There was no option for seventh-gen, so I picked sixth, but what I really mean is between
the years of about 2004 and 2011. The second half of the 2000s had so many interesting, exciting, unique ideas for games – in terms of gameplay, presentation, music, premises, characters, and everything else. I even think the consoles themselves were exciting – things like the DS and PSP were just fun to hold in your hands and muck around on the UI with, you know!?
I love the Frutiger Aero design of everything, the bright, shiny colours, the skeumorphism, the aesthetics (J-goth, Superflat, Urban Pop, that scratchy hipster-y LittleBigPlanet style,
et cetera et cetera), and the absolute dedication to pushing the medium in so many new, creative ways. I loved the eagerness to play around with new HD technology, too – games back then looked so
good. The characters were gorgeous, the environments were breathtaking, there was quality and passion oozing out of every pore, from every single part of the world! Yes, in many ways it was shallow, but, hey... they're just video games. ;)
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For me, at least, the entire industry fell off in the eighth generation for a lot of reasons, but the number one is just how buggering
safe it became. Sometimes, I really do think that, for a medium to flourish, it can't concern itself with [MASSIVE PAGES-LONG ARGUMENT BETWEEN GORSE AND THIS FORUM'S LEFT-LEANING MILLENNIAL POPULATION RESULTING IN SEVERAL PEOPLE BEING BANNED AND FRIENDSHIPS RUINED] – that's what makes things watered-down and uninteresting (in my opinion). "Watered-down" and "uninteresting" are exactly the words I'd use to describe this dumb medium after the PSWii60 era (maybe I'll be nice and put the Wii U there, too).
No game produced after the year 2014 has made me feel what
this,
this, or
this has. AND IT'S ALL
YOUR FAULT