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Now I understand why the first Street Fighter had problems with the inputs, they were not polished and sometimes they did not respond even if you did the command correctly and that timing problem of the command inputs also affected the first Neo-Geo fighting games such as the First Fatal Fury and as well as the First Art of Fighting and even the port of the first Mortal Kombat of SNES that were also not polished the inputs of the special movements since then, although the fighting games that came after had a more precise and polished timing of the inputs as time went on in the fighting genre.Street Fighter 1 was actually just bad, because the game would often not register the inputs for the special moves (hadouken, shouryuken, etc.).
I consider it a miracle that they even greenlighted a sequel for it, let alone made a landmark game that established the fighting game genre as we know it.
Street Fighter 1 was actually just bad, because the game would often not register the inputs for the special moves (hadouken, shouryuken, etc.).It's much worse than the Original Street Fighter although the First Street Fighter was not as remarkable in the fighting genre at that time.
Or rather of an SG-1000 game even if they have the same hardware and software but with a different brand.looks like a MSX game