What aligment do you usually go for on Megaten games?

Favourite Megaten Aligment.

  • Law

    Votes: 5 21.7%
  • Chaos

    Votes: 4 17.4%
  • Neutral

    Votes: 14 60.9%

  • Total voters
    23

J.F.C

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Anyone who doesn't vote for law is a Heretic btw and should burn in hell. Good day.
mastema.jpg
 
In 1 I always go for Neutral mostly because is the Canon one, in 2 always Law because the game basically chooses that for you and is awesome having Metatron in your team, in 3 Always True Demon ending, in 4 neutral or Chaos and in 4 Apocalypse Sometimes I choose the bond ending and other times I align with Dadga, still need to play V but probably I'll align with Yoko.
 
I generally try to go for neutral since it's what I align myself with ideologically, but SMTIV made that hard as balls so I end up going for Law if I fuck up too badly. :c
 
Mostly neutral, but sometimes I go with chaos. I absolutely detest neutral in SMT II and V.
 
According to Law you exist as nothing more than a flesh battery and giving you sapience was a mistake.
It depends on the game. Most SMT games like IV make law like that, but when Fatlus actually tries making Law and Chaos reasonable options instead of crazy extremist shit Law can be an actual decent option instead of a glorified bad ending.
 
Neutral but if it's not really obvious how to do Neutral (looking at you SMT IV) I do Chaos. Bonds in IV Apocalypse, Freedom in SMT 3, Yuzuru and Koshimizu in vanilla 5, Yoko in Vengeance, New Neutral in Strange Journey Redux. This applies to first runs since I always try to get every ending eventually
 
Neutral, or if that's not an option because I messed up it's Chaos.

I usually find the implications of the Law endings way more desolate than their Chaos counterparts, Strange Journey in particular - if I can't get our lord and savior Arthur, I'd rather stick with Ms. Ferre on that one.
 
Chaos all the way, only times i went for something else was SMT 1 due to canonicity and Strange Journey because Law and Chaos feel like bad endings there and because of you go for non neutrality a revived Gore will clap you with cheap spells and REVIVAL after first defeat, escentially giving himself two life bars

Also Luci's designs goes hard compared to "Wizard of Oz head"
 
Chaos all the way, only times i went for something else was SMT 1 due to canonicity and Strange Journey because Law and Chaos feel like bad endings there and because of you go for non neutrality a revived Gore will clap you with cheap spells and REVIVAL after first defeat, escentially giving himself two life bars

Also Luci's designs goes hard compared to "Wizard of Oz head"
yhvh_eyebrow.gif

I hope Doi redesign's YHVH one day. I would prefer if Kaneko was the one to do it but he's retired now so Doi will have to do (I just hope he doesn't turn YHVH into a girl with big tits or something). The Big Yellow head is iconic but i think Atlus can do better by this point, i would unironically rather have YHVH be portrayed as just pure light that can't be seen or something than the stupid giant head.
 
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Between being a lamb and being in constant conflict a choose the later.
The only atlus game(that I played) in my book that had a lawful path that made sense was the Amano path in Devil Survivor.
 
Hmm let's see, in most games i vie towards law, smt2 is the exception where chaos is the "good" ending hence why i don't count it.

Strange journey original i went law my first playtthrough and regretted it, chaos was worse though
There's really no reason not to go law in devil survivor 1.
haven't played smt past nocturne and in nocturne there really isn't a law path.
 

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