Square Enix screwing over Switch 2 Octopath fans

Kovlak

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Nintendo is releasing Octopath Traveller 1 and 2 as Switch 2 Editions for $60 each or 75$ for a bundle in game-key card or digital format. The bundie is digital only. It's out now in Japan (or The Islamic Republic of Japan) and October 1st in the rest of the world.

The kicker though is that there is no upgrade path for Switch 1 owners and the game versions are said to be wholly incompatible. Even saves don't work across the two. So Octopath fans will have to pay premium to experience the marginal improvements, and on game-key cards.


Square Enix were always some very greedy mfs, but this is a bold new step for them.
 
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So they're doing the same thing as Sega with Sonic Frontiers Definitive (or Dragon Quest XI S)?
For two old games charging $120 with game-key cards for physical.
 
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I feel that we hear a variation of these news every day.

GOG FOREVER! At least there we don't get fucked this way (some other ways, sure, but not THIS way).
 
Being able to upgrade the NS1 version should almost be mandatory.
 
I refuse to ever buy a keycard game. Also that's pretty crappy for them to release it as 2 separate full price games
 
That would make me never buy a Square Enix game at launch again. Thankfully, I rarely, if ever, have done that in the past 15+ years since I've been underwhelmed by their work for a long time. I'll continue buying their games used or new when they hit around $20.
 
This whole upgrade thing, even detached from digital license hell, turned me off from the recent consoles, anyway.
 
In my opinion, the entire aspect of upgrade paths and SW2 editions should've never been a thing unless technical aspects really hold that back.
Most games could had an update that checks if the game runs on a SW2 and apply the improvements, but we get a mess of a scene with paid upgrades, games being sold again full price and SOME titles just getting the improvements silently.

It's obvious that many heavier games simply ditch the existing SW1 version and get the assets from the newer machines and that this means sometimes that the same game is entirely different on the underside, but this chaos really is the perfect sandstorm for companies to pull these greedy stunts without being subtle.

And I expect that to keep happening within the next 2 or 3 years of the machine's lifespan, or at least until the SW1 stops getting support entirely. (doubt it because plenty of indies can run with SW1 specs, so many will still be released there)
 

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