The coolest sprite work?

TamagotchiTamaHero24's icon TamagotchiTamaHero24 TamagotchiTamaHero24

The Little Fella in your CD-ROM Drive
The Little Fella in your CD-ROM Drive
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Doesn’t matter if it’s a cool animation or a great sprite, I just want to see what you think are the best sprite-based visuals that you’d like to share with us all!
 
Third Strike. Best sprite animation EVER.
This. Specifically Ryu's Donkey Kick.
CDN media


But if I had to bring up something more recent, Owlboy and Eastward both have some absolutely stunning sprite art in them.
https://cdn.mos.cms.futurecdn.net/77eH7nrQ5n3BV3J5xPrXai.jpg
https://cdn.dlcompare.com/game_tetiere/upload/gameimage/file/22598.jpeg.webp
 
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I was looking to see how long it would take for SNK to show up! Some of the best Sprite art ever made comes from the MVS board and its imitators.
metal slug GIF

(This gif is terrible, and I wanted Samurai Showdown stuff, but I’ll take what I can get here.)
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I don’t think enough loves comes for cutscenes without much animation, but bold colors and detailed spritework that imitates cel animated anime.
 
Darkstalkers 3/Vampire Savior has some amazing sprite work as well. I love the expressive, cartoony way all the characters are animated in that. I rarely hear any appreciation for the stage sprites though, outside of Fetus of God (For obvious reasons lol), but they're really impressive as well and very atmospheric.
darkstalkers3-felicia-stage.gif

darkstalkers3-fetus-of-god-stage.gif

darkstalkers3-stage-iron-horse-iron-terror.gif

vampire-savior2-stage-bishamon.gif

vampire-savior2-stage-forever-torment.gif
 
Arabian Fight is a SEGA developed arcade game that never got a home port. If it had gotten one, it would have a much bigger fan base, because this game is absolutely gorgeous.

An example of a sprite scaler on the same hardware that managed to get a fandom despite no home port, however, was the incredible Jurassic Park. It’s like an amusement park ride gone wild!
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Darkstalkers 3/Vampire Savior has some amazing sprite work as well. I love the expressive, cartoony way all the characters are animated in that. I rarely hear any appreciation for the stage sprites though, outside of Fetus of God (For obvious reasons lol), but they're really impressive as well and very atmospheric.
View attachment 110176
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THANK YOU FOR HIGHLIGHTING VAMPIRE SAVIOR! I mean to highlight some character sprites later!
 
Front Mission: Gun Hazard
1757806310535.png

Alcahest
1757806456763.png

Sword of Mana
1757806478627.png

Seiken Densetsu
1757806506118.png

Honestly man, what in tarnation happened to Square?! ever since they stopped being Squaresoft ALL OF THIS STOPPED, think about it, it's baffling how deep they have fallen.
 
I know it’s a total cliché, but Donkey Kong Country as a series is one of the best reasons to either play on a CRT or play with a great CRT shader.
1757806414918.jpeg

It’s a pre render, yes, but it’s still a sprite based on the render. And the choices for what colors are used where do so much to make the characters readable. It’s plasticky, but also natural looking. There’s nothing else like it.
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Front Mission: Gun Hazard
View attachment 110195
Alcahest
View attachment 110196
Sword of Mana
View attachment 110197
Seiken Densetsu
View attachment 110198
Honestly man, what in tarnation happened to Square?! ever since they stopped being Squaresoft ALL OF THIS STOPPED, think about it, it's baffling how deep they have fallen.
Squaresoft’s developers used to be the gods of sprite art. There’s a genuine art to knowing when to add detail and when to not.
Certain HD - 2D games, not all, but certain ones look very blocky in a bad way. Like I’m staring at an unfinished Picross board. Older Square sprites have immaculate color use to make the right parts of characters and backgrounds pop.
 
I know it’s a total cliché, but Donkey Kong Country as a series is one of the best reasons to either play on a CRT or play with a great CRT shader.

It’s a pre render, yes, but it’s still a sprite based on the render. And the choices for what colors are used where do so much to make the characters readable. It’s plasticky, but also natural looking. There’s nothing else like it.
It's a trend that stopped and I'm so very glad. I get that it was an impressive way to spoof 3D graphics at the time but I don't think I've ever seen a game that uses this where I thought it looked good? It always felt to me like little kids dressing up in their parents' clothes and pretending to go to work or whatever. ::cirnoshrug
 
It's a trend that stopped and I'm so very glad. I get that it was an impressive way to spoof 3D graphics at the time but I don't think I've ever seen a game that uses this where I thought it looked good? It always felt to me like little kids dressing up in their parents' clothes and pretending to go to work or whatever. ::cirnoshrug
Speaking of which, this unused Kong
Screenshot 2025-09-13 at 20-20-41 dkc unused kongs at DuckDuckGo.png
 

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