Things in video games that immediately make you hit the eject button

Mituna

New Challenger
Level 0
63%
Joined
Jun 2, 2025
Messages
15
Level up in
9 posts
Reaction score
33
Points
77
At the time of the posting of this thread, there's a thread on 4chan's /v/ discussing the interview Hideo Kojima did with GQ yesterday about his struggles with age, dark thoughts and the destructive results of his eye surgery, and Death Stranding obviously came up both in the original interview and the resultant discussion:

Whatever. His time is clearly past. Death Stranding 1 had some fatal flaws and so does the sequel, and now so does its creator. Next.
Death Stranding had flaws, but I wouldn't call them fatal. It was one of the best AAA games to come out during the Covid years.
Unfortunately, including unironic iOS 7 emojis or actors who endorse bad politics is an immediate disconnect from me at this stage in my life. Same reason I don't listen to Skrillex's "Recess" any more. Shame, because both DS and the sequel have some amazing qualities.

This got me thinking: with the discourse around remakes in gaming culture hitting a fever pitch over the past 7 years and the discussion on RGT specifically, we've talked about trying to discern what about certain remakes, sequels and other successive legacy projects makes them bad or ineffective or unworthy. This is a good discussion to have, but it might be helpful to have a discussion about what specific elements in revival games - or any video game, really - causes you, personally, to have an immediate and permanent disconnect from the game and lose all interest in it forever. This includes marketing tactics, promotional material, or creative decisions in the games themselves. Beyond the notion of a mere red flag: what is something that, if included in a video game, makes you hit the eject button?
 
A flashing screen. Then I blow on it and try again.

NES aside though, not much. If I decide to play something new(ish), it won’t be anything with, say, microtransactions or the like that I’d immediately reject. If I’m just browsing a ROMset though, that’s different, and I’m on a hair trigger. If my first jump in a platformer feels off? Done. If my ship doesn’t look cool in a shmup? Done. If the name was cool but it turns out it was a JRPG? Done.
 
megaman2-022.png

istockphoto-1171440648-612x612.jpg
 
Daaaaaaamn, NetNav-Kun! I've only played X and Zero, but isn't that considered sacrilege? Maybe it's the same thing as trashing Sonic 2.

Maybe, but I don't really care.

Also, why did you call me NetNav-Kun?
 
Daaaaaaamn, NetNav-Kun! I've only played X and Zero, but isn't that considered sacrilege? Maybe it's the same thing as trashing Sonic 2.
Sonic 2 doesn't make you develop a short temper, or destroying your controller though. Well, atleast for me.
 
"Unfortunately, including unironic iOS 7 emojis or actors who endorse bad politics is an immediate disconnect from me at this stage in my life. Same reason I don't listen to Skrillex's "Recess" any more. Shame, because both DS and the sequel have some amazing qualities."

oh my god normals cant game.

anyways what makes me eject is millenial writing. comedy is fine within a serious story but say, forspoken levels of it are a terrible idea and erases any traces of fun. the same thing happened to me with watch dogs 2, i loved watch dogs 1 and played it twice but i couldnt get past the first hour of watch dogs 2 and i hate on it first thing in the morning ever since then.
 
A flashing screen. Then I blow on it and try again.

NES aside though, not much. If I decide to play something new(ish), it won’t be anything with, say, microtransactions or the like that I’d immediately reject. If I’m just browsing a ROMset though, that’s different, and I’m on a hair trigger. If my first jump in a platformer feels off? Done. If my ship doesn’t look cool in a shmup? Done. If the name was cool but it turns out it was a JRPG? Done.
The flashing screen is most likely the 10NES lockout chip. I disabled the one in my NES. It's easy and only requires cutting a single leg of the IC chip or de-soldering the leg from the pad and bending it off to sever the connection. Check the Consolemods Wiki for details.
 
I don't immediately hit the reject button persay, but I honestly can't stand when a game, which let's say at this point has been in development for awhile, still hits you with a trailer that has no gameplay. I get that gameplay isn't the only thing in a game especially now, but it's definitely more essential than some treat it I've noticed.
 
A title with an isometric view or one that has a camera that's excessively far from the protagonist.

I mean, nowadays the development of a top-tier video game lasts an average of 3 to 9 years, right?

And I imagine that during this period, there's a long time dedicated to character design, okay?

So, why is all that work thrown away with a camera where the protagonist or the opponents can't be seen very well?

I had a similar feeling with the new 'Shinobi Art of Vengeance'. A new very energetic style capable of reviving the series, but the protagonist Musashi is practically just a white fly on the screen.
 
spiritual successor to beloved retro franchise featuring ONE of the people responsible for the old one: kickstarter flavor

bloodstained was pretty good though
 
Thanks for letting me know about that GQ article. I just finished reading it. I'm glad to see Kojima stops to take more time to praise his team and their individual input. And I'm also kind of glad I'm not purchasing Death Stranding 2 on release date. I'll wait til the full "patched" version comes to PC.
1749652226543.jpeg

As for reboots, sequels, legacy sequels, remasters etc, there's alot of factors that play into my decision of whether or not to purchase them. Has it been long enough since the original released? Is it being made available on a new console? Is the price reasonable? Are the additions worthwhile, or do they dilute/transform the original product to its detriment?

MGS ∆ looks like it's going to be fine, but I'm not sold on the re-designed characters, or potential changes to the narrative.
1749652288363.jpeg

Bluepoint's Shadow of the Colossus remake often gets derided on here, but as someone who had never played the original, I was absolutely floored by the atmosphere, the beauty of the landscapes, and the gameplay. It made me want to go back and try the original, I enjoyed it that much.
1749652364809.jpeg
 
Roguelike/Roguelites. I'm so very tired of seeing them.

Open World Also tends to push me away. A lot of times it's a big open map with nothing in it.
 

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Latest Threads

What's the difference between the nds and psp version of tmgs?

I've played three Tokimeki memorial girl's side games on the nds, but what I'm curious with is...
Read more

LBP online in 2025

Is there any way to play LBP online in 2025, like on private servers or something?
Read more

When is Devil May Cry 6 coming ?

Devil May Cry is also one of the best games ever but somehow nothing new comes. Capcom is...
Read more

A Most Civil Inquiry into the Aesthetic Realms of the "-Punk" Genres

Good day, ladies and gentlemen,
I pose to you a question of both artistic and imaginative merit...
Read more

Online statistics

Members online
190
Guests online
193
Total visitors
383

Forum statistics

Threads
9,040
Messages
227,257
Members
711,305
Latest member
drazen.nikolic
Back
Top