Why 3DS and Wii U emulation is hard to do?

I just wish one of the 3ds emulators for android didn't crash whenever you need to use the system software keyboard. I haven't found one yet that works for that. I'm hoping the bugfix will be in the 2.0 release of mandarine. It was in a commit that was pushed after the latest release.

Otherwise i'm pretty impressed with both 3ds and wiiU emulation. Especially wiiU. Just the fact that it works on my phone is pretty cool. I have a crappy phone so i'm not running Breath of the Wild on it but I've been having fun with Super Mario Maker. For some reason the ground tiles won't render properly on Super Mario Maker 2 with Yuzu or any of its forks so I'm out luck there but SMM1 seems pretty decently featured enough to make some fun levels. If I could figure out how to download and inject community levels on android I'd be pretty set for Mario levels for quite a while.

3ds emulation seems pretty good all around though. I haven't run into any other problems other than the software keyboard thing and every game I've tried works perfectly unless it uses the software keyboard for input.
 
I just wish one of the 3ds emulators for android didn't crash whenever you need to use the system software keyboard. I haven't found one yet that works for that. I'm hoping the bugfix will be in the 2.0 release of mandarine. It was in a commit that was pushed after the latest release.
Have you tried Citra Mmj? I had the same problem with crashing in other versions but not on mmj
 
Cuz you have to level up before you can emulate it duhhhh
 
Have you tried Citra Mmj? I had the same problem with crashing in other versions but not on mmj
No I didn't even know about that build. There's too many forks and builds of citra out there lol. I'll have to check that one out though thanks.
 
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