NES The Legend of Zelda - Linear Version (Hack) NES

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The Legend of Zelda - Linear Version (Hack) NES​


"More linear than before, this romhack aims to kill the need for a guide, turning the game into a casual experience for new players". You can visit the project page below to see what they specifically changed. Hack Credits: Released By: Vermin Category: Complete Patch: Version 1.0 Date: 20 March 2025 Source and details: https://www.romhacking.net/hacks/8919/

See full entry...
 
you are no the only person i quoted, and i said it in genral to express my opinion in this gaming forum
I see. As both quotes were grouped together I assumed your reply were equally valid to the two of them.

I can't understand your position, tough, because when I compare your posts to the other person you quoted, for example, I see they mentioning a lack of compassion about the possibility that some PwD could consider helpful to have a mod/romhack, and that if it end up being what they wish for, it's good that mods like this exists. In your comment, and in some from others, on the other hand, I see imperative sentences of how other people are, how they think and how they should do whatever they want. Why isn't this offensive in your perspective?

I spoke only for myself in my last reply to you, but I believe the other commenter you replied to (Tzelanit) is along the same lines of what I'm expessing this whole time.

It seems you are assuming they would not want any assistance and they would be offended by it, that somebody here would be saying that a PwD should or can only play a game if they use some specific mod etc, while our point is that this is just an option, not a mandatory way to play or the only way they would be able to go.

Nobody, PwD or not, is less worthy if they are not into the "git gud" mentality (I belive) you have. And nothing in all that is different than you and me having the option to read guides, use save states or watching a youtube video to see how to solve a puzzle. Even using emulators to play roms instead of being able to buy them is the same. The premise of accessibility is the same, applied in different forms and to different necessities.




 
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No insult to anyone since I'm not telling how it is to be a x, y or z person, or declaring how they should or shouldn't live, but instead saying that if a x, y z person feel that they could find use in a accessibility tool and in a romhack like this, it's good that the option is available.

I think that's pretty clear at least in my text you quoted. Did you read it or you replied to me not caring to understand the arguments? Because if I wasn't clear enough or if you think some of my points could be better explained, I care for it.



And if someone that isn't yourself deciding to enjoy their hobby in any different way than the one you prefer bothers you, or inspires you to mock them, just go to therapy, bro, no offense. :)


you are no the only person i quoted, and i said it in genral to express my opinion in this gaming forum , if it makes you feel better, i forgive you bro. : )
 
no offense, they are motorly challenged, no mentally challenged, why do you need to treat them like kids, you should search on youtube there is pently of people that lost a arm or a leg and can play just as good as us thanks to modern technology, doing this is just realy condescending and insulting to them. : )

No insult to anyone since I'm not telling how it is to be a x, y or z person, or declaring how they should or shouldn't live, but instead saying that if a x, y z person feel that they could find use in a accessibility tool and in a romhack like this, it's good that the option is available.

I think that's pretty clear at least in my text you quoted...

and if is someone with no disabilities that want this, just get good, scrub, no offense. : )

And if someone that isn't yourself deciding to enjoy their hobby in any different way than the one you prefer bothers you, or inspires you to mock them, just go to therapy, bro, no offense. :)


 
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The lack of compassion in these comments for people who have disabilities like limited motor skill functions that could damper the amount of time someone could play a game, or neurological issues that impact memory which could potentially make navigation a nightmare, is disappointing but not unexpected. If you don't like a hack or translation, you could very simply just not play it. Not everything is for everyone.

Thank you to the hack creator for making this more accessible to people who may not prefer to play the original for whatever reason.

I stopped posting in the forums because of issues like this within the community shortly after the forums opened, and I'm sad that Disqus was replaced with a direct link back to that community. After seeing these comments, I'm disheartened that I'll have to avoid comment sections on all games on the site going forward because of this change.

I see! I mentioned that because the person you were replying to was replying to that perspective. People were reducing the hack to that possibility of something "poser" or "unworthy" etc, and that commenter (Tzelanit) were pointing how sad is the fact they weren't able to consider different realities/necessities.

You say you know for a fact this or that, and I could also say that I know for a fact that "the truth is actually the opposite based on a few PwD I've heard etc", but I won't go in that direction because I think I can't say anything in the name of a social group I'm not in. What I'd say again, is that this is only an option. I don't think that who made this hack, the game journalists you mentioned and Tzelanit would believe that any PwD should only play the "accessible versions" of any game. It's not about "that games have to handhold them the entire way through in order to be accessible", but, instead, that games could have a option to handhold anybody if they feel they need it. In case they decide to deal with their interests or necessities via this hack proposal, it's fine. It they decide to deal with it by other means, fine as well.

(Of course no company should try to seek to cover every possible interest/necessity in the world and the creators artistic visions are important to be respected in the original games, but if somebody in the community wanted to use their time to make a optional mod like this... great, it just adds up!)



That's were I'd completely disagree with your perspective. I believe you are closed in a single approach to video games, which is not the only possible one. Video games are an interactive media, which means the player is a co-author of every meaningful thing that happens in a game. The designers can put all they want and try to control the experience as much as possible, but the meanings will only exist, advance and "complete" itself in a meeting with the player's inputs (not only of command buttons of course, but interpretations, willingness and all that). So there's no correct way to play anything. There's the suggested way, but that's at most only half the way.

That means the "rewards" are not limited to what the game designers initially planned as experience, and nobody would be "lazy" just because they disagree with the initial plans for what and how things could be done in a game.

"If you are not interested in that X thing, than you should just play something else". What if I'm interested in every other A B C D E .... Z things of that game, but not the X? Why should I play something else if I was interested, for example, in the specific music of that game, the way it was recorded/programmed/sounded_in_that_hardware? Oh then I should buy the OST and listen to it alone? But wouldn't I be lazy if I listen to the end credits song, or to a boss fight victory fanfare, without actually beat that boss and that game? Wouldn't I be accessing a reward asset without deserving it? And what about the graphics? The art direction? The feeling of the animations when we are moving a character? It can go on. Other games are other games, and a person can be interested in specific aspects of a specific game without being interested in the "main characteristic" expected by designers and by other players who created affection to that characteristic.

Taking me for example, I don't care at all about the challenge aspect of 99% games I play. Unless I'm completely involved with the narrative, absolutely immersed in the place of that character first (which is rare), pressing buttons to solve artificial problems means absolutely nothing to me. So I use tons of save states and rewind playing almost every retro game nowadays, because my interests are now in 47242420 other aspects expressed in this media/art form, and thanks to tools like these I have options of how to access the aspects I'm interested in. It's not lazyness, it's non-interest in some parts of it. Who's saying The Legend of Zelda is "all about exploring" is you, not me. And I wouldn't be wrong for finding different meanings in it than the ones you found or the designers would desire me to.

That's when your quote,


gets suspicious to me. I still think you're not coming from the perspective you mentioned, but I wonder if not from a similar one, more or less like "people who relate to this game in different way than the one I (or the majority of the fans) understand as the valuable one shouldn't play this at all".

Playing a hack like this is already "playing something else", you see? The original Zelda is there. The possibility of a experience similar to the ones you or me had is still there, accessible as well to new people. It made sense the way it was when we played it, in our contexts, but it can be completely different to a person coming from a different context.



If one person identifies with the hack proposal and feels benefited by it (between the 840 downloads at RGT and 453 at RHDN), even though they didn't have at first that "original experience" that you or me could feel that is the most beneficent one, why should our feellings speak louder than theirs?

View attachment 53900

no offense, they are motorly challenged, no mentally challenged, why do you need to treat them like kids, you should search on youtube there is pently of people that lost a arm or a leg and can play just as good as us thanks to modern technology, doing this is just realy condescending and insulting to them. : )

and if is someone with no disabilities that want this, just get good, scrub, no offense. : )
 
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I'm not coming from this with the perspective of "people who play this way are normie casuals, not real gamers like me".
I see! I mentioned that because the person you were replying to was replying to that perspective. People were reducing the hack to that possibility of something "poser" or "unworthy" etc, and that commenter (Tzelanit) were pointing how sad is the fact they weren't able to consider different realities/necessities.

You say you know for a fact this or that, and I could also say that I know for a fact that "the truth is actually the opposite based on a few PwD I've heard etc", but I won't go in that direction because I think I can't say anything in the name of a social group I'm not in. What I'd say again, is that this is only an option. I don't think that who made this hack, the game journalists you mentioned and Tzelanit would believe that any PwD should only play the "accessible versions" of any game. It's not about "that games have to handhold them the entire way through in order to be accessible", but, instead, that games could have a option to handhold anybody if they feel they need it. In case they decide to deal with their interests or necessities via this hack proposal, it's fine. It they decide to deal with it by other means, fine as well.

(Of course no company should try to seek to cover every possible interest/necessity in the world and the creators artistic visions are important to be respected in the original games, but if somebody in the community wanted to use their time to make a optional mod like this... great, it just adds up!)

Anyone that just doesn't want to explore in a game all about exploring should just play something else. Options like this shouldn't exist because it doesn't benefit anyone. It just rewards lazy players, rather than easing in casual/beginner players

That's were I'd completely disagree with your perspective. I believe you are closed in a single approach to video games, which is not the only possible one. Video games are an interactive media, which means the player is a co-author of every meaningful thing that happens in a game. The designers can put all they want and try to control the experience as much as possible, but the meanings will only exist, advance and "complete" itself in a meeting with the player's inputs (not only of command buttons of course, but interpretations, willingness and all that). So there's no correct way to play anything. There's the suggested way, but that's at most only half the way.

That means the "rewards" are not limited to what the game designers initially planned as experience, and nobody would be "lazy" just because they disagree with the initial plans for what and how things could be done in a game.

"If you are not interested in that X thing, than you should just play something else". What if I'm interested in every other A B C D E .... Z things of that game, but not the X? Why should I play something else if I was interested, for example, in the specific music of that game, the way it was recorded/programmed/sounded_in_that_hardware? Oh then I should buy the OST and listen to it alone? But wouldn't I be lazy if I listen to the end credits song, or to a boss fight victory fanfare, without actually beat that boss and that game? Wouldn't I be accessing a reward asset without deserving it? And what about the graphics? The art direction? The feeling of the animations when we are moving a character? It can go on. Other games are other games, and a person can be interested in specific aspects of a specific game without being interested in the "main characteristic" expected by designers and by other players who created affection to that characteristic.

Taking me for example, I don't care at all about the challenge aspect of 99% games I play. Unless I'm completely involved with the narrative, absolutely immersed in the place of that character first (which is rare), pressing buttons to solve artificial problems means absolutely nothing to me. So I use tons of save states and rewind playing almost every retro game nowadays, because my interests are now in 47242420 other aspects expressed in this media/art form, and thanks to tools like these I have options of how to access the aspects I'm interested in. It's not lazyness, it's non-interest in some parts of it. Who's saying The Legend of Zelda is "all about exploring" is you, not me. And I wouldn't be wrong for finding different meanings in it than the ones you found or the designers would desire me to.

That's when your quote,
I'm not coming from this with the perspective of "people who play this way are normie casuals, not real gamers like me".

gets suspicious to me. I still think you're not coming from the perspective you mentioned, but I wonder if not from a similar one, more or less like "people who relate to this game in different way than the one I (or the majority of the fans) understand as the valuable one shouldn't play this at all".

Playing a hack like this is already "playing something else", you see? The original Zelda is there. The possibility of a experience similar to the ones you or me had is still there, accessible as well to new people. It made sense the way it was when we played it, in our contexts, but it can be completely different to a person coming from a different context.

Options like this shouldn't exist because it doesn't benefit anyone.

If one person identifies with the hack proposal and feels benefited by it (between the 840 downloads at RGT and 453 at RHDN), even though they didn't have at first that "original experience" that you or me could feel that is the most beneficent one, why should our feellings speak louder than theirs?

1743777542130.png


 
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It's not generalistic as you are saying. There are people and people. ONE possible path to deal with some necessities, might be using a romhack like this. Some or many players, "disable" or not, may find this OPTION interest or not. Is it not for me, for you, or for whatever person for whatever reason? Fine. It doesn't mean that if someone choose to play this OPTION, they are "unworthy" of video games, or "normies with no skills", or "posers" merely wanting to fake they played the original Zelda. The world of possibilities are bigger then the ones we know at first (as some previous comments suggested).

Secondly, you are criticizing other commenter for "saying shit on their behalf" and then you do the same, saying how stuff are for other people in a determinant way, even tho what you're saying goes to an opposite dirrection. Even if you are a person with disabilities, you are not ALL of them, and each will want to deal with their necessities in a different way. It's not difficult to meet personally or to find online a PwD that would disagree with you (or agree too). That's plural.

All that being said............. casual experience for new players. Casual. New players. It's not damaging the original game or overwritting it, as if it was equivalent to a remake being published by N*ntendo in 2025 or something, replacing the access to the original game. C'mon.

It's just one more option for specific people who MAYBE can relate to the hack proposal. As any other hack.



I'm not coming from this with the perspective of "people who play this way are normie casuals, not real gamers like me". There are plenty of beginner friendly games I enjoy like the Mario or Kirby games. Legend of Zelda isn't even beginner unfriendly, though, considering a lot of kids in the 80s played it just fine, and it might have even been a lot of people's first game. It eases players fairly gently into the more difficult or cryptic stuff (i.e. making earlier dungeons easier to find than later ones and allocating harder enemies in the farther reaches of the map).

Honestly, I think this romhack is more interesting for people like me who have played this game a lot and this would be quite a novel experience. It just annoys the crap out of me when people clutch to the "it's easier to be more accessible to disabled players!" when not only is it blatantly not. It's hardly respectful to their intelligence or capabilities to completely cripple the game on their behalf. All this would do for them is completely remove the pillar for the game's experience. Why even play it at that point? If the point of the game is the thrill of exploration and that whole aspect is removed then disabled and casual players are just given a game with no purpose that doesn't inspire any kind of minfulness on their part. It's not like the dungeons or the combat is anything to write home about, they're completely simplified for a reason. And I know for a fact that most disabled players hate this idea that games have to handhold them the entire way through in order to be accessible. I've seen many speak out against it under the same logic that able-bodied or non-neurologically impaired players (mainly journalists) are insisting that hard games are inaccessible, specifically, to disabled players.

I'm not exactly against this rom hack existing. Like I said, it's kind of a novel hack for people like me that have played this game to death. New players should not start here, though. It's not the same experience as just exploring Hyrule and being overjoyed every time you find a cave or dungeon. Quite frankly, it's a good idea for a romhack but it should not be an option for casual/beginner players. Anyone that just doesn't want to explore in a game all about exploring should just play something else. Options like this shouldn't exist because it doesn't benefit anyone. It just rewards lazy players, rather than easing in casual/beginner players
 
Okay, that's not a thing, though, and people with disabilities really don't like people saying shit like this on their behalf. Disabled players can be just as good, if not better, than some able-bodied or non-neurologically impared people and things like this are nothing but condescending towards them. If people are so disabled that they can't play video games then chances are they aren't playing video games, much less seeking out a specific rom hack of this exact game. On top of that, if they have some impairment that affects their memory, they'll either read a guide or make notes themselves. Nobody is so disabled that they can't play Legend of Zelda.

It's not generalistic as you are saying. There are people and people. ONE possible path to deal with some necessities, might be using a romhack like this. Some or many players, "disable" or not, may find this OPTION interest or not. Is it not for me, for you, or for whatever person for whatever reason? Fine. It doesn't mean that if someone choose to play this OPTION, they are "unworthy" of video games, or "normies with no skills", or "posers" merely wanting to fake they played the original Zelda. The world of possibilities are bigger then the ones we know at first (as some previous comments suggested).

Secondly, you are criticizing other commenter for "saying shit on their behalf" and then you do the same, saying how stuff are for other people in a determinant way, even tho what you're saying goes to an opposite dirrection. Even if you are a person with disabilities, you are not ALL of them, and each will want to deal with their necessities in a different way. It's not difficult to meet personally or to find online a PwD that would disagree with you (or agree too). That's plural.

All that being said............. casual experience for new players. Casual. New players. It's not damaging the original game or overwritting it, as if it was equivalent to a remake being published by N*ntendo in 2025 or something, replacing the access to the original game. C'mon.

It's just one more option for specific people who MAYBE can relate to the hack proposal. As any other hack.



 
The lack of compassion in these comments for people who have disabilities like limited motor skill functions that could damper the amount of time someone could play a game, or neurological issues that impact memory which could potentially make navigation a nightmare, is disappointing but not unexpected. If you don't like a hack or translation, you could very simply just not play it. Not everything is for everyone.

Thank you to the hack creator for making this more accessible to people who may not prefer to play the original for whatever reason.

I stopped posting in the forums because of issues like this within the community shortly after the forums opened, and I'm sad that Disqus was replaced with a direct link back to that community. After seeing these comments, I'm disheartened that I'll have to avoid comment sections on all games on the site going forward because of this change.
Okay, that's not a thing, though, and people with disabilities really don't like people saying shit like this on their behalf. Disabled players can be just as good, if not better, than some able-bodied or non-neurologically impared people and things like this are nothing but condescending towards them. If people are so disabled that they can't play video games then chances are they aren't playing video games, much less seeking out a specific rom hack of this exact game. On top of that, if they have some impairment that affects their memory, they'll either read a guide or make notes themselves. Nobody is so disabled that they can't play Legend of Zelda.
 
The lack of compassion in these comments for people who have disabilities like limited motor skill functions that could damper the amount of time someone could play a game, or neurological issues that impact memory which could potentially make navigation a nightmare, is disappointing but not unexpected. If you don't like a hack or translation, you could very simply just not play it. Not everything is for everyone.

Thank you to the hack creator for making this more accessible to people who may not prefer to play the original for whatever reason.

I stopped posting in the forums because of issues like this within the community shortly after the forums opened, and I'm sad that Disqus was replaced with a direct link back to that community. After seeing these comments, I'm disheartened that I'll have to avoid comment sections on all games on the site going forward because of this change.

Anyway, moderated the comments now.

Believe me it was way worse with random and more anonymous visitors commenting stuff when we were using Disqus. The change to the forum comment system allow us to control the environment much better. Anyway, you don't need to click in the link that throws you back to the forum, you still can click only in the "comments" to see just that.

Captura de tela 2025-04-03 092729.png


 
The lack of compassion in these comments for people who have disabilities like limited motor skill functions that could damper the amount of time someone could play a game, or neurological issues that impact memory which could potentially make navigation a nightmare, is disappointing but not unexpected. If you don't like a hack or translation, you could very simply just not play it. Not everything is for everyone.

Thank you to the hack creator for making this more accessible to people who may not prefer to play the original for whatever reason.

I stopped posting in the forums because of issues like this within the community shortly after the forums opened, and I'm sad that Disqus was replaced with a direct link back to that community. After seeing these comments, I'm disheartened that I'll have to avoid comment sections on all games on the site going forward because of this change.
tbh it doesn't even need to be motor skills. A friend of mine is great at Celeste and completed Getting Over It, they just really don't like games with too much undirected wandering.

Plus you could make a weird speedrun category out of it if people played it enough.
 
The lack of compassion in these comments for people who have disabilities like limited motor skill functions that could damper the amount of time someone could play a game, or neurological issues that impact memory which could potentially make navigation a nightmare, is disappointing but not unexpected. If you don't like a hack or translation, you could very simply just not play it. Not everything is for everyone.

Thank you to the hack creator for making this more accessible to people who may not prefer to play the original for whatever reason.

I stopped posting in the forums because of issues like this within the community shortly after the forums opened, and I'm sad that Disqus was replaced with a direct link back to that community. After seeing these comments, I'm disheartened that I'll have to avoid comment sections on all games on the site going forward because of this change.
 
I'm all for romhacks with simple QOL fixes, but this takes it way too far. Whats next? mario without bottomless pits? or how about sonic but there is no obstacles just a straight line with loops and dash panels. if i wanted to play a zelda game without a guide id just play a different zelda game. This almost seems like a joke... like something you'd see on april fools
 

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