Valkyria Chronicles is a great franchise, some dips in quality aside, all of the Bayonetta games came out under Sega too. I'm pretty sure they still own Atlus as well and they're doing really well. They publish a number of surprisingly good games but many of them are more known for their developers.
Puyo Puyo Tetris would be one.
That little series is like the Peanut Butter with Chocolate or Strawberry Jam with Gouda Cheese of gaming. Two flavours you wouldn't necessarily think go together, but damn do they ever!
Vaklyria Chronicles is another.
I'm personally mostly a fan of the first game rather than later two, since it just has such a unique feel to it. Yes it's anime World War and all, but it's really not as whackadoo as that may suggest. I appreciated how relatively down to earth it was.
In spite of the magical boobie lady and her laser lance.
A few of those franchises didn't start after the dreamcast though. Puyo Puyo, Phantasy Star and Online both began on the Dreamcast or prior.
Only one I can think of that hasn't been listed already would be Monkey Ball, and even that is debatable since the original arcade version was built for Naomi. Does that count as Dreamcast for the sake of this?
Assuming this means franchises that they STARTED post-Dreamcast right?
Monkey Ball is def a fav! If Condemned counts I adore both of them. Conduit (the FPS games on Wii) also rocks and it is a shame we will likely never get the third game. The Hatsune Miku games were a big reason I got into rhythm games beyond just Rockband/Parappa and I actually just started replaying Diva F 2nd to go for the platinum on my Vita.
Some of my fav one-off titles that might not count as franchises are Gun Valkyrie, a highly underrated third person action platformer on Xbox, and Billy Hatcher.
Yakuza/Like a Dragon has definitely become my second favorite franchise lately. The games are charming as hell and beating down them thugs is always a blast. Beat-em-up is one of my favorite genres. I love the martial arts aspect a lot.
Yakuza/Like a Dragon has definitely become my second favorite franchise lately. The games are charming as hell and beating down them thugs is always a blast. Beat-em-up is one of my favorite genres. I love the martial arts aspect a lot.
Well modern Sega is Sega in name only so I have a hard time even classifying these franchises as true Sega franchises, but I'll play along and say that Super Monkey Ball is their best post DC output.
For real, it’s Yakuza. I know we all have mixed feelings on the series canibalizing so much of SEGA’s development staff, but it’s the series that has been the most consistently good. It also has a lot of that classic “weird SEGA” charm that we all love.
Naoto Oshima leaving the company was a tragedy. He made so many good designs for characters that, regardless of the game quality, were iconic to just LOOK AT. So sad that Yuji Uekawa didn’t become his spiritual successor in a way (making tons of character designs outside of just Sonic) and mostly just stayed to one franchise. SEGA now and forever needs more mascot characters, because there’s truly nothing else like a SEGA mascot.
For real, it’s Yakuza. I know we all have mixed feelings on the series canibalizing so much of SEGA’s development staff, but it’s the series that has been the most consistently good. It also has a lot of that classic “weird SEGA” charm that we all love.
Naoto Oshima leaving the company was a tragedy. He made so many good designs for characters that, regardless of the game quality, were iconic to just LOOK AT. So sad that Yuji Uekawa didn’t become his spiritual successor in a way (making tons of character designs outside of just Sonic) and mostly just stayed to one franchise. SEGA now and forever needs more mascot characters, because there’s truly nothing else like a SEGA mascot.
My biggest fear is that they are completely oversaturating their own market with Yakuza's rapid fire releases. Everytime a series does this people inevitably get bored. I think Sega knows this and maybe that is why they are trying their whole 'lets reboot a bunch of old franchises!' idea, but we will see if that pans out.
My biggest fear is that they are completely oversaturating their own market with Yakuza's rapid fire releases. Everytime a series does this people inevitably get bored. I think Sega knows this and maybe that is why they are trying their whole 'let’s reboot a bunch of old franchises!' idea, but we will see if that pans out.
That’s very true. I hope Yakuza doesn’t go the way of Sonic in the 2000’s, where “this is the only thing that makes money, pump out multiple games a year to keep the company afloat”.
That’s very true. I hope Yakuza doesn’t go the way of Sonic in the 2000’s, where “this is the only thing that makes money, pump out multiple games a year to keep the company afloat”.
At least with RGG they know that they can't keep doing the same exact thing every time. Think about the past few Yakuza titles. 7 and Lost Judgment primarily feature Ijincho as their locale, and did new things with the combat. 8 and Pirate Yakuza have been set in Honolulu primarily with even more additions to the new combat style. Project Century also looks as if it will bring even more change to the formula. I've been really into Yakuza/Like a Dragon since I played 0 in 2022. It's become my second favorite series and I always feel like RGG has something new and exciting to bring to the table. I do hope that the new reboots of all of these older franchises pan out, I'm really excited for Jet Set Radio and Golden Axe especially. It'd honestly be the higher ups at SEGA that could potentially ruin things, they seem to push the worst ideas and let the devs take the fall for it, like how Infinite Wealth had NG+ locked behind DLC from the Ultimate Edition. We shall see. But I'm definitely one of the suckers right now and I love it.
My favorites are Valkyria Chronicles, Project Diva (don't know if it counts because Sega is one part of that big project), Binary Domain and this one was published by sega, but man I love 7th Dragon.
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