels (according to FAQs I've read, he goes from around level 65 to 87) so on a normal playthrough all of a sudden 90% of his moves are one shotting your characters.
On top of that he has this INSANELY dumb summon that has you sitting there for well over 1 min watching a cutscene of meteor travel through the solar system, which you're forced to watch again, again and again!
Yeah he only powers up if any character is level 99 and also if you use Knights on Bizarro·Sephiroth in the prior fight. It's an interesting fight because many will either cite it as frustrating or the easiest fight in the series and an overall anticlimax to the game from a challenge perspective. Even if he powers up it isn't a huge deal though.
When it comes to Super Nova though its funny to look at how quick the JP version was compared to NA.
Edit: Bit of a correction. Safer Sephiroth powers up in the following ways:
For every character at Level 99 (not counting Aeris), 30,000 maximum HP, 2 Attack, 20 Defense, 5 Magic Attack, and 16 Magic Defense are added to Safer∙Sephiroth's stats.
If Knights of the Round was cast on Jenova∙SYNTHESIS, Safer∙Sephiroth receives an extra 80,000 maximum HP.
For every time Bizarro∙Sephiroth's head was killed during the previous fight, Safer∙Sephiroth's maximum HP is reduced by 100, up to a maximum reduction of 24,900 HP.
It's Jenova getting hit with Knights that powers Safer up, not Bizarro. I also didn't realize that the level 99 buff was additive for every 99, though I also don't know many if any people who would ever grind to 99 before trying the final boss on a normal playthrough.
Cloud of Darkness from Final Fantasy III. I swear you have to defeat some of the other bosses just to weaken her attack rate and she only has one attack that one shots the whole party.
Cloud of Darkness from Final Fantasy III. I swear you have to defeat some of the other bosses just to weaken her attack rate and she only has one attack that one shots the whole party.
you are right to an extent. you need to defeat the bosses to weaken her, but she only spams one attack in the nes version. in the 3d remake, she gets 4 turns per round and they are completely random, so the particle beam attack that hits everyone may get used once, 2-3 times, never or it could be all 4 attacks for that round, along with a few other attacks. you can fight her without defeating the other bosses, but her defense stat will be on par with senator armstrong's. here's a link to the wiki with more info:
What are some of the worst Final Bosses you have ever faced in a game, be they extemely hard, disappointing or just plain annoying?
For me it's:
Jasper Batt Jr's second phase, I don't think i ever faced or will face a more annoying boss fight in my life. What the fuck were the developers at Grasshopper thinking when they gave him a attack that instakills Travis if he's standing at the wrong side of the room and also upgrade that attack when his health gets low so that you now have to dodge 3 extremely fucking fast attacks instead of only one so if you get hit even once while you are standing on the other half of the room you lose all of your fucking progress and have to re-do the whole fucking fight again, also making him able to fucking stunlock the player with his combos if he knocks you down even once was just the cherry on top of the shit Sundae that was this boss fight. And before someone says that the final boss was bad on purpose to illustrate that revenge is pointless, i can buy that when you are talking about his first and third phases but the second phase just felt like it wasn't playtested for more than 15 minutes instead of it being a big statement about vengeance.
The back-to-back final boss fights in Parasite Eve 2. Eve is the true final boss and she isn't that hard, I only lost to her a couple times, but having to fight Brahman before her with no saving or anything is a nightmare. He's not even dreadfully hard, just cheap and most annoyingly, inconsistent. In theory, his big beam attack is easily avoidable, but I had one hell of a time doing so. I'd fire one shot with the grenade launcher when the core became exposed and start running. It was always a coin flip if it'd actually work though. The hitbox for the beam attack seemed kinda unreasonable.
Oh look, it's another back-to-back fight against two bosses! You guessed it, Nobunaga and the Golden Evil Statue from Onimusha 2. Nobunaga is pretty difficult by himself, but doable once you learn his attack patterns. The statue is just a cunt though. Hope you've have plenty of practice wanking, because it's a button mashing nightmare. He's not even super hard, just cheap and lacks any good feedback that you're actually doing anything. The best part? If you lose you have to go back and fight Nobunaga as well! Yes, I know NES games had boss rushes that make my two examples look like you're just playing Candy Crush, but I'm still not a fan.
I only manege to beat the final boss of PE 2 because I used a speedrun strategy lol, of using paper spray of all things, and suprising it worked but yeah fuck that fight.
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Xenosaga 2
Unlike most people I don't hate that game, but the final boss was underwellming specially because he didn't even had his own music, I know you have a fight later with other character but it's pretty much a playble cutcene.
Resident evil 3 remake , it's not a bad boss fight on it own but it's underwhelming compared to the OG
I almost give up YS 1 because of this annoying boss fight it feels like it was poorly desinged
YS 2 boss fight is easly exploitable if the player use the invincibility spell and can defeat it without a second tought
I only manege to beat the final boss of PE 2 because I used a speedrun strategy lol, of using paper spray of all things, and suprising it worked but yeah fuck that fight.
I had to look that up and holy shit, that's nuts. I had no idea the pepper spray could do that period, let alone to fucking Brahman. I know what I'm doing if I ever go through the game again. x) The speedrunner I watched did handle Eve in roughly the same way as me though. A revolver, assault rifle, Energy Shot and Necrosis. Though I didn't have a revolver so it was a shotgun.
Yeah, it was a cool fight in the remake, but it was brainlessly easy. The OG fight wasn't particularly hard either, but it was more than what the remake was. The railgun punching a giant fucking hole through the wall was awesome at least, though not at the cost of "You want STARS?! I'll give you STARS!" while blasting away with a magnum. One handed. Surprised she didn't break her wrist or the gun didn't go flying, but I guess Jill is just built different.
Also, it's nice to see you here again! I thought you were gone for good so it's good to see you back. Hopefully you brought or will make some pão de queijo for me.
^THIS! I played Reignited recently, and damn I nearly threw my controller across the room.
Yu Yevon in FFX was also massively disappointing. I don't think you could even lose that fight. Ultimecia from FFVIII was probably my favourite FF endgame boss. Yu Yevon was just a blob. Didn't even have any dialogue! Hugely important character, zero personality or background!
Having play the OG DMC trilogly this year, I am also going to say that FInal Boss DMC 1 and 2 suck and DMC 3 is a cool flight but doesn't feel like a proper final Boss
DMC 1 boss has 3 phases one where you shoot him and avoid attacks a bunch until he die, which takes a lot of time and is boring, the second phase you try to active Devil trigger to shoot him and when not in Devil Trigger you reload skip with the grande launcher until he die, and the final phase you just attack him until his HP bar is empty.
DMC 2 boss has 2 phases the first one is either impossible or very difficult if you fight with melee weapons so fight him at distant range with guns which makes the fight really trivial.
the Final phase is alright, I am glad it's easy because otherwise I wouldn't want to repeat the fist phase just to fight him again.
DMC 3 final fight is also decent but fighting Vergil doesn't feel final boss worthy when you already fought him before and the boss before that is boring.
Yu Yevon in FFX was also massively disappointing. I don't think you could even lose that fight. Ultimecia from FFVIII was probably my favourite FF endgame boss. Yu Yevon was just a blob. Didn't even have any dialogue! Hugely important character, zero personality or background!
nope. you literally can not lose. the game gives you permanent auto life. and going from having played the game myself, and some walkthroughs that i skimmed while looking for info on the celestial weapons, it is generally agreed upon that the aeon being used to form sin is the true final boss. yu yevon is more of an interactive epilogue than an actual fight. mainly there for the story and narrative.
he is supposed to, at that point, be nothing more than a parasite. he lives as long as sin can be remade. he's over a 1,000 years old, and being stuck inside of a monstrous shell of living armor for that long has robbed and stripped him of any humanity or sentience that he could have had. the original goal has long since been fulfilled, and now he just exists; fated to an endless cycle of death and destruction for the remainder of his existence.
Yu Yevon is the whole reason Sin exists, he created Sin in the first place, the entire plot of the game happens because of him ... and he has no character or personality or dialogue. When I played FFX for the first time, I was so looking forward to meeting him, finding out what sort of person he was, hearing why he did it all, what kind of power he must have, imagined how cool he might look. And what I got was a silent blob that was a zero effort fight. Necron in FF9 had more personality than Yu Yevon, but Yu Yevon was actually crucial to the story, setting, and plot, so him being a nothing blob was frustrating and a huge let down IMO.
Yu Yevon is the whole reason Sin exists, he created Sin in the first place, the entire plot of the game happens because of him ... and he has no character or personality or dialogue. When I played FFX for the first time, I was so looking forward to meeting him, finding out what sort of person he was, hearing why he did it all, what kind of power he must have, imagined how cool he might look. And what I got was a silent blob that was a zero effort fight. Necron in FF9 had more personality than Yu Yevon, but Yu Yevon was actually crucial to the story, setting, and plot, so him being a nothing blob was frustrating and a huge let down IMO.
yep. you are 100% correct. but the whole reason for that takes place 1,000 years prior. you're just dealing with the aftermath. there is a guy, i think he is a historian, who gives you some info on various events of the past at different locations and does shed a bit of light on yu yevon in the process.
the effort and process of winning the war between bevelle and zanarkand resulted in the events of the game. and going by what the game says about fiends; they are the souls of the departed that stay behind, building resentment and anger towards the living. they are just mainly mindless monsters fueled by a stagnant core of emotions, driven to lash out at anything that moves.
yu yevon is no exception. that's why he is just a bug. he went through this process before.
that's why braska's final aeon is considered the true final boss. you can't lose to yevon, you've got more than enough power to beat him. his hp is 99,999; i can one shot him with lulu with my current party.
bfa has enough hp to survive 1 attack with a celestial weapon, the build up in the story is focused on him much more than yevon, the dual protags have a connection with him. his theme music is kickass. you can lose the fight.
i can go into more detail if you want. sometimes the final battle isn't the last battle.
FUCK Wily Capsule 7. Absurdly annoying wall of a boss. Granted in normal playthroughs you can just stock up on E Tanks and not just beat it in a battle of attrition, but man oh man that first time I reached the end of MM7 with only 1 E Tank it was one of the hardest fights I'd ever experienced in a platformer. Of course, grinding out having to do it on 1 life with 0 E Tanks for the Legacy Collection challenge helped me learn its patterns so now I can beat it with just a single E Tank on lock (very rarely can I do it on one health bar), but man oh man what a spike in difficulty! View attachment 30199
I don't even know how long it took me to beat this. I needed to have E Tanks for this boss, as well as looking up a Youtube video for this fight and even then I struggled so bad. I even had to take a break from the game at various times, because of how difficult it was.
Dracula in Simon's Quest. All you do is spam the fire item and Dracula freezes in place.
Wily & Gamma from Mega Man 3. Use Hard Knuckle on Gamma twice and time the Top Spin at Wily.
Final Robotnik fight in Sonic CD. Obtain rings, lose them from the first part to destroy the first shield, quickly get the rings, and the rest is just dodge and attack.
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