Videogame songs that last way longer than the parts where they play?

Just about every Persona or Yakuza basic battle theme. Here's one of my favorites though.

 
Only sounds in a very specific place that haves a few weak enemies that can be defeated easily. Once the enemies are defeated, this track will stop playing.
 
There is one in Undertale (won't post it because it's kind of a massive spoiler) whose pace depends entirely on the player and how fast they scroll through the text -- if they do juuuuuust right, the song and the scene it is played in end at the same time and they result in a geninely touching moment that hits like a freight train... but, if you aren't fast enough with your reading, it lingers awkwardly. It's one of the most profoundly interesting things I have ever seen on a game.
 
"Videogame songs" - the only excuse i need to post this

beautiful , sad , chilled and dreamy all at once , if i had only a few minutes left to live - this would be a nice way to leave this world.

 
"Videogame songs" - the only excuse i need to post this

beautiful , sad , chilled and dreamy all at once , if i had only a few minutes left to live - this would be a nice way to leave this world.

But its too short in-game or not?
 
[Katana Zero] This is the theme for a very important, but also very short boss fight. If you play it well enough, you might not even get to hear the first drop of the song.

 
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