Stories and experiences of players

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Every player certainly has a lot of experience with the games he plays. So my RGT friends tell of your experiences and what did you like from before and what do you like now. The whole gaming industry has changed a lot in recent years. What do you all think of it? How do you all see the gaming future? You shouldn't forget one thing, we are all the future of gaming and what it will look like. All the game manufacturers are nothing without us the players. Therefore we are all who will decide the future by all game manufacturers, I think many game manufacturers have forgotten that!
 
I used to like collecting games and enjoying colorful and creative manuals and boxes which was a joy by itself. However, with the advent of updates and DLC starting with the XBox 360 (in my case), I knew it was the end. You just knew if the servers supplying the updates and DLC were gone, a chunk of the complete game would go with it and you'd end up with a truncated experience were you to revisit the game again. (I suppose the Stop Killing Games are an offshoot of that...)

Games before were something you can visit and revisit with the whole experience intact. Each one a magic world that you own in it's own little package and complete. Nowadays, it feels like...well, my nephews attitude towards gaming seems to reflect what I feel now. Games are now something to be used, discarded and forgotten. The way they play, it seems like they just try to just suck up the experience as much as they can and then it's over and done with. They never learned the joy of collecting thanks to modern gaming.

People seem to have realized this...that's why retro game prices are hitting the roof.

Well, at least we have emulation so that sort of mitigates it.
 
Video game industry changed a lot and I play video games since arcade and Atari-2600-era, yet I was never one of those people who love to preach "video gaming dying".

Every era video game industry experienced had its own pros and cons, but it never prevented the industry from developing something you would play. But what I see is, a person borns and has only an idea of how the video game industry is in the context of the part of their life that they played video games. They have no idea nor care how video game industry was before they were born. Skipping all psychological stuff about it, most people favors their childhood moment for many reasons. But I never favor any era. After I played Sega Genesis I was glad I ditched Atari 2600. After PlayStation 1 I was glad to ditch Sega Genesis. After PS2 I was glad to ditch PS1. But then we have this thing here: I never thought a video game console did beat PS2 in any way. After PS3 and XBOX 360 released I didn't ditch PS2. After PS4 and XBOX 720 (lol) released I didn't ditch PS2, after PS5 and XBOX 1080 (shhh lol) I didn't ditch PS2. Instead I kept discovering new and new games PS2 had and honestly it has tons of games no video game consoles ever beat for me. Perhaps after PS2 only console I thought has a great library is Wii U but it ain't even beatin' PS1. IDK I started to focus more on PC gaming. Console games dropped in quality and PC gaming relatively was mostly the best like no one ever was lol.

Currently, especially after 2010 and after a little "decent games here and there" especially since 2016 video game industry got so bad for me. Perhaps never saw a period in video game industry that was so "dead". Since then I didn't enjoy playing a game. CyberJunk 2077 was a digital rubbish covered in shit on fire. Red Dead Redemptetion 2 was no different than some playable Korean drama in cowboy setting lol, Hogwarts Legacy was like they didn't even read the books or grew up in "Harry Potter popularity era" so it's so away from being a Harry Potter game and it ain't because lack of Harry Potter characters lol, never liked these Dark Soul genre games and shit because they are just unbalanced games that require you to grind as soon as you start the game so after a grind no enemy stands a chance lol, industry shifted more on empty Sony-like games and then Death Stranding was really a bad game for many reason and mostly because it's hardly a "game" lol, then I will avoid mentioning how new American culture ruined their games because it's against the rules here and all, and then the new wave of "game budgets are so high" to justify AI rubbish and games lacking quality but prices are increasing and all..

Still vdeo game industry from time to time "dies" due to popularity of some game and copy-paste clones so IDK gotta wait until the era changes so we can finally play decent games.

So since 2016 there are really too less game I enjoyed and I exclude few indie games I enjoyed:

Craftopia
Sword Art Online: Fatal Bullet
Yakuza: Like a Dragon
Mortal Kombat 11
Absolver
Just Cause 4
Beyond a Steel Sky
CODE VEIN

And until like 2010 every year we would play tons of games in a year that we enjoy a lot but the above list is just 10 years of "worthy video games" for me wow lol.

Perhaps there are lots to say about CODE VEIN in the context how it seems like a NES game but still seems like today's game in terms of how story based they are. From the outside CODE VEIN seems like another Dark Souls copy, but in reality it's like a good old NES style game in terms of "just to to A to B and enjoy killing" game with Dark Souls unbalanced scaling and grind BS. Story is cool and characters actually matter and the way story told done right without ruining the fact that this is supposed to be a video game. Hideo Kojima has a lot to learn from CODE VEIN lol.

But in terms of firearms action RPG Sword Art Online: Fatal Bullet is best game I played IMO, and in terms of melee and magical skill action RPG Craftopia is best game I played IMO.

And Absolver is best martial arts simulator for me. I always wanted to play a game like this since I enjoyed God Hand a lot.

As for Mortal Kombat 11, finally a decent Mortal Kombat after the 3rd lol.

So long story short, there will be always video games to play and enjoy despite video game industry being less about games but more about whatever is popular in Twitter lol. Still since Atari 2600 and NES-era when there are lots of rubbish games, today's games are way better than the rubbishes we had to play because there was nothing else to play lol.
 
Well I mostly stick in the past because I stopped at 7th gen console because I am not into dlc (to be honest I was very annoyed those dlc of why it existed) so I always at old era all the time even my niece and nephew play out old games they don't modern console (we don't have stable internet and 8th and 9th are expecting in our area) so old console and emulation all we had but thanks goodness they have fun we always balance of playing videogames and playing outside they are really healthy.
 
Every player certainly has a lot of experience with the games he plays. So my RGT friends tell of your experiences and what did you like from before and what do you like now. The whole gaming industry has changed a lot in recent years. What do you all think of it? How do you all see the gaming future? You shouldn't forget one thing, we are all the future of gaming and what it will look like. All the game manufacturers are nothing without us the players. Therefore we are all who will decide the future by all game manufacturers, I think many game manufacturers have forgotten that!
try saying that to ninten-don't!!!

mario: yahoo!!! fuck you!! i have my Japanese audience and ill sue you if ever say that again!!!

 
It's nice to be reminded of the power we have in gaming. Sometimes its easy to forget when game companies just do what they want without our consideration.
 
It's nice to be reminded of the power we have in gaming. Sometimes its easy to forget when game companies just do what they want without our consideration.
Yep. Companies cannot exist without customers but they have the mentality of "either way we will make profit because there are tons of people" + "people pay lots of money for rubbish so they would pay us too" + "no matter what you will buy our games!!!". It makes them lose touch with common people and reality because they cannot see how real people live from their mental Babel Tower they look down upon, however what they mistake is what they see is their delusion of how real people are when in reality what they look at is just a shit on the ground lol.

They know they don't profit in their most desired way, so to "profit" they wanna reduce their costs. That's where AI comes in. If they fail to profit they will fall one by one. For this goal they do a lazy job and try to justify their BS in anyway as if this is what is "normal". It's not. They trying to reduce sense of quality of people and make them okay with buying a broken game that's really empty just for $80.

So as a customer people have 2 choices:

1) Don't buy their game and let them fall. Back then we didn't let them fall to support their good games. Instead of taking the hint they intentionally releasing bad games. We pay for the budget of your game, so then release a decent game. If you don't release a decent game then fall to the abyss of your own BS lol.

2) Buy their game and let them ruin the video game industry more and more by brainwashing and shifting the sense of "what is a game" and "what you should play".

However there is a 3rd option here, which is my preference:

3) Let them fall. Make people don't buy their game. No more "buy it if you liked it". No more being okay with DRM, DLC, Denuvo... all the "D" of dicks they stabbed into the ass of the industry lolol. Just ignore their existence, but make indie video game industry supported in any way you can. Develop and release your own games, buy indie games. Advertize indie games on social media but throw AAA games into rubbish bin where they belong. This is even way worse than 2010-2015 era now.

And then companies are like: "Roses are red. Violets are blue. Haters gonna hate. And so is customers." so they justify they actually releasing decent games when they are not to ignore what customers think about their rubbish. I imagine when people negative bomb AAA games on Steam because it's so buggy it's unplayable they are like "ah they just hate. they have no idea about inflation so we cannot even afford eggs. They have no idea about video game budgets and how much work we put on it". And then some random guy who think he is hero but actually a protector of whatever terrorist there is in society defends these rubbish companies saying "You never developed a game before so you have no idea what you talking about. Stop complaining. It's a 'you issue'. You're offending them. Touch grass". lol.
 
Yep. Companies cannot exist without customers but they have the mentality of "either way we will make profit because there are tons of people" + "people pay lots of money for rubbish so they would pay us too" + "no matter what you will buy our games!!!". It makes them lose touch with common people and reality because they cannot see how real people live from their mental Babel Tower they look down upon, however what they mistake is what they see is their delusion of how real people are when in reality what they look at is just a shit on the ground lol.

They know they don't profit in their most desired way, so to "profit" they wanna reduce their costs. That's where AI comes in. If they fail to profit they will fall one by one. For this goal they do a lazy job and try to justify their BS in anyway as if this is what is "normal". It's not. They trying to reduce sense of quality of people and make them okay with buying a broken game that's really empty just for $80.

So as a customer people have 2 choices:

1) Don't buy their game and let them fall. Back then we didn't let them fall to support their good games. Instead of taking the hint they intentionally releasing bad games. We pay for the budget of your game, so then release a decent game. If you don't release a decent game then fall to the abyss of your own BS lol.

2) Buy their game and let them ruin the video game industry more and more by brainwashing and shifting the sense of "what is a game" and "what you should play".

However there is a 3rd option here, which is my preference:

3) Let them fall. Make people don't buy their game. No more "buy it if you liked it". No more being okay with DRM, DLC, Denuvo... all the "D" of dicks they stabbed into the ass of the industry lolol. Just ignore their existence, but make indie video game industry supported in any way you can. Develop and release your own games, buy indie games. Advertize indie games on social media but throw AAA games into rubbish bin where they belong. This is even way worse than 2010-2015 era now.

And then companies are like: "Roses are red. Violets are blue. Haters gonna hate. And so is customers." so they justify they actually releasing decent games when they are not to ignore what customers think about their rubbish. I imagine when people negative bomb AAA games on Steam because it's so buggy it's unplayable they are like "ah they just hate. they have no idea about inflation so we cannot even afford eggs. They have no idea about video game budgets and how much work we put on it". And then some random guy who think he is hero but actually a protector of whatever terrorist there is in society defends these rubbish companies saying "You never developed a game before so you have no idea what you talking about. Stop complaining. It's a 'you issue'. You're offending them. Touch grass". lol.
All these game developers should unionize and try to use their power to not only get better pay, and work hours but to push AI out of gaming. Ai may suck now, but it will only get more advanced over time and will be harder to spot in games. By giving workers more power we may get better games that aren't purely being controlled by CEOs and investors who couldn't give less of a fuck about gaming imo. I'm pretty sure game developers are more concerned about being unceremoniously layed off then just being offended on the internet. Say whatever you want about unions I just want some kind of protections for people making and buying games, literally anything.

Also it sucks seeing friends and family who only know about modern gaming just shilling out whatever they can for garbage since that's all they know. A lot of people just want the newest shiniest thing. But one thing that gives me hope is that if the gaming industry "falls" maybe they'd be more open to other types of games but idk. Maybe I should touch grass lol
 
Maybe I should touch grass lol
Nah. Instead, for starters, Ubisoft and Nintendo should touch grass and realize how real people live their lives so they will get they cannot just push any BS they want with nonsense justification that only sounds "ok" to them. Video game companies really started to behave like politicians who lean into dictatorship. However what they don't get is even AI cannot save them once people just don't want their money get by these companies. Ubisoft says, referring to The Crew 1 situation regarding how Ubisoft felt entitled to remove the game from library of everyone "Games never meant to last forever" when Ubisoft should get games can last forever if you don't especially do lots of BS not to allow people for offline play. So what actually never meant forever is any company. Their products can be "eternal" in the limitation of the next cycle of "big bang" lol but companies doesn't have to survive. Companies cannot survive without customers and the way to keep customers is not scamming them and BS them over.

You made a sound point about how new generation people have no idea of the better days of gaming. This was the goal of these companies by reducing quality of games, and like a politician they wanna distort the reality to brainwash so people will buy whatever they shit. It ain't work like that. Once hate train lifts off company loses shareholders, investors, customers and their will to continue lol. Since their existence depends on customers it will take customers to reality slap the shit out of them so they will realize what they should be afraid of ain't the budget, it's the fact that no one wanna buy their game. Release bad game so naturally it won't sell. They expect to produce game for $100 and make it sell $2 million at least lol.

Yes, shareholders are the biggest issue in the industry because they only see the industry as "a way to make money" so despite they have no care to even play game they do decide how games should be, and as a result they are big reason for generic copy paste games. On the other hand just because developers left alone they can develop a decent game necessarily. Look at Hideo Kojima and how Death Stranding series is a shit you can "play" lolol. But yes, lots of time what developers wanna do is cut due to budget and development time. Shareholders does push company to release the game like 3 years early to make more money and it's not rare nor unheard of. But it didn't have to be like this.

Until around 2010 video game industry was rolling by like-mind people who only have real love for video gaming. They supported each other and really wanted to make the industry improve beyond the limits. Now it's all about a "job" and money. Some programmer need experience for better jobs so they find a job at video game companies because video game companies works in a way they intentionally hire noobs in their field for less pay and then when the game is released they fire them. This is ok for people in the industry because they just wanna fill their years of experience for their CV. Another issue here is failed people from other industries like script writer and whatnot from Hollywood somehow make it to video game industry to relive their "dream job" by not understand what video games are. These people mostly no gamer, don't play a game nor research about it, they cannot understand gaming culture and all therefore the game they develop is a big fail that's barely even a game. Perhaps Hideo Kojima is the most popular example regarding it and he is the guy who did shit on video game industry so hard all we have is empty games with too much cutscenes and trivial dialogues as if we watching Netflix or generic Korean drama due digital drama of digital characters lol.

In the end the current era of video gaming is no different than 2010s and its indie video game industry explosion due to how AAA games were so sucks back then. However we don't have real deal indie video game develop culture anymore because most of them are either generic porn/horror game spammers to make quick money, some students who just sells their homework or some gradutes trying to fill their CV. Video game industry really gone shit and new generation people are no different than some Fallout character who think the BS nuclear winter they living in so utopia and they wouldn't care to live a decent life lol. They just enjoy their Fortnite and Valorant, but what's worse is companies attract "non-gamer" types who are just "drama enjoyers" and "perverts" by intentionally releasing non-game some interractive movie BS with drama that satisfy primitive urges of people. That's why they shit on gaming and now they wonder why they cannot make more money compared to how much relatively they could compared to 2 decades ago despite world population and video gaming as a hobby increased a lot. They think "me budget increasing oh no I better use AIs now" but they don't think if they had cut the BS of empty cutscenes and so much interractive movie aspects in video games they could save lots of budget. For video games no one ask they literally hire whatever people needed to develop some animation movie but + they require video game developers too. Just cut animation movie aspect + learn from why video gaming until PS3 was so great + use the current technology's advantage = profit. Shit ain't hard at all but despite they are not limited by technology their games are rubbish empty mess just because they lack vision instead, and they are too lazy and stingy. They cannot even make profit even with AI at this point because they just wanna release whatever random empty game for few dollars but make millions. Shit ain't work like that lol.
 

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