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- Dec 11, 2024
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I replayed this game recently and I can't stop being confused about this. I've seen this constantly listed as the best boss fight in the game and while I don't think Ocarina of time has particularly great boss battles to begin with, this one felt especially poor even though as I said its often considered the best. I mean the first half is kinda neat with you having to aim your shield to deflect the beams at the other sister. The second phase though is just dumb though. The idea is interesting in concept but the fight itself isnt just easy, its basically nothing. Since Twinrova always shoots the same three elements in a row, all you have to do is lock on and hold out your shield while she essentially defeats herself. Aside from going to slice her up after she knocks herself down its basically a fight where you stand there and do nothing. The only reason you would have trouble is because it introduces a new mechanic out of nowhere. Its really disappointing for both a late game boss and the one usually considered the best in whats considered the greatest game of all time.
Sorry I just needed to ask this somewhere.
Sorry I just needed to ask this somewhere.