True MMORPG that are still alive

Personally I've been playing City of Heroes: Homecoming because it has an RP community but I think what you're looking for is Ulitima Online: Outlands.
 
Personally I've been playing City of Heroes: Homecoming because it has an RP community but I think what you're looking for is Ulitima Online: Outlands.

Is the shard that much different mechanically from official servers? It's still a game originally from 1997...
 
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Is the shard that much different mechanically from official servers? It's still a game originally from 1997...

To make a long answer short: Yes. The Official servers are also dead and poorly managed! Outlands actually has a thriving player base, it's essentially like OSR where the changes that have been made are in the spirit of the old design ethos and it's community focused. Telling anyone to sub to official servers would be trolling them! OP specifically wants an actual MMORPG, Outlands is very close to what Ultima Online felt like back in the day and it actually has a community.
 
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last i played live UO, there was a bustling community. what people are mad about uo wise, is they can't gank new players anymore in modern UO ::eggmanlaugh
 
To make a long answer short: Yes. The Official servers are also dead and poorly managed! Outlands actually has a thriving player base, it's essentially like OSR where the changes that have been made are in the spirit of the old design ethos and it's community focused. Telling anyone to sub to official servers would be trolling them! OP specifically wants an actual MMORPG, Outlands is very close to what Ultima Online felt like back in the day and it actually has a community.
Sorry, I wasn't talking about the community, I was talking about the mechanical gameplay.

I don't think going from FFXIV as a first MMORPG to an unofficial UO server would be the logical transition for most people, just in terms of the game itself.
 
Sorry, I wasn't talking about the community, I was talking about the mechanical gameplay.

I don't think going from FFXIV as a first MMORPG to an unofficial UO server would be the logical transition for most people, just in terms of the game itself.

You're missing the point. The mechanical gameplay requires a community to even begin functioning in any meaningful way, modern servers simply don't have that. In fact they've completely neutered what matters to even form it because it's owned by people that don't understand why the game died to begin with. Most old school MMORPGS are essentially just sandboxes and chat rooms designed to get you interact with the people around you, you're talking about a game that was literally designed from top down to be experienced with a functioning community and saying it doesn't matter with out one. It absolutely does because the mechanics quite literally revolve around that, and that's not hyperbole, UO in it's true form is a genuine sandbox.

As for logical? What? Some of the MMORPGs OP listed like XI Horizon are WAY more hardcore, to the point of absurdity. I'd never recommend anyone play classic XI and I came from that era. Secondly, the design ethos of old school MMORPGs doesn't revolve around being mechnically challenging or complex, that's kind of the point. They weren't raiding sims. They're a social experience first, nothing in Outlands is anywhere near as challenging as XIV or any of the MMORPGs he listed, the gameplay is extremely simple. Outlands is far, far, FAR, better experience than official and there's a reason it's thriving. If I recommended official that would be griefing.
 
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