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Ore no Shikabane o Koete Yuke (or just call it "Ore Shika" like all 5 of the people who know this game) (PS1): Probably one of the most unique JRPGs out there. You know how Phantasy Star III had that mechanic where the kids of the protagonists became the new protagonists? Well this game is a more fleshed out version of that idea. It's a game about a family cursed by a demon to die relatively fast, I think like 5 years each. So the aim of the game is to progressively have your current family members slowly reach the top of the tower to kill that demon, which takes numerous generations worth to do. It's what happens if you combine Baroque with Phantasy Star III and the permadeath mechanics pioneered by Fire Emblem. The game hasn't been fan translated (yet), but it has a sequel game on the PS Vita that did get localized that unfortunately wasn't nearly as good, killing any hope of this game getting localized. It's a lot to describe so take the only video essay on it, I genuinely believe this could be a cult classic after fan translation like what happened to Linda Cubed and Baroque.
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Racing Lagoon (PS1): Gotta tell ya, a racing game with random encounters sounds insane on paper but is actually really cool especially with customisation parts being won. I am also a certified South Yokohama enjoyer (this shit so peak)
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Eternal Poison (PS2): I'll take my focus off of PS1 to shout out PS2. Eternal Poison is a SRPG with...mixed reception (some love it, some hate it), gothic art style that looks so good you would've thought this was a Vanillaware game (it isn't), and some pretty neat music. It's a typical "save the princess" story but with a FF6 style twist on it because there's no central main characters.
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Gungrave: One of the franchises that was featured in the infamous crossover game Chaos Wars. It's a character action third person shooter game with free range and a focus on coffins and some shit. I don't know much of this game, I've never played it. Go check it out.