What's your perfect game that hasn't been made yet?

Gorse

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I asked this question earlier in Lee__Kanker's AMA thread, but thinking more about it I'd actually like to open it up to the floor. What I want to know is what your ideal video game would be – not a game that already exists, but one that would do everything you'd ever want a video game to do. A game tailored to your exact, individual tastes, executed as well as humanly possible.

I'm keeping things general here, so feel free to discuss game mechanics, visuals, genres, whatever – just tell me what a perfect, idealized video game would be for you.
 
Meelee combat as good as in a character action, shooting as good as in old school shooter, platforming as good in 3D platformers, and exploration as good as in Metroidvania.

All mixed up into 1 game, would be the ideal ultimate video game the video game, for me.
 
Technically these are some of my dream games I'm hoping to create one day.
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An online Multiplayer game like WKC, not a MMO, but MMO-lite set in Cyberpunk/Space, akin to PSO. Not f2p. Empathize on social/teamwork so we don't have mindless zombies. Grind heavy to get spectacular weapons and armors.
 
Can I give a reverse-answer? Because I do have a perfect game that’s been made. Two, actually.
 
Whatever in the world you'd describe the game I'm making. I've been developing this for a year and a half at this point, and I've heard people say many things. To brutally oversimplify things, it's a RPG where you can recruit enemies to fight against other enemies, and whoever dies is dead forever.

There is a bunch of other mechanics I'm cooking up, but I have no idea how many will make it into the final game, there's a time limit, skills you can learn from allies, bravery and faith... I could go on. There is a lot of lore as well, of course. Some people see the game as very goofy and comedic, others see it as very tragic and horrifying... But the truth is it's both ::winkfelix
 
Personally for me anyway.

In Short: Yggdrassil from Overlord LN Series but less predatory, or just a better Black Desert Online really.

In Long: A Beautiful mix between the expansive system of Turn-Based RPG and the Action from ARPG, with an actual Role-Playing System from Simulation games like the Sims etc.

Like let say the expansive system like Turn-Based i mean imagine DnD Skill/Spell System really, like on top of a big roster of skills and spells, many different classes, unique build, also don't forget Spell Modifier or Skill Modifier, with strength and weakness system like from idk Shin Megami Tensei, or Persona and so on.

Action from ARPG well.

When i was a kid i'm playing this game in Phone called Mystic Guardian, this game you see has a neat system to make up the fact that it was a game designed for phone.

Rather than goes the simple way like Zenonia or Inotia, the fighting in it uses some sort of Dynamic Combo System so to speak, let say that you attack once, you can choose to attack again, OR do a follow-up attack, the follow-up attack is different for different state of your normal attack.

I've been thinking about this because i also play this small MMO Games called Toram, this System coupled with Toram Skill Combo System, mixed with the amount of skills you can get from games like DnD or any Turn-Based RPG is one hell of a Gold Mine waiting to be mined.

It's expensive as hell to develop and balanced but hey the purpose of the Thread is our definition of Perfect Game right lol.

As for the Simulation part, it honestly pretty self-explanatory, i don't think i need to explain that one.

Mystic Guardian Gameplay for references:

And Toram Combo System for references as well (Just example for this one):

If it's not clear enough in Toram you basically can create a Combo System where you can Combo one skill after another, so rather than being a Interface-fest it was like in World of Warcraft for example, you can just create a Combo where you cast 9 Separate Skill and with that combo active you only need to cast the "opener" skill of the very first skill in the combo and it does the rest of 8 skill automatically.
 
Very fast paced retro inspired FPS with extended open world with very deep complex lore and characters interaction. You can also choose many different romance routes. Has a complete ArenaFPS like multiplayer option that has Quake 3 CPMA style movement. More anime/cartoony/unrealistic visual style than realistic. Very complex movement tech. Made to be as friendly as possible with speedrunners but also being accessible in casual play. Every single track on the OST has to have a breakbeat, no matter the tempo, no matter the genre. Cyberpunk themes with some slight Biopunk themes as well. Intense unending gross puke inducing blood river gore fest in all the fights
 
A game that accounts for everything I do not only plot-wise, but character-wise as well.

I want to make and break friendships over asshole things I do. I wanna win and lose favor by playing both sides. I wanna offend someone without it being explicitly clear just for it to come back to bite me in the arse hours later. I want a character to like me just because of what they have heard about me. I want a stranger to help me in whatever quest I'm doing just because that's in their nature. I want people to be hostile because they see me as not belonging.

Do that, and you'd have a game for the ages.
 
I used to hope that Dragon's Dogma 2 would be that game for me, but it kind of fell short even though I do like it alot.

I want a gigantic Conan the Barbarian Action RPG that captures both the action AND the prose of Robert E. Howard's works which lets you explore all of Conan's world (most games aim only for the action and even then they kinda fall short because they're not diverse enough in playstyle, usually just simple hack-n-slash games). I haven't thought of any details other than that, though.

Another I've always fantasized about is a wizard game with Batman Arkham-esque combat, only you play as a Gandalf-type character with sword and staff in hand.

As for a "ideal/perfect" game? That's really hard. The game me and my brother are making is a sort of marriage of mystery dungeon-type dungeon crawling with traditional jrpg combat, with diverse classes for different playstyles, etc. It's difficult to explain right now, but the specific game we have in mind doesn't really exist on the market anywhere and we're trying to fuse a lot of our favorite elements of various role-playing games together in a way that feels natural and unique (not for uniqueness' sake, just because we really want those systems), so I assume it kind of qualifies for the topic? Look forward to it in 2069.
 
A game that accounts for everything I do not only plot-wise, but character-wise as well.

I want to make and break friendships over asshole things I do. I wanna win and lose favor by playing both sides. I wanna offend someone without it being explicitly clear just for it to come back to bite me in the arse hours later. I want a character to like me just because of what they have heard about me. I want a stranger to help me in whatever quest I'm doing just because that's in their nature. I want people to be hostile because they see me as not belonging.

Do that, and you'd have a game for the ages.
Ok, wait for my biography be adapted as a game
969346_rkzero10_unist-merkava-reading-the-newspaper-410288530.png
 
i'm sure i have my own perfect game for each of the genres. but for now, i'll just pick one at a time, racing game. i want a racing game that we don't just race, but also live in that game. we can control the character (driver), there are needs like hunger, thirst, fatigue etc. so we have to maintain schedule about when to do races or accept racing challenges. with the earned money, we can of course upgrade or buy new cars, but also upgrade or buy new house where the bonuses are also better, like better rested bonus or better food management.
a game that inspired me maybe the Fifa Manager 2008, where we typically manage a team but the game is way beyond that, we can build a relationship with other managers, have dinner with them or even play golf. and we also maintain our own family and can have our son grow as a future footballer.
 
Survival horror action RPG, kind of like a mix of Darksouls and silent hill.

I would say that fear and hunger gets close to this idea, but the execution is 2D and mechanics not deep enough for me, so if developed on top of this, we could see something special.
 
No Man's Sky with Everspace 2 graphics with cities on each planet in Cyberpunk/GTA style where you also can join a racing club like The Crew and race on the whole planet?
 
A JRPG that lets you gain more experience with some mechanic, with moe characters a la Neptunia.
A Senran Kagura musou game like (EXACTLY like SK), anime adopted. It would be cool, imho.
 
A JRPG that lets you gain more experience with some mechanic, with moe characters a la Neptunia.
A Senran Kagura musou game like (EXACTLY like SK), anime adopted. It would be cool, imho.
I only see your Avatar and name and imagine that it would be a perfect game for you indeed 😅
 
I want to make and break friendships over asshole things I do. I wanna win and lose favor by playing both sides. I wanna offend someone without it being explicitly clear just for it to come back to bite me in the arse hours later. I want people to be hostile because they see me as not belonging.

Do that, and you'd have a game for the ages.
All the annoying parts of life
 
If i am allowed to double post, sorry if no!

But this came to mind, and has been a long time coming IMHO, but a game based on the AKIRA franchisee.
There was one very bad Sega CD game, but if an actual attempt could be made, again darksouls like, i would play this!
 

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