Unpopular opinions?

Ocarina and Goldeneye are both subpar but people were starved for something to play after the majestic gift that was Mario 64
I Agree in the modern age, but that is only possible with the power of hindsight. At the time both were incredibly groundbreaking titles and nothing else like either game really existed. They are pretty boring by modern standards, but to deny their impact/creative strides/quality for their time of release is just sort of ignorant. I say this as someone who has never enjoyed either of them. ....only good N64 Games are Ogre Battle, Wave Race, Sin and Punishment, and Star Wars Episode: 1 Racer.
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Devil May Cry 2 is a decent game and not a complete abomination like most treat it as.
I haven't played the Devil May Cry series, but I've seen this happen with soooo many game series. If a game or series is considered a masterpiece, having a title come out that is merely 'Good' is treated like the end of the god damn world xD. It is infuriating. Mass Effect Andromeda, Fallout 4, Dragon Age: Veilguard, Resident Evil 5, Dark Souls 2... the list goes on and on and on...
 
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I Agree in the modern age, but that is only possible with the power of hindsight. At the time both were incredibly groundbreaking titles and nothing else like either game really existed. They are pretty boring by modern standards, but to deny their impact/creative strides/quality for their time of release is just sort of ignorant. I say this as someone who has never enjoyed either of them. ....only good N64 Games are Ogre Battle, Wave Race, Sin and Punishment, and Star Wars Episode: 1 Racer.
They were definitely popular and that can't be denied. But aside from that, it's all subjective and there's no ignorance involved. I'm allowed to have an opinion.
 
2D Mario games are way way better than 3D Mario games.
I agree with this
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They were definitely popular and that can't be denied. But aside from that, it's all subjective and there's no ignorance involved. I'm allowed to have an opinion.
It's literally not subjective that they were groundbreaking for their time, they did things no other games on consoles had done.

But yeah, of course you are allowed to have your own opinions. Opinions can be based on misinformation though. Either way, I agreed with you that I don't think they are very fun.
 
I Agree in the modern age, but that is only possible with the power of hindsight. At the time both were incredibly groundbreaking titles and nothing else like either game really existed. They are pretty boring by modern standards, but to deny their impact/creative strides/quality for their time of release is just sort of ignorant. I say this as someone who has never enjoyed either of them. ....only good N64 Games are Ogre Battle, Wave Race, Sin and Punishment, and Star Wars Episode: 1 Racer.
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I haven't played the Devil May Cry series, but I've seen this happen with soooo many game series. If a game or series is considered a masterpiece, having a title come out that is merely 'Good' is treated like the end of the god damn world xD. It is infuriating. Mass Effect Andromeda, Fallout 4, Dragon Age: Veilguard, Resident Evil 5, Dark Souls 2... the list goes on and on and on...
Devil May Cry 2 is not bad per se the problem is it's really mediocre and if we compare it with first DMC, which is waaaay better, It's understandable why it is so criticized.
 
we need more rat basement quests
Waht
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Pineapple on Pizza is pretty top tier.
THIS IS A DISGRACE TO THE ITALIANS
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Devil May Cry 2 is a decent game and not a complete abomination like most treat it as
Why they Thought thas a abomination
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Ocarina of time and the majority of n64 games suck
Hmmm agreed. Tried to play ocraina many times but gave up
 
I agree with this
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It's literally not subjective that they were groundbreaking for their time, they did things no other games on consoles had done.

But yeah, of course you are allowed to have your own opinions. Opinions can be based on misinformation though. Either way, I agreed with you that I don't think they are very fun.
"on consoles" is the part of that sentence doing the heavy lifting. To gaming, nothing new or groundbreaking.
 
"on consoles" is the part of that sentence doing the heavy lifting. To gaming, nothing new or groundbreaking.
Genuinely curious as I grew up on the PS1, what PC 3D adventure games existed that surpassed Ocarina of time on the PC back then? I know a lot of shooters arguably surpassed Goldeneye, but from my very limited recollection 3D adventure games were pretty shit on all systems at the time.
 
Genuinely curious as I grew up on the PS1, what PC 3D adventure games existed that surpassed Ocarina of time on the PC back then? I know a lot of shooters arguably surpassed Goldeneye, but from my very limited recollection 3D adventure games were pretty shit on all systems at the time.
Nobody said anything about surpassing, just that it wasn't first, so groundbreaking is a bit of a stretch. Popularized, sure. But not first. Gears popularized cover shooters, but wasn't the first to employ the concept. It isn't a stretch to say Nintendo popularized a lot of stuff or that some people's first exposure to a thing was through a handful of titles, though.

As far as 3D adventure goes, if you're talking an explorable 3D world, that was available earlier on the N64 already multiple times. If you need an inventory to consider it an adventure, Tomb Raider had that. Heck, Super Hydlide had that, even if it is clunky and bad. All console games. PC is a bit foggier for me as I didn't play a ton of PC then, but I know Elderscrolls Redguard was similar in style and may have predated Ocarina, not sure. As for Z-targeting, I believe that came from flight sims first, so it would be a different application of the same concept. But way more people played Zelda so they think it did it first.
 
Nobody said anything about surpassing, just that it wasn't first, so groundbreaking is a bit of a stretch. Popularized, sure. But not first. Gears popularized cover shooters, but wasn't the first to employ the concept. It isn't a stretch to say Nintendo popularized a lot of stuff or that some people's first exposure to a thing was through a handful of titles, though.

As far as 3D adventure goes, if you're talking an explorable 3D world, that was available earlier on the N64 already multiple times. If you need an inventory to consider it an adventure, Tomb Raider had that. Heck, Super Hydlide had that, even if it is clunky and bad. All console games. PC is a bit foggier for me as I didn't play a ton of PC then, but I know Elderscrolls Redguard was similar in style and may have predated Ocarina, not sure. As for Z-targeting, I believe that came from flight sims first, so it would be a different application of the same concept. But way more people played Zelda so they think it did it first.
oof tomb raider, now there is a 3D series that I feel was never actually good but got popular anyway. Those stiff ass controls are SOOOO bad haha.

Something can be groundbreaking in that it decides to mix mechanics that haven't really been mixed before, games get praise for that all the time, so the 'Z-targeting existed, as did 3D worlds, just not together!' is.... sort of a point TOWARDS Ocarina being ground breaking, not against it imo. Roguelikes and rythm games existed before Crypt of the Necrodancer, but I'd never seen them mixed together before and it created something new and unique.

Also by your logic, Doom wasn't groundbreaking because it wasn't TECHNICALLY the first FPS game, even though it was groundbreaking in the fact it was the first to not control like absolute shit xD
 
I dunno if it is a hot take, but I think it fits because I never heard someone said that before, but a lot of NES games don't feel like your tipical retro games, but tamed arcade games even if they are not a port of anything, however, I am aware this is an anachronistic view on the matter, because, at the time, most of the user experience life design and common practices were not invented or possible at the time and arcade was considered peak gaming.
 
oof tomb raider, now there is a 3D series that I feel was never actually good but got popular anyway. Those stiff ass controls are SOOOO bad haha.

Something can be groundbreaking in that it decides to mix mechanics that haven't really been mixed before, games get praise for that all the time, so the 'Z-targeting existed, as did 3D worlds, just not together!' is.... sort of a point TOWARDS Ocarina being ground breaking, not against it imo. Roguelikes and rythm games existed before Crypt of the Necrodancer, but I'd never seen them mixed together before and it created something new and unique.

Also by your logic, Doom wasn't groundbreaking because it wasn't TECHNICALLY the first FPS game, even though it was groundbreaking in the fact it was the first to not control like absolute shit xD
I mean, did you not play Wolfenstein 3D? And Wolf3D wasn't even the first one of those.

I just feel like revisionist history attributes more to Nintendo than they've earned purely because they're Nintendo and because people won't go beyond what a YT video or something tells them. Improving a concept isn't creating a concept, it's using the hindsight of past efforts to fine-tune a thing, and at that, they are very good. But it's treated as if this wouldn't have existed without Nintendo gracing us with their presence, when these things existed and would've been iterated upon by someone else if Nintendo hadn't.

(also, a flight sim is a 3D world so that's not what I was saying) ::winkfelix
 
I agree

I also put mango on my home made pizzas and it's sensational

No Way Do Not Want GIF by MOODMAN
 

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