The best 3D Castlevania is...

Is there a lot of backtracking in Souls games? I don't really like slow combat games, but what little souls I've played didn't involve platforming (or jumping for that matter). Personally, I don't see the comparison but that's probably because I despise both genres.

I hate that dang ol' Castlevania, but even I got the joke.
Joke? who was joking? ::omgdoom
 
imo as far as interconnected gothic rpg worlds i dont think anything will ever top bloodborne. patiently waiting to be proven wrong
It's just the best. Were you as hyped and immediately disappointed by the Duskbloods trailer as I was?

Me at the start of the trailer: Wait... I feel like I know this... Something in me is screaming "hype!" Oh my god... Oh my god!! It couldn't be! It's not possible! On a Nintendo console?! It's Bloodbor--Duskbloods??? And it's PvPvE??? I'll never walk this trauma back...


I really liked Lament of Innocence.
Me too. It's kind of dopey, but in a really charming way. Plus the track from the first major area of the game might be my all-time favorite Castlevania track. And the bait-and-switch ending should have been infuriating, but I laughed my butt off and thanked Castlevania for its service. Such a fun, dumb, awesome game.
 
It's just the best. Were you as hyped and immediately disappointed by the Duskbloods trailer as I was?

Me at the start of the trailer: Wait... I feel like I know this... Something in me is screaming "hype!" Oh my god... Oh my god!! It couldn't be! It's not possible! On a Nintendo console?! It's Bloodbor--Duskbloods??? And it's PvPvE??? I'll never walk this trauma back...



Me too. It's kind of dopey, but in a really charming way. Plus the track from the first major area of the game might be my all-time favorite Castlevania track. And the bait-and-switch ending should have been infuriating, but I laughed my butt off and thanked Castlevania for its service. Such a fun, dumb, awesome game.
when the intro of it started i was having a weird feeling like "why do i feel like i know this" then the video showed the rune on the hand and started talkin about The Dream™ and instantly i knew it was at least related, was definitely disappointed to hear its not a full scale exploration, but im also keeping my mind open, as i know a full ass bloodborne or elden ring level production takes a long time, especially with fromsoft already working on other big projects like nightreign
 
I thought this would be a debate over the official 3D ones, but I also agree that the FromSoft stuff somehow captures some of the vibes of the Castlevania games

I was about to make a joke and go "lol bloodborne" but you beat me to it!

But also I just wanna throw my hat in the ring and say that I'm also on the "The N64 ones were good!" team. They can be a bit cumbersome and have a few tedious moments, but they're really cool!!!!!
 
Were you as hyped and immediately disappointed by the Duskbloods trailer as I was?

Me at the start of the trailer: Wait... I feel like I know this... Something in me is screaming "hype!" Oh my god... Oh my god!! It couldn't be! It's not possible! On a Nintendo console?! It's Bloodbor--Duskbloods??? And it's PvPvE??? I'll never walk this trauma back...
Was a bit of a letdown to me, too. Feels like a kinda low-effort game just so they can get exclusive sales on switch 2. Did you notice the stiff animations in the trailer? Like out of a ps2 game. And that's two multiplayer focused games in a row, I feel like FromSoft are starting to allow themselves to relax due to the massive following they have nowadays lmao
 
Was a bit of a letdown to me, too. Feels like a kinda low-effort game just so they can get exclusive sales on switch 2. Did you notice the stiff animations in the trailer? Like out of a ps2 game. And that's two multiplayer focused games in a row, I feel like FromSoft are starting to allow themselves to relax due to the massive following they have nowadays lmao
Totally. The movement was weird looking across the board imo. Duskbloods and Nightreign both look really... I don't know... Floaty? FromSoft's games usually have a weight to them, but these two games look like they've lost that.

And I think you're right. I think they've started to let go of what makes their games work. I think Elden Ring might be the beginning of the end of their era. I hope I'm wrong, but these multiplayer-focused games don't look great (at least compared to everything else FromSoft has done lately) and they're doing two back to back.
 

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