- Joined
- Apr 4, 2026
- Messages
- 1,863
- Level up in
- 637 posts
- Solutions
- 3
- Reaction score
- 4,928
- Points
- 3,577
- Location
- Hell, Norway 🇳🇴
My Tony Hawk thread made me think about the mere act of racking up points in games and how much of a "lost art" it has become.
Now, granted, I haven't really played many modern games, but for all the feedback they give you when you do something, anything (XP, damage-per-shot, etc), it feels like points should still be there in some capacity, but even point stores and leaderboards seem to have disappeared almost entirely and I wonder if there's a reason for it?
It's nothing new, though — even going from gathering treasure on Wolfenstein 3D/Spear Of Destiny for a better ranking to literally nothing of the sort of Doom felt weird to me, but no-one seemed to bat an eye about it.
Anyway! Points! Is there any (non-remake, non-arcade) that still uses them? And what about the modern Tony Hawk games? Have they stuck to that formula?
Now, granted, I haven't really played many modern games, but for all the feedback they give you when you do something, anything (XP, damage-per-shot, etc), it feels like points should still be there in some capacity, but even point stores and leaderboards seem to have disappeared almost entirely and I wonder if there's a reason for it?
It's nothing new, though — even going from gathering treasure on Wolfenstein 3D/Spear Of Destiny for a better ranking to literally nothing of the sort of Doom felt weird to me, but no-one seemed to bat an eye about it.
Anyway! Points! Is there any (non-remake, non-arcade) that still uses them? And what about the modern Tony Hawk games? Have they stuck to that formula?
