Peeps feel very strongly about the "intended" way to play Souls games. For me personally, I try to complete each game without summons on a first playthrough, using the deprived class and without upgrading my HP. I've always enjoyed the challenge that brings. I also think PvP invasions are brilliant and should be encouraged whenever possible, but some people can't stand the idea of possibly being invaded and *maybe* losing XP. To each their own. But it's kinda gratifying to hear you felt that way about summoning.
- I accidentally cheesed the Bell Gargoyles fight by summoning another player
I didn't even realise you could do that.2. I came back to Capra after beating the Moonlight Butterfly
Nicely done! I found it super unintuitive to roll any way but backwards from enemies for a long time in Souls games. That got me killed plenty. It can be hard to guage whether their hitbox will block you from passing under them.3. Fighting Super Ornstein got me to finally learn how to skinny-roll between his legs.
I get alot of enjoyment out of feeling intimidated by a new enemy or boss when it all still feels fresh - feeling like each enemy poses an almost insurmountable challenge. Once that feeling wears off and you realise almost every enemy goes down in 3-4 hits and is likely stun-locked the whole time, the feeling gets replaced with how breezy the playthroughs become. And enemy shrieks eventually just become hilarious. I hope you enjoy playing through the other games in the series. :)