from the regular user standpoint it makes sense, but RA is more than just a community of nostalgic gamers... some folks there are more interested in coding the achievements and tinkering around old games/systemsOn paper I understand why many people use something like RetroAchivements, but at the same time I don't get why you need achievements in retro games to begin with. Its something that got popular during more recent console generations so the idea of shoving that into retro games is kinda weird to me. I suppose its a more rewarding reason to replay old games, but personally I never needed that.
I also like retro games because devs didn't need achievements to make their games compelling to replay.On paper I understand why many people use something like RetroAchivements, but at the same time I don't get why you need achievements in retro games to begin with. Its something that got popular during more recent console generations so the idea of shoving that into retro games is kinda weird to me. I suppose its a more rewarding reason to replay old games, but personally I never needed that.
also I mostly play on og hardware, so it's not really an option for me.it's fun! i'm sure plenty of people will have a kneejerk reaction to the concept (i kind of did) but the community aspect is what makes it appealing to me. never felt inclined to collect official achievement sets, but I've gotten a couple tough masteries on here already. I don't think anyone should be conscious of the set when its their first time playing, though. save your energy for games you already like, trust me lol.
my only complaint is that there's a lot of devs who decide to make sets for games they're not all that familiar with and you can really tell when that's the case lol. especially for arcade/arcade derived games, plenty of sets that are poorly scored and not particularly fun.
edit: also, subsets are a very cool idea. planning on doing the phantasy star 2 solo run set soon