Terranigma Redux!
Weapon and Armor now have various bonuses and effects that balances progression, making weapon and armor decisions meaningful.
Weapons and Armor now come at proper stages instead of being available late game but have no use due to already been giving a stronger choice.
Overworld Map Locations will be easier to locate. No changes to in game dungeons or towns. Plans to make exploration a bit easier in future updates.
Boss Adjustments; now scale properly.
Balanced Magic. Weaker Spells are now 50 Damage and Stronger Spells are now all 85 Damage making Magic useful.
Slight early enemy changes for balancing.
Changes;
Hueball - Increased to 4 Gems
Whisp - Increased to 8 Gems.
Living Statue - Decreased to 16 HP.
Gall Fish - Increased to 3 Gems.
Perinton - Increased to 8 Gems.
Douma - Increased to 38 Gems.
Sabredog - Increassed to 43 & 52 Gems.
Weapon and Armor now have various bonuses and effects that balances progression, making weapon and armor decisions meaningful.
Weapons and Armor now come at proper stages instead of being available late game but have no use due to already been giving a stronger choice.
Overworld Map Locations will be easier to locate. No changes to in game dungeons or towns. Plans to make exploration a bit easier in future updates.
Boss Adjustments; now scale properly.
Balanced Magic. Weaker Spells are now 50 Damage and Stronger Spells are now all 85 Damage making Magic useful.
Slight early enemy changes for balancing.
Changes;
Hueball - Increased to 4 Gems
Whisp - Increased to 8 Gems.
Living Statue - Decreased to 16 HP.
Gall Fish - Increased to 3 Gems.
Perinton - Increased to 8 Gems.
Douma - Increased to 38 Gems.
Sabredog - Increassed to 43 & 52 Gems.