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I've noticed that some remasters are basically like a higher resolution and wide-screen patch plus some added QoL improvements (like being able to have a minimap or even being able to have more save slots) which is different from some cheap texture and model upscaling that clashes with the art style.
Think of how some Doom (or other retro game) sourceports allow smoother framerate and 4K resolution while still being the same game fundamentally speaking.
Not something like that
In short I want the same game but that can run nicely on current hardware rather than a game that looks like it's made from clay.
Think of how some Doom (or other retro game) sourceports allow smoother framerate and 4K resolution while still being the same game fundamentally speaking.
Not something like that
In short I want the same game but that can run nicely on current hardware rather than a game that looks like it's made from clay.

