The "cozy games"

I'm surprised nobody brought up any Atelier games but that'd be my pick.
I don't go out of my way to choose "cozy" games on purpose but doesn't get any more laid back than cute girls throwing stuff into a cauldron while relaxing music plays.
Not all atelier games fit that mold, the atelier iris games are more closer to traditional turn based rpg story.
 
Monster Hunter games. Yes, it was frustrating at first, especially when I can't predict the movement of the monster. But after a couple of carting, I got to learn the patterns, even from a batshit crazy monster. That to me is pretty cozy
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Tomodachi Life/Collection is cozy for me, and it's also really really funny if you play it with a friend and make Miis based around your inside jokes
 
One is by familiarity, in this case I will mention a piece of videogame music called "In the earthen womb".
Other is calmer spaces or activities in otherwise very violent or high tension games, for example a fishing minigame or the movie ramblings in Deadly premonition.
And a third is games that gives the player some kind of positive routine, like simulation games, an example is Princess maker(stat numbers going up and down)
 
One is by familiarity, in this case I will mention a piece of videogame music called "In the earthen womb".
Other is calmer spaces or activities in otherwise very violent or high tension games, for example a fishing minigame or the movie ramblings in Deadly premonition.
And a third is games that gives the player some kind of positive routine, like simulation games, an example is Princess maker(stat numbers going up and down)
Any recommends for a good English-translated Princess Maker title??
 
Tetris is the opposite of cozy, lmao.

It can be rage inducing.
I'm terrible at Tetris and Tetris-likes, so I feel this. I always feel like I'm bailing water out of a leaking boat playing them.
 
I don't mind cozy games; sometimes, you just want to chill and play something casual.

Issues pop up when I'm looking for game recommendations and run into players who over-hype a cozy game specifically because it lacks the challenge of a more typical game in the same genre. Last example of this was a game called Islets. It's cute and all but absolutely not what I look for in a metroidvania.
 
I'm terrible at Tetris and Tetris-likes, so I feel this. I always feel like I'm bailing water out of a leaking boat playing them.

Nothing worse than needing the long tetris block and getting all of the z-shaped blocks.
 
Any recommends for a good English-translated Princess Maker title??
The second one is my favorite, there is the refine version and the older dos version(with an almost complete beta translation). Most of my experience comes from the the old dos version though.
 
Spiritfarer is a *fantastic* game and story, and fits very neatly into “cozy game” metrics. I’d say it’s worth playing even for people who hate “cozy games” (which has started to become me too, surprisingly lol).

The story/plot is an exploration of our feelings regarding death and mourning, handled with great dignity and beauty. The gameplay kind of hooked me, I know there’s a word for that kind of progression maybe someone can help me…
 
I really need to get back to FFVIII some day. I got to disc 2 just after the prison, but I think I'll just start from scratch
I feel that, it's one of my restartitis games, I got to final disc maybe once and rest am running around disc 1.
 
No way—Tetris is a home you go to when troubles weigh too hard in your head. The tetriminos sort out and turn around all my thoughts until I’m right as rain~
Truly, I play tetris when my roommate wants us to listen to an audiobook. Helps me focus, the blocks are a task that don't require whatever part of my brain processes the book or something.

(I've noticed the same thing with a lot of jobs I've had, the automated stuff with registers and the like fade away while I interact with the customer, and I feel very efficient. It does have the downside that I dream about those back-of-my-mind tasks, sometimes even moving my hands in my sleep or so I"m told.)
 
I think it's weird that it's become a sort of aesthetic. I have no real qualms with the community that has popped up around it and I enjoy a fair few games under the label, but any game can be cozy to the right person. Bloodborne is a cozy game for me because I just know it so well at this point that I can mostly breeze through it and nothing will surprise me, it's all relative.
 
Truly, I play tetris when my roommate wants us to listen to an audiobook. Helps me focus, the blocks are a task that don't require whatever part of my brain processes the book or something.

(I've noticed the same thing with a lot of jobs I've had, the automated stuff with registers and the like fade away while I interact with the customer, and I feel very efficient. It does have the downside that I dream about those back-of-my-mind tasks, sometimes even moving my hands in my sleep or so I"m told.)
This Lad gets it
 
I hate that term.
After it become a thing for stupid tiktok girls, the market is now full of copy and paste of these ""cozy games"" that are blatantly the exact same thing, the same autumn-pallete art style and the same type of lofi-esque music. It's completely shit. It's not cozy, it's a waste of time and effort, as if tumblr became a game. People wanted a breed of ACNH and modern Story of Seasons (rip Harvest Moon and no, I'm not going to further mention Stardew Valley).
Now, I don't necessarily hate games that "make me feel comfortable because they are so", actually before all that I used to have my own list of "cozy" games, but those aren't the -esque type it is nowadays. Locoroco is a great example, because it's a platform game with lively songs and colorful stages full of absurdly cute characters, and it made my heck day. The NDS Mamegoma series are basically a tamagotchi full of minigames, as well the Ochaken no Heya series. Doko demo Issho is a communication game, to teach words to a character and see what they have to say with what they learned. Even before those, I used to play from time to time a silly kindergarden game called Miffy's World. It's really bad but it comforted me in a way.
I'd call cozy because I use to waste my time in a game that simple and cute, but I have to say Final Fantasy and Monster Hunter also comforted me while playing, as well many other JRPGs such as Fate Extra, and fighting games as Street Fighter and many random platform games; see the variety of genres? So what the heck people want to say a farm life sim game with billions of useless decoration options are the only way they can relax and have fun? Because they are simply "cozy games" and any other can't be because the lack of aesthetic?
Hey mane I understand where you're coming from, you have a point. I also find some Jrpgs cozy, more especially Live a Live, Dragon Quest 3 and FFVI.
 
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