There's a study that says 72% of developers view steam has a monopoly.

it is a monopoly and you have to play by its rules, by it's algorithm and by... less than welcoming community of review bombing manchildren. It is what it is, competitors get ridiculed or hated, GOG isn't exactly popular for modern games and Microsoft Store is equally a joke as Epic Games.

The only option for your game to be somewhat successful is Steam and that's a gamble either way.
 

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Not really dawg, I can buy physical copies at different places. Check and mated pc man.
That's not even the point of all of this
lol I don't get the point then. Are devs just pissy they have to use Steam or what? Doesn't seem any worse then having to deal with the ps Store or especially eshop.
Also there's a lot of stuff you can only get digitally, plus it's pretty clear they want to phase out physical slowly.
 
lol I don't get the point then. Are devs just pissy they have to use Steam or what?
Nope, but here's the thing. If you don't launch your game on Steam, it's doomed. That's basically the monopoly, even if other platforms present better incentives and benefits for the developers; at the end, this monopoly is enforced by the consumers. Which for us is great, for the developers is a bit of a gray zone.

so you say there's options and I mentioned them, but you would refuse any game that isn't on Steam. It's a monopoly, but a good one I'd say lol

The End.
 
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Nope, but here's the thing. If you don't launch your game on Steam, it's doomed. That's basically the monopoly, even if other platforms present better incentives and benefits for the developers; at the end, this monopoly is enforced by the consumers. Which for us is great, for the developers is a bit of a gray zone.

so you say there's options and I mentioned them, but you would refuse any game that isn't on Steam. It's a monopoly, but a good one I'd say lol

The End.

It's the best platform, but not a monopoly.
 
Steam isn't a monopoly, it in no way impedes competition, it has no exclusivity requirements when publishing content and above all else it isn't dependent on corporate publishers to sponsor developers.
Anyone can, and tens of thousands have published games on Steam as an independent developer.

It's not a mandatory store front bound to hardware, it has no subscription model, it's a store front with no ties to the developers who use it. Like a good store should be it's not bound to a single supplier.

This article reeks of corrupt corporatism using a bias data pool to try & silence a third party platform who's existence is ironically preventing an actual monopoly.
Steam has no share holders and as such Gaben has kept the platform shockingly neutral by every measurable definition.
This angers the likes of EA, Epic, Sony, Nintendo etc.
 
yeah video game developers must hate steam because they take like 30% cut
i think its funny that companies like Blizzard created their own platform to avoid this
but failed miserably and then go crawling back to steam like "can you sell our game ::weirdasshands"
 
It is a monopoly and on top of that, Steam is very much on the side of "customers don't own their games". What Steam is selling is a license to access the game, not a digital copy of the game for you to keep and do with as you please.
 
I got several question 72% of how many ?? 100 dev´s or 1000 ??
Also are these dev´s from companies that failed with their own shitty launcher EA, Ubisoft, Amazon ??

Steam may have monopoly but that´s because nothing else good exist except gog but I use gog as it was original ment to be for Good old games.

Steam has great sales, Steam is saving out asses from shitty companies like EA, Amazon and so on. Steam saving us from AD´s in games because steam does not allow games on steam that has AD`s which is a good thing because EA and such know with out steam their games will LOSE big.

People that say steam is trash and evil and does people are people we should be afraid of they are the people that wan´t gaming to die they are the people that wan´t to put unstoppable ads in your 70-90 dollar games.

Steam is big and powerful because they don´t hate their consumers they don´t suck ass. With out steam gaming would be riddled with ads and concored to hell and back and honestly modern gaming would be dead.


People shitting on steam are people that knows jack shit and sniff glue for a living.
 
Steam is a business, first and foremost. This means bottom line, investor and public opinion appeasement first, the customer a distant second and developers perhaps a distant third.

Yes, it is a virtual monopoly, there's no denying it, and their cuts are often borderline predatory, but it is also true that they facilitate access and distribution of games that would have had zero chance of seeing the light of day if we still operated by the old brick and mortar model of sales.

And as others have said, there are much worse companies that have their hats in the same ring.
 
If anything, it's actually PayPal, Visa, and MasterCard and other payment processors like them who practically have a monopoly over what we can and cannot buy as they recently cracked down on Steam and other sites thanks to an organization of Australian karens by the name of Collective Whine "Shout". And that's a problem caused by the state and it's obsession with bloated bureaucracies, not a unfettered free market. John Maynard Keynes and Georg Wilhelm Friedrich Hegel and their consequences have been a disaster to the human race.
 
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The roots of Steam's "monopoly" stem from a dark, horrifying place. For that many people to bash the games, while refusing to turn elsewhere to seek out games they might enjoy, it's a matter more for a phyciatrist.
 
seeing a lot of answers who dont understand that "monopoly" implies steam impeding competition somehow.
its not a monopoly if their success is thanks to the competition doing everything wrong all the time.
 
yeah video game developers must hate steam because they take like 30% cut
i think its funny that companies like Blizzard created their own platform to avoid this
but failed miserably and then go crawling back to steam like "can you sell our game ::weirdasshands"

The cut taken is an industry standard for platforms.


Battle.net has also been around, serving the same purpose long before Steam was. The difference is that they never rolled it out to sell or maintain other 3rd party software.
 
The term "monopoly" is used in economics and laws and they can mean different things but Steam is not a monopoly in either of them:

Steam used to be a monopoly just because they had no rival but they lost their monopoly status a long time ago. Now it's unrealistic to say Steam is a monopoly (economically) because they are not the only power that decides how the entire video game industry should be and they cannot actually do what AAA companies should do in the context of online video game distribution services. That's why Ubisoft and EA sells their own games on their platforms and our fatty Gabby cries about it on his private yacht lol. For Steam to be a monopoly they would need to be the only company sells video games online, however there are already major significant players in the market like Microsoft Store, Epic Games Store and GOG. And then we have Green Man Gaming, Humble Bundle and tons of minor global and local online video game distribution services that can be specific for an entire country like an ISP having a service to sell video games for their customers. We can accept that Steam is a dominant market leader and there are a significant number of players in the market and that's why instead of calling Steam a monopoly we call it a dominant market leader in an oligopolistic market structure and that's why since oligopoly exist in the market there cannot be a monopoly in the market. Easy peasy eggs are tasty lol. What monopoly simply is like there is a huge cake and our fatty Gabby eats the whole cake while other kids can only count how many times fatty Gabby had to chew to eat the entire cake. However what actually happens in the PC market is our fatty Gabby eats 2/3 of the cake while 1/3 is shared among tons of kids and that is what we call oligopoly and that's why we call Steam the dominant cake eater™©℗® in oligopolistic cake eating event lol.

In law being a monopoly is not illegal but monopolization (intentional act to use unlawful ways to be a monopoly) is a crime because when people try to have the monopoly it ruins tons of laws that protect society to make lawful and fair business and it can collapse society and economy that threatens the social life of the entire world for people to actually survive, money can flow and people can find a job. It can lead to another The Great Depression period that forces 99% of society have to dance in front of rich people for 18 hours just for $1. To prevent it companies are protected as much as customers. Since our rule 4 here forbids politics all I can say in the law context is major part of the world actually accuses Valve for using its dominant market leader position to break laws to be a monopoly by unlawfully trying to destroy the established fair and legal oligopoly in the market and therefore currently Steam is accused of trying to be a monopoly in law content. Since my uncle doesn't work in Valve I have no idea if they are really guilty so as far as I know Steam is not a monopoly (illegal one) by law because they are not punished by it (but it seems they likely will be).

When we look at it socially what monopoly means is subjective therefore it is trivial. We cannot decide what objective words and scientific terms means, all you can do is to obey the dictionary lol. Yet we may talk about Steam losing its potential to stay as a dominant market leader because society pukes at the idea of DRM so they demand games to be sold on GOG instead. And then Steam turned into porn shit that it got harder to explore its store to actually find a decent game. And then Steam removed regional pricing, instead they use adjusted $ prices that ruined personal preference of tons of gamers around the world considering how taxes and bank fees may work in their countries and therefore as a result they started to prefer Microsoft Store and Epic Games Store more to not feel like a sucker buying games on Steam when they can buy the same game cheaper on another platform. And then Steam is bad for many indie developers because they ask too much $$$ to sell the game on their store and they ask too much % from every sell you make. Considering the economy suck and Valve doesn't care, people started to prefer itch.io and Epic Games Store more. As a result Steam risks being customer-friendly in the entire world by adjusting itself to be "only for rich people" more than it already is right now. It causes weakness for Steam and it is what Epic Games Store wanna exploit to win hearts of non-rich people in the entire market. Steam started to ignore being a global market, they only focus on Americanos and Europeanons for a long time, and subjectively you can even say Steam's objective status on being a dominant market leader doesn't matter and it has null effect on most of the world where they stopped using Steam long time ago. So subjectively either Microsoft Store, Epic Games Store or even GOG became the "one and only platform" so many people care about anymore. While I do not think Epic Games Store will exist after a few years, if they play their cards right, keep regional pricing, implement no DRM, better social features than Steam has in terms of custom profile and backgrounds for their profile page, way more gamer friendly features to ease streaming games via Youtube, Discord and Twitch, game rent system (you may choose to buy and keep your game but you can also rent your game to play within a time limit something akin to Game Pass), even dating feature to match people according to their gamer profile to make it work like a Tinder shit no one can stop popularity of Epic Games Store!!! lolol

So instead of turning the shit into Korean and Indian drama to play on victim mentality you gotta think as a business-person and accept to make a significant profit Steam should be your top 1 choice to sell your game. As a customer you may pick whatever platform you want, but to make business naturally you will pick what most customers prefer. However it is stupid to just pick Steam, so better pick every platform you may sell your game on because it is important for you to respect the personal preference, financial reality and legal restrains of your customer. So from a business point, for example, EA and Ubisoft not selling their game on Steam can only serve as butchering their potential profit and customers' subjectivity to actually find it okay to buy their games. In every period they don't sell their game on Steam they risk being forgotten, making customers make a stance against them to not buy their games for feeling resentful, and customers may forget they actually exist when people won't waste their time browse every available platform when they can barely browse main page of the Steam to keep up with what new game being released on. For example if you pick Steam but not GOG you will lose die-hard GOG customers who pukes at the idea of DRM, if you pick only GOG but you don't sell the game on Steam your game will be less likely to be known around. In the end how the Steam is and the fact that Steam is a dominant market leader is not a bad thing for you, on the contrary it is good for you to make a profit. You gotta be glad that there is a platform that is actually that popular and PC market is being kept that alive so you have a greater chance to make profit. However yes the way Steam requires too much money to publish your game and it asks too much % from your every profit to actually make a meaningful profit when you are not an AAA company sucks but still it is better choice to make sure your game is on Steam.
 
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yeah video game developers must hate steam because they take like 30% cut
i think its funny that companies like Blizzard created their own platform to avoid this
but failed miserably and then go crawling back to steam like "can you sell our game ::weirdasshands"
In Brazil you get 30% steam cut + 30% US tax withholding + national taxes. Fun!
 
It is a monopoly and on top of that, Steam is very much on the side of "customers don't own their games".
No different from any other store front, if your PSN, Nintendo, Epic, Xbox account is banned you lose all access your games.
That's not counting hardware restrictions it doesn't matter how many digital xbox or Playstation portable I "own" I can no longer legally download them onto the hardware they were designed for.

The closest we have to digital ownership is Good of Games, and even GoG Delists games and strips away access.

Hot take:
We will never "own" raw data, only the physical storage of data.

This goes all away back to the new millennium with the war against Napster & limewire over MP3's.
You can buy data in a store, have it on a physical disc but the second you copy the files the legal system gets very angry.
Steam at the very least doesn't retro actively remove your legal transactions over naughty words said in multiplayer.
...Yet ::sadkirby
Activists and payment processors did go to war against legal transactions earlier this year with Steam being the main target. Because Steam store front neutrality offended those who demand media censorship & competitors who do want a monopoly on content want steam gone.
 
I had a longer post written but considering Steam basically gets 100% immunity from the "corporations aren't your friend" argument in all cases, I'll just say this: Once Gabe croaks from his lifelong obesity induced high blood pressure and Steam is hoisted off (possibly by even his own son) to the private equity firm(s) that have had offers ready to go off even before the body is cold...
People shitting on steam are people that knows jack shit and sniff glue for a living.
Then this statement will genuinely be the funniest fucking thing in gaming ever.
 

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