What Game Mechanics or Gameplay Features do you wish were in More Games?

I want the chance of your pilot dying upon ejecting to be on ALL fly simulation games. It makes failure all the more punishing, but no less realistic. So far, I have only seen it on Microsoft's Combat Flight Simulator.
 
RPGs with optional town building like Suikoden or Digimon World (1) I want to recruit characters and unlock the systems in the game by doing it.
 
Not Much Of A Game Mechanic, (I think this maybe a rant, sorry in advance) But Having The Lack Of Old Style Games From Real Creators With Original Ideas And Small Creative Team Efforts Rather Than Making Remakes And Rehashes And Making Stuff A P-2-W (Pay-to-Win) Or Making Games More Lackluster. No Offense To The Big Companies For Using The Same Formula Over And Over, But We Only See INDIE Dev. Create More Original Ideas Then The People Who Literally Made Most Of Our Childhood. If I Was To Go Back To The OG Console And Start Naming Original Games (Example: To Many To Count::cool) All Were Made With One Thing In Mind, The Player Is Having Fun Then The Profit In Mind.

Companies Have Way Too Much Budget For Creating Games That Were Trash To Begin With (Looking At You Skull & Bones) And Calling Them The Peak Of Gaming, We've Already Peaked With Great Games Like The Latest Monster Hunter And Yakuza And Son Wu-Kong, Space Marines, Sekiro, Elden Ring And Many More. Heck China's Variation Of Marvel (Marvel Rivals) Bought More Profit Than The Whole Of Concord, Marvel Avengers and Star Wars Outlaws Combined ( no offense to anyone who have played and had a good time with it).

We Need Games That Don't Take 1.5 TB of Nothing Fun Or Original, Remember Gears of War 2 or Vanquish, Those Games From Less Then 10 GB games, Heck Metal Gear Solid 3 Was Less Then 2 GB.
So Many Missed Opportunities Like Spyro, MediEvil, Berserk(Sorry I Had To), Breath of Fire, Parasite Eve, Koudelka, XenoGears And Many More That Could Have Been Made But Are Left To Collect Dust.

In The End, We Need Smaller Games With Original Titles Rather Big Games With No Originality Or At Least Old Games Having A New Title Launches With A Fresh Slate.

I'll Delete This Post It Needed, Apologize For Such A Long Rant To Begin With. Thank You For Your Time To Read Through This.::dkapproves
Wow, what a rant!

I think you should make this an article. And no worries, there's nothing wrong with a rant at all! It's actually pretty enjoyable to read ::dkapproves

Also, welcome to the forum!
 
I like when jrpgs let you have 5 or 6 characters in battle. It gives you more options and more ways for different classes or whatever to interact in combat.
So many games only let you use 3. Maybe 4. It worked for Chrono Trigger, sure, but more is better imo.

Maybe this is just because my first jrpg was Final Fantasy IV and it uses 5 characters in combat, but I've always wished more games did this.
Xenoblade 3 lets you have 6 active characters (7 with a guest). There's also an indie game (looks like RPG Maker) called I Have Low Stats But My Class Is "Leader" So I Recruited Everyone I Know To Fight The Dark Lord that lets you have 99 characters in battle.

I'll Delete This Post It Needed, Apologize For Such A Long Rant To Begin With.
The problem isn't that it's long, but that you use poor structure. Don't capitalize every single word; it makes your writing less readable and negates the usefulness of punctuation by deluding their visibility. I read a sentence or so and gave up because it was tiring to read.
 
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Keep that in mind when expecting a reply from the people on it,
You can also start a new thread instead. This is just a heads-up, bumping is allowed in this forum.

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