PC The Steam Machine lives!!

600 is too expensive. Second hand PC with same specs would cost half that.

800 is absolutely insane price, it will die before it is being released, only Valve and PC hooligans will buy it. And specially when the release date is somewhere 2026. Next year a mini PC with a Ryzen AI and a Radeon 8050S would cost less than 1000, and that CPU is equal to a PS5, so no.

Second hand PC sales aren't a concern to anybody, and they typically skyrocket when demand increases on different components.

"Valve and PC hooligans" are the target audience for buying Steam Machine. I don't think 600 is too expensive for a game console, and 800 is not insane at all for a modest gaming PC. North of 1000, it's dead on arrival just from the optics no matter how reasonable a reality it could be. Consumers these days are lagging behind what inflation and depreciation are bringing to the table. They have blinders on to how worthless the purchasing power of money is becoming and still think prices should be like 5-10 years ago. That goes for everything, not just luxuary toy consoles/computers.

Doom and gloom peddling worrywart console warriors won't buy it because they are terrified by a next gen console product cycle showing up within a year or two to devalue the spent dollar already sunk into their hardware appliances. They think a PS6 showing up with better performance and a decade of a half dozen potentially interesting AAA exclusives will be a better bang for their buck.

The point seems completely lost that no big hardware company is into loss leading anymore. Xbox needs to show the CFO of Microsoft better numbers, they are already pushing to get rid of Surface and Xbox hardware, Nintendo and Playstation are doing better than ever and their prices went up on consumers. Nobody will stop buying their products.

Anybody expecting those consoles to compete and sell cheaply the next time around is being a bit naive. They won't have to. Playstation and Xbox will benefit from Steam Machine, people will still be buying their games on the hardware. Only Nintendo will continue to have friction with potential customers.

MpveFLX.gif



We need to know the price, the sooner the better. The Steam Machine could be dialed in to be 500 or in that range, and everybody will benefit from the pressure it brings to the market, anchoring the price floor. Hopefully Gabecube will be worth the weight.

It also seems the gravity of the Gabecube situation has pulled multiple threads across the forum into this one. I didn't think blatant, old, PCMR fat joke memes were so powerful. Praise Gaben.

Bo5j.gif
 
Last edited:
Are the specs good enough to last at least 5 years decently running games?
Think it was a LTT video I watched where Linus said the performance of the custom GPU in it is around the level of a RX 7600XT. Which is the GPU I have in my own personal "Steam Machine" and have been playing recent releases like Cyberpunk 2077, Oblivion Remastered, and Outer Worlds 2 in 4k using upscalers no problem. The problem would definitely hit you if you're trying to do Ray Tracing, but I'm not seeing my current rig have any issues in the next 5 years, if there is a game that I want to play that is giving me problems, I would just reduce the resolution to 1440p.
 
I think I'll buy a weaker micro-PC just to put Linux, Wine/Proton to play emulators and retro games...
 
Wrong. Steamdeck is weaker than a Switch 2. Saying that would mean Switch 2 can render any PS5 game, and that's clearly been proven as false.
And until I see half of the games which are Steamdeck verified appear on the Switch 2 without graphical alterations or restricted features, I severely doubt the legitimacy of that statement.

If you want to call out my over generalisation, sure. But maybe don't drop another over generalisation.

Helldivers 2, Sony's Spider-man 2, The Last of Us parts 1 & 2 remaster number 76412, Days Gone, The Master Chief collection, Starfield - all theses PS5/Xbox "exclusives" are either Steamdeck verified or run with out issue if you don't super sample the resolution.

I know Dev's have forgot how to optimise their games, but when I can pull up the Steamdeck verified list and it has hundreds of games that have never seen a Switch 1 or 2 port. Let's not oversell the Switch 2.
Especially when there's an elephant in the room. EA's sports games.
I may not care about FIFA, NBA, NHL or Madden. But they're annual releases that have routinely skipped the Wii, Wii U, Switch and most likely the Switch 2 due to hardware limitations. Meanwhile the Steamdeck still runs them all. ::cirnoshrug
 
I may not care about FIFA, NBA, NHL or Madden. But they're annual releases that have routinely skipped the Wii, Wii U, Switch and most likely the Switch 2 due to hardware limitations.
I'm sorry but that may not be the actual explanation, it could even be multifactorial (like marketing and userbase-related).
 
It is entirely possible that Valve thinks this is a good time for a Steam Machine, because it going to announce Half Life 3 as a bundle. Back end leaks and rumours have been kicking around for years, recent months, etc.

They could pull it off. They could show up at The Game Awards or something, throw a low price and bundle at us, make the rounds on mainstream news media before Christmas.

All the doubters and doomers could be completely fucking nuked from orbit by weaponized nerd hype.
 
I'm sorry but that may not be the actual explanation, it could even be multifactorial (like marketing and userbase-related).
EA isn't exactly the type to resist dumping a sub-par port on a successful console, They supported the PS2 until 2014.
Which is ironic considering the Wii U port of FIFA 14 was cancelled due to poor hardware sales.
But that once again proves that EA more than will support long obsolete hardware is it has a large install base.
So why not the Switch? It has the largest install base.

My tinfoil hat is telling me that's due to EA's current policy of having every game run off the same engine, one optimised for PS/box hardware it juts wasn't possible.
If EA could downport the engine to the Switch they would have. They're EA, Greed is their entire business model.

But if EA wants to suddenly support the Switch 2 beyond its launch year with annual releases i'll gladly admit I'm wrong.
 
Especially when there's an elephant in the room. EA's sports games.
I may not care about FIFA, NBA, NHL or Madden. But they're annual releases that have routinely skipped the Wii, Wii U, Switch and most likely the Switch 2 due to hardware limitations. Meanwhile the Steamdeck still runs them all. ::cirnoshrug
They skipped the Switch due to them supporting Wii U at the start and realized people weren't buying the system. Then they saw the Switch was selling like hot cakes a little late into the system's life so didn't have time to get ports until near the end.
 
The point seems completely lost that no big hardware company is into loss leading anymore. Xbox needs to show the CFO of Microsoft better numbers, they are already pushing to get rid of Surface and Xbox hardware, Nintendo and Playstation are doing better than ever and their prices went up on consumers. Nobody will stop buying their products.
You are the first that mentions PS is doing better than ever.
 

Prices go up. The whole industry boomed during the pandemic lockdowns. It's not like Playstation 5 wasn't a massive success for them, pushing north of 80 million consoles with only a handful of exclusive games, and a ton of people using it for PS4 games.

The industry correcting and imploding bloated budgets and hired staff is happening now, but no matter what, Playstation will still be synonymous with gaming and own a large chunk of the market share. They will get away with it again, and PS6 will be huge.
 
Imagine a world where Valve shadow drops a trailer just showing Gaben hammering away at that crowbar and finally putting it down.

"Steam Machine. Steam Controller. Half-Life 3. $499."

EvMkYra.gif
 
EA isn't exactly the type to resist dumping a sub-par port on a successful console, They supported the PS2 until 2014.
Which is ironic considering the Wii U port of FIFA 14 was cancelled due to poor hardware sales.
But that once again proves that EA more than will support long obsolete hardware is it has a large install base.
So why not the Switch? It has the largest install base.

My tinfoil hat is telling me that's due to EA's current policy of having every game run off the same engine, one optimised for PS/box hardware it juts wasn't possible.
If EA could downport the engine to the Switch they would have. They're EA, Greed is their entire business model.

But if EA wants to suddenly support the Switch 2 beyond its launch year with annual releases i'll gladly admit I'm wrong.
Or it's just the userbase. Sport game fans are more common on the Playstation Xbox hardware.

The Wii U's tablet pad may have been also detrimental to the game design since most devs had to use it.

They skipped the Switch due to them supporting Wii U at the start and realized people weren't buying the system. Then they saw the Switch was selling like hot cakes a little late into the system's life so didn't have time to get ports until near the end.
That could be a possibility alongside the fact that joycons are not what interests them.
Post automatically merged:

because it going to announce Half Life 3 as a bundle
Sorry but wouldn't it make HL3 having less technical prowess because a Steam Machine isn't a massively powerful PC whereas Half Life 1 and 2 required quite the power.
 
Regardless of pricing, i have to say that i never expected PC gaming to be such a BEHEMOTH now. I'm just grateful i'm able to still experience a few things like this while i'm still alive. Not to mention games like HALO now coming to other consoles was one hell of an eye-opener: things are changing, and FAST.
 
But for hardware like this in 2026? That does not scream future proof at all.
I'm gonna stop you there.

Source: The average spec's of Steam users is this.

6-core CPU,
16GB of RAM,
8GB graphics card
1080p monitor.
GeForce RTX 3060 or similar
8GB VRAM GPUs

Most Steam users are playing games with spec's well below PlayStation 5 quality. This device Valve are offering is going to deliver games to their most of their users at a higher quality than what they are already playing.

It'll be doing this, in a small form factor and perfectly suited to sofa gaming. These people that have a Steam library of games but also want the ease of use offered by a console now have a device that will suit their needs perfectly. They like the idea of console gaming but are already so deeply invested in the Steam eco-system to swap platforms.

There is definitely a market for this, otherwise Microsoft wouldn't be pivoting Xbox into the same direction.
 
Funny enough I found an OUYA controller at the thrift store months ago for a few bucks but the actual "console" wasn't there. The controller still works and I connected it thru bluetooth on my Steam Deck.
Was that thrift store in Pennsylvania by chance?
 
I agree with you, but I'm honestly half expecting it to be in the $1000 range, the way journalists who have spoken to Valve are acting. That being said, if they can make a Steam Deck for $550, I think they can get this under $1000

I don't know what to expect on price, day to day.

I started at 600, laugh at the potential of 500 being thrown around by different egg heads who estimate the BOM costs, Phawx was throwing around 500, and an old rumoured/planned potential 1200 for machine/controller/frame bundle that is probably not happening anymore due to rising memory costs. I see people on Youtube saying 1000+ for the machine itself.

Catching LTT's wan show comments about it, it seems like Linus pushed the idea of "console" prices at Valve while there, they asked what that would mean, and he speculated 500. Apparently they didn't like hearing it.

I'm just sticking to 600 for the 512gb model and controller, and I'm going to overdose on copium so I start hallucinating that they are launching it with Half Life 3, which should be announced soon, because I WANT TO BELIEVE.

conspiracy-charlie-day.gif
 
Second hand PC sales aren't a concern to anybody, and they typically skyrocket when demand increases on different components.

"Valve and PC hooligans" are the target audience for buying Steam Machine. I don't think 600 is too expensive for a game console, and 800 is not insane at all for a modest gaming PC. North of 1000, it's dead on arrival just from the optics no matter how reasonable a reality it could be. Consumers these days are lagging behind what inflation and depreciation are bringing to the table. They have blinders on to how worthless the purchasing power of money is becoming and still think prices should be like 5-10 years ago. That goes for everything, not just luxuary toy consoles/computers.
I don't think so. Second hand PC components matter to many people, every day more, because everyday people is more aware than GPU business is just a scam, and having the latest GPU means you've been scammed, regardless of that inflation you mention that for sure does not increase prices that much.

I tell you 600€ for a PC that is, let's say, 50% faster than a Series S is just not right. And that is about the GPU, because the Series S CPU has 8 cores, not 6, even if they are older. You give shit to fans, they happily buy it. Haven't we learnt anything from Nintendo and Switch 2's price?

PS6 will be released in 2026 or 2027 and it could cost 600€ because it can cost 600€, and be faster than a PS5 Pro, because that's the objective reality, if Sony does their homework correctly. A different thing is that they want to create another obscene machine to compete with PC and charge you 800€ when nobody asked for it. That would mean they don't understand what a console player is, and let alone their userbase.
And until I see half of the games which are Steamdeck verified appear on the Switch 2 without graphical alterations or restricted features, I severely doubt the legitimacy of that statement.

If you want to call out my over generalisation, sure. But maybe don't drop another over generalisation.

Helldivers 2, Sony's Spider-man 2, The Last of Us parts 1 & 2 remaster number 76412, Days Gone, The Master Chief collection, Starfield - all theses PS5/Xbox "exclusives" are either Steamdeck verified or run with out issue if you don't super sample the resolution.

I know Dev's have forgot how to optimise their games, but when I can pull up the Steamdeck verified list and it has hundreds of games that have never seen a Switch 1 or 2 port. Let's not oversell the Switch 2.
Especially when there's an elephant in the room. EA's sports games.
I may not care about FIFA, NBA, NHL or Madden. But they're annual releases that have routinely skipped the Wii, Wii U, Switch and most likely the Switch 2 due to hardware limitations. Meanwhile the Steamdeck still runs them all. ::cirnoshrug
Sure, check out how The Last of Us runs when you run it NATIVELY. I can buy that we are comparing apples to oranges here, because the architecture is totally different, but Nintendo's console is not even 1 year old, and graphics will be improved, like in every other console. And you will have to believe it, because that's how it is. I am not fancy of Nintendo at all, but you can't say that a console with clearly newer technology is weaker. You forget that Switch 2 is way underclocked, and eventually scene will find a way to release its full potential through hacking it. At that time, it will be nearly 2 times faster than a Steam Deck, because again, that's how it is, and nobody can defy math.
Prices go up. The whole industry boomed during the pandemic lockdowns. It's not like Playstation 5 wasn't a massive success for them, pushing north of 80 million consoles with only a handful of exclusive games, and a ton of people using it for PS4 games.

The industry correcting and imploding bloated budgets and hired staff is happening now, but no matter what, Playstation will still be synonymous with gaming and own a large chunk of the market share. They will get away with it again, and PS6 will be huge.
Exactly because of that, PS5 sold 80 millions. Not because of PS5 itself, but because of PS4. It is absurd that 5 years after its release PS4 games are still present, never happened before and Sony is aware of that, because PS5 is probably the worst Sony console ever released to date. PS4 couldn't play PS3 games, and it sold nearly 120 million. Good luck PS5 reaching that.

And PS6 will be huge, depends on some factors, it's not like people is going to buy the console blindly regardless of anything, specially in this momentum, where there is a lot of people moving to PC because of the present console situation. If something helped PS5 from falling even more that was PS4 compatibility. So, what Sony needs to understand is that people just want to play, they don't want to watch an interactive movie, so the console needs to be build up from scratch with that thinking. Stop doing beefy graphics and increasing the price when nobody asks for it, with the current technology we can do wonders with a console worth 500€.
 
Sure, check out how The Last of Us runs when you run it NATIVELY.
It runs flawlessly, that's why I mentioned the super sampling. That feature that forcing the steam deck to output in a higher resolution than the screen supports at the cost of performance.
The very thing the Nintendo Switch 2 does to output in "4k" when docked.

If you want I could pull up videos comparing native in game performance between the steamdeck & the Switch 2.
Spoilers: It's going to end the way you're implying it would.
Nintendo's console is not even 1 year old, and graphics will be improved, like in every other console. And you will have to believe it, because that's how it is.
You forget that Switch 2 is way underclocked, and eventually scene will find a way to release its full potential through hacking it.
So you realise that console manufacturers don't overclock their hardware as doing so could damage the device... Yet you're arguing that if some one hacked the switch it would "release its full potential".

A "full potential" no game could ever use without breaking Nintendo's terms of service, losing their license to publish games on Nintendo devices, face a hefty lawsuit and then having the "hacked" console remotely bricked.

With the elephant being in the room that Valve does allow you up overclock & upgrade the steamdeck, that's the defining difference as to why its still considered PC adjacent, not a handheld console.
You can modify it without "hacking" :loldog And games support the modifications.
(The switch 2) will be nearly 2 times faster than a Steam Deck, because again, that's how it is, and nobody can defy math.
Good thing this thread is about the newly announced Steam Machine, which is reportedly six times more powerful than the steam deck. Six>Two ::cirnoshrug

In the meanwhile I'll be busy emulating Switch games using EmuDeck. It's great to play Breath of the Wild at double its framerate, triple if I mess around with the configs. But I'm a chill 60fps gamer, 90fps or 120fps is overkill for single player.
Now Mario-kart is a different story, especially on the online custom fan maps ::winkfelix

No hardware hacks needed.
 
I don't think so. Second hand PC components matter to many people, every day more, because everyday people is more aware than GPU business is just a scam, and having the latest GPU means you've been scammed, regardless of that inflation you mention that for sure does not increase prices that much.

I tell you 600€ for a PC that is, let's say, 50% faster than a Series S is just not right. And that is about the GPU, because the Series S CPU has 8 cores, not 6, even if they are older. You give shit to fans, they happily buy it. Haven't we learnt anything from Nintendo and Switch 2's price?

PS6 will be released in 2026 or 2027 and it could cost 600€ because it can cost 600€, and be faster than a PS5 Pro, because that's the objective reality, if Sony does their homework correctly. A different thing is that they want to create another obscene machine to compete with PC and charge you 800€ when nobody asked for it. That would mean they don't understand what a console player is, and let alone their userbase.

They matter until stable prices around gpu and memory get annihilated by demand increases. They matter until you're buying and selling somebody's junk that could have been overclocked or cooked with crypto mining. It's not a scam people avoid, it's supply and demand with diminished returns at the higher end. You pay to play with the cutting edge stuff that will be useless or have bad performance by the time it's widespread and adopted by games. That is the PC building rat race.

Inflation and the AI boom have driven up prices on subsidized consoles that are already 5 years old, widely available, bought at scale; and you think PC components won't increase that much? The supply chain is getting squeezed right now across the board. Everything is going to cost more, demand on used shit is going to go up and cost more. It happened with crypto mining. It'll happen with AI datacenters eating up supply.

We haven't benchmarked the Machine yet, but it's expected to be double (200%, not 50%) the Series S, in and around PS5 or XSX in performance. It will likely smoke the xbox in cpu bound applications. Emulation on the gabecube will likely be running 360, PS3, Switch, and PS4 games like Bloodborne.

I don't even know what your point is. PS6 will show up, and prices will be higher, because costs will be higher. It's not that nobody asked for it. Clearly people always want a new and more powerful game console. Sony doesn't need to do any homework, they just need to show up and sell their toy to people, and by the time they do it'll probably be closer to 1000 than 500.

Exactly because of that, PS5 sold 80 millions. Not because of PS5 itself, but because of PS4. It is absurd that 5 years after its release PS4 games are still present, never happened before and Sony is aware of that, because PS5 is probably the worst Sony console ever released to date. PS4 couldn't play PS3 games, and it sold nearly 120 million. Good luck PS5 reaching that.

And PS6 will be huge, depends on some factors, it's not like people is going to buy the console blindly regardless of anything, specially in this momentum, where there is a lot of people moving to PC because of the present console situation. If something helped PS5 from falling even more that was PS4 compatibility. So, what Sony needs to understand is that people just want to play, they don't want to watch an interactive movie, so the console needs to be build up from scratch with that thinking. Stop doing beefy graphics and increasing the price when nobody asks for it, with the current technology we can do wonders with a console worth 500€.

Prices go up. Money is worth less. Inflation and depreciation is real. You will be spending 5-10 bucks on a loaf of bread at a grocery store in the not too distant future, 100 bucks on big budget games will be normalized, and Sony will be right there with PS6 dangling it like a flashy cutting-edge carrot to impulse buyers who won't even play anything but 4K Fortnite on the thing.




whatyearisit-cardiac.gif


Yeah, that's like selling at $960 today.

Selling a console or even a PC at 600 today is like asking 375-400 back then and yet we have people screaming that it's too much money.
 
It runs flawlessly, that's why I mentioned the super sampling. That feature that forcing the steam deck to output in a higher resolution than the screen supports at the cost of performance.
The very thing the Nintendo Switch 2 does to output in "4k" when docked.

If you want I could pull up videos comparing native in game performance between the steamdeck & the Switch 2.
Spoilers: It's going to end the way you're implying it would.

So you realise that console manufacturers don't overclock their hardware as doing so could damage the device... Yet you're arguing that if some one hacked the switch it would "release its full potential".

A "full potential" no game could ever use without breaking Nintendo's terms of service, losing their license to publish games on Nintendo devices, face a hefty lawsuit and then having the "hacked" console remotely bricked.

With the elephant being in the room that Valve does allow you up overclock & upgrade the steamdeck, that's the defining difference as to why its still considered PC adjacent, not a handheld console.
You can modify it without "hacking" :loldog And games support the modifications.

Good thing this thread is about the newly announced Steam Machine, which is reportedly six times more powerful than the steam deck. Six>Two ::cirnoshrug

In the meanwhile I'll be busy emulating Switch games using EmuDeck. It's great to play Breath of the Wild at double its framerate, triple if I mess around with the configs. But I'm a chill 60fps gamer, 90fps or 120fps is overkill for single player.
Now Mario-kart is a different story, especially on the online custom fan maps ::winkfelix

No hardware hacks needed.
I never said overclock. I believe you know the difference between overclocking something and restoring back the native clocks of something underclocked, so I will skip the slip :)

So, yes, regarding the "Nintendo will chase you because you are not using Switch the way they intended you to do" I agree, that's a dealbreaker for many people, but we are talking about numbers, and as you said, you are already aware which one would win. Anyways, a moral attachment is always present, and the feeling that "hacking" a device to unleash its full potential is still a taboo for many, there is absolutely no harm on doing it, even if the company which created the device says you so. I understand, if you have the device under warranty, of course, don't do it, but if nobody is going to give a shit if the device gets broken because it is way older than any warranty can cover, then why not doing? why playing in a hardware that is restricted by software? as an owner of a PSTV and a Switch, I tell you that portable devices out of warranty NEED to be clock restored, or else you will have a bad experience with many games, that's been proven dozens of times. The culture just needs to be widespread among people, that's it.

But please, do not compare Switch 2 with a Steam Machine. They come from 2 different worlds, portable and desktop. Even a GPU 10 years old can be way faster than a Steam Deck.
They matter until stable prices around gpu and memory get annihilated by demand increases. They matter until you're buying and selling somebody's junk that could have been overclocked or cooked with crypto mining. It's not a scam people avoid, it's supply and demand with diminished returns at the higher end. You pay to play with the cutting edge stuff that will be useless or have bad performance by the time it's widespread and adopted by games. That is the PC building rat race.

Inflation and the AI boom have driven up prices on subsidized consoles that are already 5 years old, widely available, bought at scale; and you think PC components won't increase that much? The supply chain is getting squeezed right now across the board. Everything is going to cost more, demand on used shit is going to go up and cost more. It happened with crypto mining. It'll happen with AI datacenters eating up supply.

We haven't benchmarked the Machine yet, but it's expected to be double (200%, not 50%) the Series S, in and around PS5 or XSX in performance. It will likely smoke the xbox in cpu bound applications. Emulation on the gabecube will likely be running 360, PS3, Switch, and PS4 games like Bloodborne.

I don't even know what your point is. PS6 will show up, and prices will be higher, because costs will be higher. It's not that nobody asked for it. Clearly people always want a new and more powerful game console. Sony doesn't need to do any homework, they just need to show up and sell their toy to people, and by the time they do it'll probably be closer to 1000 than 500.



Prices go up. Money is worth less. Inflation and depreciation is real. You will be spending 5-10 bucks on a loaf of bread at a grocery store in the not too distant future, 100 bucks on big budget games will be normalized, and Sony will be right there with PS6 dangling it like a flashy cutting-edge carrot to impulse buyers who won't even play anything but 4K Fortnite on the thing.





whatyearisit-cardiac.gif


Yeah, that's like selling at $960 today.

Selling a console or even a PC at 600 today is like asking 375-400 back then and yet we have people screaming that it's too much money.
They matter only when you expect people to buy another GPU every 2 years because yes. AI can't damage older GPU market just because those GPU's lack the capability to do the task, and as you know mining so well, you would already know that happened before. There were GPU's for mining that raised their price artificially (yes, artificially), and others that were not used for that crap that stayed or slightly got a price increase.

Regarding the Steam Machine performance, I also believe you know secondary school math, so I will also skip the slip. a 50% more powerful means the Steam Machine would be 150% as powerful of the total power of a Series S. You're saying 200% and 50%. If the 50% would mean the same as I said, then the 200% would mean the Steam Machine is 100+200% = 300% the power of a Series S, so you would be saying that the Steam Machine would be even slightly faster than a Series X, and it's been confirmed it won't, specially when it's not a device dedicated for gaming like a console. And no, it won't smoke the CPU of any of the consoles because simply put, you're saying that a CPU of 6c/12t would be way faster than a CPU two generations older having 8c/16t. Sure, it will be faster in single core operations, but not that much faster in multicore stuff. We are talking abour maybe 15-20% faster, nothing more.

Anyways, saying that it will emulate everything is nonsense, comparing a console to a PC for emulation is a win-win for a PC, there is not even competition on that. Like saying PS5 can play 99% of PS4 catalogue without issues and Steam Machine can not. What statement is that? simply out of place.

For emulation we have infinite devices, even those second hand PC's for less than 300€ that would run Bloodborne without a hiccup. You want to include everything in the Steam Machine because it is a PC? sure, you're totally right, but let's not see it as a Steam Machine, let's see it as a PC with a custom case.

And finally, my point is: what is your strategy on selling a product you know it will sell differently depending on your approach. You prefer to get more profit for unit, price it higher and think only in a smaller part of the population who think like sheeps and understand videogames as something that needs to have ultra detailed graphics, or you're going to get less per unit, do a machine for reaching a wider audience because you have a big demand on 1080p market where the user prioritises stability over detail? at the end, it is something Sony will create and has to be a different approach to what PS5 is, because we are not in 2020 anymore, and many people is moving to PC because they are tired of what consoles have become, plus they can play almost everything on it.

You or anyone can say whatever they want, but Xbox Series S was a brilliant idea coming from the wrong company.
 
Last edited:

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Featured Video

Latest Threads

Game CD cover and art?

Hi, I recently decided to add cover and a proper case to all my "backup" games. I would love to...
Read more

Rom/ISO region question

Dumb question but when a ROM or ISO has say (USA, Europe), (UE), (UEJ), etc. that means that the...
Read more

What Was Your Wisest Rage Quit?

Earlier this year I decided to start a run of Pokémon Fire Red, but with a twist: the...
Read more

It is Something Seemingly Witnessing The Fall of Funko

Personally, never been a Funko Pop! fan so let's get that out of the way. Only Pops I own are a...
Read more

Finally got myself the devourer of batteries, the Sega Game Gear!

IMG_20251118_210606.jpg
IMG_20251118_210537.jpg

Finally managed to get myself a Sega Game Gear from CEX after trading...
Read more
Back
Top