Tell me about World Of Warcraft

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I have never played this game (I never had a good enough internet connection/computer for it), but I know plenty of people who do and they all seem passionate about it.

So, please tell me:

What is it like? Is it hard to learn? Has it changed much since the initial release (or since you first started playing it)? I know that people praise the environments a lot, but I don't really know much more beyond that.

Thanks, y'all.
 
Wow is fairly beginner friendly, so try the free to level 20 trial and see if you like it. but yes it has changed a lot since it first came out.
 
For some reason, the game seems to attract a lot of women, so maybe you'll find someone there if you're single. My theory is that they tend to be attracted to fantasy worlds , you'll hardly ever see them in science fiction circles, for example. Men have an affinity for objects and a logical-mathematical intelligence, while women have verbal-linguistic intelligence, so that's my explanation.

Now that I reread what I wrote, I'm not helping you much with your questions. It's just the result of my observations, because I see tons of ASMR videos about this game.
 
I played it in 2004, some fishmen beat me up pretty bad so I wandered around as a ghost for awhile until I found my body. Then I gave the game to my friend with the login and everything and she played it for like a decade.

My experience was that it was go talk to a guy who tells you to kill 10 rats, so you do and come back then he said to get 18 sheep horns. So you do that and then he says make a leather hat, so you do that and then he says ho ho ho you've got the look of a mighty warrior about you! Then you go do this with other people, and at some point they added stuff you could ride on but I was gone by then.
 
Wow is fairly beginner friendly, so try the free to level 20 trial and see if you like it. but yes it has changed a lot since it first came out.
I didn't know there was a free trial! Nice! Maybe I'll bug my friend to let me install it on his PC (since I don't have one).
 
I'm new to the game and only started this year like 3 months ago, I made a Frost Mage & got my Character to 70 then started a Death Knight class.

Overall I enjoyed the experience, definitely the highlights for me was participating in big dungeon raids & seeing the huge bosses with lots of other players trying to take em' down.
 
I never played WoW but I played Warcraft 1-3 and from what I gathered the premise of the game was built on that universe. And another thing is WoW is the one that killed the then top dog EverQuest.
 
i used to play it when i didn't understand how mmorpgs worked (launch era) and spent a lot of time in pve getting my ass whooped and poor as a near-useless paladin. could never finish a dungeon but got really into the fishing. i tried playing a free trial a few years back and joined a run of the first dungeon but the parties just speedrun it and left me behind while i see random cutscenes play.

maybe if you try the trial and don't like it, you could look into private servers of classic/vanilla WoW.
 
There's just so much to do. It's massive. It's also more newbie friendly than it ever has been. There are aspects of it that are difficult. The skill ceiling is very high, but the skill floor is very low.
 
I played WoW for ~10 years and quit right before Shadowlands came out (even refunded my preorder when they offered that option), so my perception on how the game feels like today is limited. The game started to become more isolating with years, catering to solo players with less and less need for interaction with other players. In modern world it totally makes sense, but in result it became more like a session based multiplayer thing than MMO for me. Which is funny because I'm mostly a solo player myself.

But overall with every new expansion they kept making it more and more beginner friendly, with more variety to leveling zones to choose from, lowering max level ceiling, squishing the stats, etc. Lore-wise however its a complete mess with 2 decades+ of history (with books and encyclopedias) that got retconned as they see fit for every new update/expansion. Its hard to imagine how the game whould feel for a completely new player, but if 16 year old me figured out how to play warrior with dozens of skills and stance switching back in 2010, you absolutely will be fine with current much more streamlined version of the game.

In general its still technically an MMO with target based combat, grinding, a lot of quests and things to do. Doesn't hurt to just try the trial version and see how you like the overall feel of the game.
 
Years ago, I had a week free trial period which started on Monday.
I tried it on Friday for almost an hour, and never went back to it.
 
honestly with where it is now, it's definitely one of the best games out there for me.
the dungeons, raids, and open world is unparalleled.

they can be a little iffy with the story and plot points between patches but the overarching story is amazing.
 
another thing to add is that the end game can feel very confusing, like how do you get into raids, what are mythic keystone dungeons, etc, and you might wonder why does this youtuber's UI look different than yours or maybe how does pvp and world pvp work.

take it a step at a time, just play through the leveling and take in the scenery as you fly through the zones. check out different wow content on youtube, maybe you want to get into raids, then join a raiding guild, and meet their requirements. maybe you want to push mythic dungeons, then start learning the paths and affixes and try them out in a mythic 0 group. maybe you want to do pvp, then start queuing for battlegrounds.

personally for me, i am a pretty casual player. i log in, do my weeklies if i want to, then i start doing mythic dungeons. mythic dungeons (m+ for short) scale to infinity, and the higher the level of m+ i do, the higher my rating goes. i usually stop at 2k and then go ahead and do other things like farming mounts and transmogs (outfits), doing event quests, farming my profession stuff.

since it is a social game, so sometimes i'd go to stormwind and sit around the auction house and chat with people. tho this aspect of the game may be quite weak right now.

blizzard is cutting down on class spells and talents next expansion and i say it's about time, since it's pretty bloated now. they'll also be adding in a lot of QoL features that players have been supplementing with addons, which is great. it's kinda ridiculous that to do any endgame content you need 3rd party software to assist you, which adds to the confusion for new players.

overall id say it's becoming more and more streamlined and welcoming to new players.
 

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