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3D collectathon platformers usually arent my favorite kind of games but Spyro is is big exception. I replayed them recently and they still hold up super well. The atmosphere, the level design, the music, and most importantly the controls are all top notch. My only real issue is they're too easy imo. Also yeah the first has poor boss fights and the third kinda gets a bit too gimmicky with mini games and new playable characters but overall an incredibly strong trilogy.
Meanwhile the games from what i've seen are considered inferior to Banjo Kazooie which is considered the pinnacle of 3D collectathon platformers but tbh I don't get it at all? I tried replaying Banjo again and I wanted to give it a fair shake but honestly I don't find it fun. It's charming but Banjo isn't very satisfying to control, especially compared to Spyro. Swimming and flying controls are especially clunky and unfun, and neither are most of the animal transformations. I feel like in a game where you are supposed to collect a bunch of things in a sandbox map of sorts feeling fun to control should be like the most important thing. This issue is even worse since you have to collect the all the notes in one go, so if you die you have to collect them all over again in a game where to beat it you have to collect the majority of the notes. Like I would naturally be happy its harder than spyro but it comes across more tedious than legitimately challenging.
I guess I could see why people might like the levels better but I feel like its harder to enjoy them regardless because of the controls. Also personally they feel more claustrophobic to me, but also just lack the atmosphere of Spyros levels to me. Also personally speaking I do think Spyro has better level design like just from the first game for example Dark Passage, Tree Tops, and Wizard Peak are excellent examples of 3D level design. In general I think while Banjo has whimsy, it really can't compete with Spyro in terms atmosphere and art direction. Also I think Spyro easily has better music (Stewart Copeland <3) and like I said Spyro is just way more fun to control. Like I just wanna understand better whatever it is i'm not understanding lol.
Meanwhile the games from what i've seen are considered inferior to Banjo Kazooie which is considered the pinnacle of 3D collectathon platformers but tbh I don't get it at all? I tried replaying Banjo again and I wanted to give it a fair shake but honestly I don't find it fun. It's charming but Banjo isn't very satisfying to control, especially compared to Spyro. Swimming and flying controls are especially clunky and unfun, and neither are most of the animal transformations. I feel like in a game where you are supposed to collect a bunch of things in a sandbox map of sorts feeling fun to control should be like the most important thing. This issue is even worse since you have to collect the all the notes in one go, so if you die you have to collect them all over again in a game where to beat it you have to collect the majority of the notes. Like I would naturally be happy its harder than spyro but it comes across more tedious than legitimately challenging.
I guess I could see why people might like the levels better but I feel like its harder to enjoy them regardless because of the controls. Also personally they feel more claustrophobic to me, but also just lack the atmosphere of Spyros levels to me. Also personally speaking I do think Spyro has better level design like just from the first game for example Dark Passage, Tree Tops, and Wizard Peak are excellent examples of 3D level design. In general I think while Banjo has whimsy, it really can't compete with Spyro in terms atmosphere and art direction. Also I think Spyro easily has better music (Stewart Copeland <3) and like I said Spyro is just way more fun to control. Like I just wanna understand better whatever it is i'm not understanding lol.