Why Modern Gaming is so big?

This is intentional. If you can only have a few games installed that means you're buying DLC and microtransactions in those games and not other games. Game companies moved hard into the games as a service mindset years ago. It forces people to keep playing games they otherwise would have dropped because of the sunk cost fallacy. 'Do I really want to uninstall this game I've spent hundreds of hours playing and spent a bunch of money on to install this shiny new game I might not like from a different developer?'
It's deliberately done on commercial purposes, there's no doubt. But it's a shame and a headache for the consumer to be forced to uninstall and reinstall, sometimes not even a full game but a single update of lots of GB.
Continuing with what I've said before, if 1 TB was O.K. for 1080p gaming, adequate disk space for 4K gaming should be around 3 or 4 TB.
 
It's deliberately done on commercial purposes, there's no doubt. But it's a shame and a headache for the consumer to be forced to uninstall and reinstall, sometimes not even a full game but a single update of lots of GB.
Continuing with what I've said before, if 1 TB was O.K. for 1080p gaming, adequate disk space for 4K gaming should be around 3 or 4 TB.
Maybe not for every game, mind you, but this has been confirmed to be a tactic used by SPECIFICALLY Call of Duty. I’m sure a few more titles do this too.

Maybe they think we go “woah! Look at that install size! That means there’s just that much more game in here! I’ll play this forever!” -_-
 
I don't get it why most games have hundred of Gigabyte to install. Ugh! Long downloads and load time.
It's don't help that 2D games nowadays can even have like 20 GB?!


that's why emulation exists, and its the next big thing, fans saved the day again, they give us amazing updates and stuff, while doing it, for free, they the true mvp's (y)
 

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