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Try thinking about things before responding to them.By that logic nothing is retro. NES is current, SNES is current, Dreamcast is current and so on.
People have generally agreed for decades now that console generations are a shorthand for an era in Gaming. I have no idea how you could say "Vita and 3DS released at current era" since they released slightly before PS4. The two systems are still, technically, from last years of PS3 and Wii being current systems. No idea what logic dictates PS3 and Wii as "current" consoles but the same logic needing to apply, we would need to just call everything current era that just breaks any conventional understanding of words and how they have been applied historically in niche of video game hobbyists.
How do you even claim "Something will be always part of the current era"? That is not how time works you need to start calling pyramids and lead plumbing current inventions by that logic.
I can see that reading comprehension isn't your strong point. The claim I made is that the 3DS and the vita are part of the era of gaming which we are currently in, not that they will always be part of whatever era we will be in at any given time.How do you even claim "Something will be always part of the current era"? That is not how time works you need to start calling pyramids and lead plumbing current inventions by that logic.
There is a lot of room for discussion regarding the different eras of gaming, but if we group gaming into two eras (Modern and Retro) with smaller "micro eras" within, than the split happens during the sixth gen. The dividing point would be arcades and the internet: The Dreamcast was the last console where games were still designed with an arcade approach before arcades started morphing into halls for music games, UFO catchers and horse betting simulators.
On the other hand, the Xbox marks the birth of Modern gaming with Xbox live which introduced paid DLC and online updates. That was all cemented in 2006 as we hit the point-of-no-return when the horse armor released.
Retro games were largely designed around arcades (outliers exist, and arcade approach or arcade-style approach became less common as we got closer to the modern era. Types of games changed, high scores disappeared, difficulty dropped, etc). Modern games are largely designed around the internet (outliers exist, especially in the early days when the transition was still taking place).
The Vita and 3DS are part of that internet-bases generation of gaming, which is the modern era. Not retro. They are very different than actual retro consoles. Retro consoles all have arcade games as a significant portion of their library and those games were built around the idea of practicing at home and setting scores in the arcade, or bringing the fun of the arcade game home later on. everything social happened in and around arcades. But modern consoles are designed so that everything social happens through the internet or internet-like features (Street Pass) and have little or no arcade games in their library (not including virtual console downloads).
I would argue that gaming has many, many, many more eras than just Retro and Modern, but you and everyone else seem to focus on those two so the easiest way the separate the two eras would be internet and arcades. So as I said, 3DS and Vita are not retro. They are modern. Modern gaming began over 20 years ago, and this will continue until the gaming landscape changes enough to define a new era. It's no different than how eras work in fine art, for example.
I'm sure most don't agree.