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Despite being explicitly sequels/separate stories many went to the semi-remake way.
Super Metroid took Samus back to Planet Zebes with the revival of Kraid and Ridley while expanding the map.
Battletoads in Battlemaniacs remixed levels from the NES games while also being shorter.
A Link to the Past went back to the top down point of view of Zelda 1.
Fire Emblem was a remake that expanded on the story.
Kirby Superstar had a remake of Dreamland 1 for its first available section (yeah, it's a Gameboy game but the example is similar).
Super Punch-Out took back the arcade style of seeing from behind the player.
You got other examples?
Super Metroid took Samus back to Planet Zebes with the revival of Kraid and Ridley while expanding the map.
Battletoads in Battlemaniacs remixed levels from the NES games while also being shorter.
A Link to the Past went back to the top down point of view of Zelda 1.
Fire Emblem was a remake that expanded on the story.
Kirby Superstar had a remake of Dreamland 1 for its first available section (yeah, it's a Gameboy game but the example is similar).
Super Punch-Out took back the arcade style of seeing from behind the player.
You got other examples?