what's the last game you finished on EVERY difficulty setting

Almost every game I play. They only have one difficulty level, so I don't have to choose :)
 
I'm a Normal and Hard only gamer and I never bother with easy at all.
In fact it took a while until I heard again about Castlevania 64's easy mode stopping you from playing the full game, as I only ever played on normal and hard once I unlocked it. Hard is the only real way to play Silent Hill on the PS1 (with 1x adjust) and get the full experience for me anymore. l have only ever played NieR Automata on hard. The Shmup intro was challenging and fun on hard, not to mention the first boss.
 
I usually just play on Normal; that is unless the complete experience is exclusively on Hard like the western release of "Double Dragon 2" on NES for example. I vehemently detest that practice, but it's really the only time I'll play harder difficulties.

Not to mention, the difficulty settings in a lot of older games didn't really change anything—rendering them pointless.
 
Batman Arkham Asylum, City and Knight recently. I've been on a Batman Arkham binge and will be tackling Batman Arkham Origins. The most time-consuming aspect would be the challenges, but once you lock in you really become and feel like Batman with how fast you complete them. Haven't played Origins or Blackgate but they are on my list for this month.

Difficulty wise, it's no different than normal. They remove the counter indicator which kind of messes with you, but once you understand "free flow combat" you basically become untouchable.
 
I can tell you the last 3:

- Altered Beast (MD)
- Disco Elysium (PS4/PC)
- Clockwork Knight (SAT)
 
I usually play games at only one difficulty level. It's boring to repeat whole game. What's more i play mostly really old games who often haven't difficulty settings.
 
I don't like replaying games for difficulty's sake, but I did replay Arkham Asylum on hard after beating it on normal just because I found it so fun. Incredibly rare that that happens though.
If the game has multiple difficulties, I usually just play them on normal, aside from a few outliers, like Metro 2033 which I always preferred to play in Ranger Hardcore or whatever the "most realistic" difficulty was called.
 
I don't like replaying games for difficulty's sake, but I did replay Arkham Asylum on hard after beating it on normal just because I found it so fun. Incredibly rare that that happens though.
Batman Arkham Asylum is my fav Arkham game. Game is still amazing even after all these years.
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Snoopy & The Great Mystery Club, for it only had one difficulty setting. Zero chance I would've had the patience to play through it multiple times.
 
I only do it when there are important rewards to do it. The only one I can remember doing it is Alan Wake, because of the manuscript pages.

I think I may have done it with another game, but I can't remember which.

I dislike higher difficulties because they're generally cheap and unfun. I was breezing through RE 2 Remake on normal until I faced Tyrant. Then he was on my ass nonstop. It was, more than anything, annoying.
 
Ghostbusters the Video Game (2010). I played that game incessantly on 360. I immediately bought it on PC when I traded that console in. And then I immediately bought the Switch version when the remaster came out.
 
Most of the time I play on normal difficulty, but depending on the game I sometimes change the difficulty or play it twice.

Easy: Warriors Orochi 4 (grinding)
Medium: Scooby-Doo! Night of 100 Frights (no difficult selection)
Hard: Project Justice (Arcade mode)
 
I really like it in certain modern games where you can tweak individual difficulty and help sliders to make an optimal personal experience. It was great how in Assassin's Creed Odyssey and Valhalla, you could turn off virtually every single "<GO HERE>" marker and have the mission objective tracker give more vague hints, and also tweak both damage/defense for yourself and for enemy types.

In the end for Valhalla I had tweaked like every damage scaling slider so that it always felt like a decent challenge to fight regular goons. Bosses still ate shit though because the boss fights were super simplistic.
 
None, i prefer to stick to a difficulty
 
Ghostbusters the Video Game (2010). I played that game incessantly on 360. I immediately bought it on PC when I traded that console in. And then I immediately bought the Switch version when the remaster came out.
Ah! But you didn't play it on the mighty PSP.
 
From the top of my head I would say the Halo games and some of the REs.
 
I couldn't tell you the last, but I'm planning on tackling Alien Soldier on both difficulties soon for the RetroAchievements set. I typically play the game on the Superhard difficulty, so I'm hoping it shouldn't be too much trouble.
 
Trails of Cold Steel 1. Even got the Nightmare difficulty trophy
1000571198.jpg

The last battle in chapter 6 almost made me give up.
 
I usually start on normal then go higherbut most recent I beat on various difficulties were
Scott Pilgrim
Sky Force Anniv.
Fatal Frame 5
Double Dragon Revive
 
Never been a huge fan of difficulty settings. I much prefer a game just have a set difficulty it's built around as I feel they always make for better games overall. To answer the question though; I've done all the Halo games up to Reach on all difficulties, Sin and Punishment and Star Fox 64 (The latter of which has an unlockable hard mode after achieving the high score in every level), Kingdom Hearts 1 Final Mix and Kingdom Hearts II Final Mix. I'm hoping maybe later this year to finally work up the courage to do a level 1 Critical mode run of KH2 FM, seeing as I've gone through critical mode a few times now and maybe need a little extra bit of challenge now lol.
 

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