Wii Sonic The Hedgehog 4: Episode 1 (BETA) (Japan) Wiiware

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This is the Beta version of Sonic The Hedgehog 4: Episode 1, for those who didn't know, the original game release date was delayed for three months to improve the game by replacing two levels and adding a bit of extra polish, this is the version we were SUPPOSED to get before that delay, which was later repurposed as an "exclusive version for iOS and Android". From what I understand, when the game was first released on Wii digital stores, the version that was added to the Japanese store was the Beta version by accident before it was replaced with […]

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  • Sonic The Hedgehog 4: Episode 1 (BETA) (Japan) Wiiware
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Also, as another excuse for me to poop on it some more cos i can, the OST in both episodes are horrible, it sounds like constant meowing cats trying to sound like a Genesis sound chip so hard, it can only wish it were good Sonic music.

La example de fromage:

Awful.
 
I can't really say that episode 2 is better than mania when every level has an obligatory segment over a bottomless pit right before the end. Do you want original? The ending in crisis city act 1 in generations was original.
 
I don't know if it's true, but I've heard rumors that Senoue used to get help with converting his demo tracks into the MD soundfont back in the 90s, and those people aren't at Sega anymore, so he just had to try and wing it on his own.
Rumours aren't official statement until they're being confirmed or else that'd be a bit fallacious.

And remember: always think of Occam's razor.
 
Senoue was able to make great Genesis tracks in 3D Blast, why he couldn't dust off his synths from back then? Yuzo Koshiro perfectly did that by making a PC-98 like soundtrack for Etrian Odyssey on the DS.

Episode 2 improved upon that but a "true Genesis remix" would've been objectively better.

Genesis chiptunes can be great if they're on the same level as Sonic 3&K and 3D Blast.

Sonic Generations having 90's pop remixes for the non-Classic levels was the better choice for them.
I don't know if it's true, but I've heard rumors that Senoue used to get help with converting his demo tracks into the MD soundfont back in the 90s, and those people aren't at Sega anymore, so he just had to try and wing it on his own.
 
Those are some insane takes bro
Yeah it sure was original, we never had sonic game that looks and plays like shiti flash game.
Sonic 4 had terrible music, absolutely horrendous level design with boosts every 5 seconds and don't even let me started on "physics" and those "gimmicks"
Mania is a real Sonic 4, it what Sonic 4 should be, it has beautiful sprites, beautiful music, huge and great levels and gimmicks that actually fun.
Well only thing i can agree that ep2 was better than ep1 but that's not a big feat tbh.
I 100% agree with every word stated in your post, thought i was hallucinating reading most of this thread lol.
 
I think the Melodies in Sonic 4's music are fine, it's just that Jun Senoue sucks at replicating the MD soundfont, so his tracks sound really off, and this problem carries over into Origins and Superstars, sadly. If he just used his usual rock style with synths, it would've been fine, tbh. The remix he made of the Splash Hill Zone Medley with Tee Lopes is really good.
Senoue was able to make great Genesis tracks in 3D Blast, why he couldn't dust off his synths from back then? Yuzo Koshiro perfectly did that by making a PC-98 like soundtrack for Etrian Odyssey on the DS.

Episode 2 improved upon that but a "true Genesis remix" would've been objectively better.
Sonic Team has this dumb logic that Classic Sonic MUST have old chiptune sounding music no matter what, just because that's how the music sounded on the MD/Genesis, and for some reason they just can't replicate it properly. Modern Sega and Sonic Team always seem to be painfully out of touch with their audiences- especially when it comes to Sonic.
Genesis chiptunes can be great if they're on the same level as Sonic 3&K and 3D Blast.

Sonic Generations having 90's pop remixes for the non-Classic levels was the better choice for them.
 
Those are some insane takes bro
Yeah it sure was original, we never had sonic game that looks and plays like shiti flash game.
Sonic 4 had terrible music, absolutely horrendous level design with boosts every 5 seconds and don't even let me started on "physics" and those "gimmicks"
Mania is a real Sonic 4, it what Sonic 4 should be, it has beautiful sprites, beautiful music, huge and great levels and gimmicks that actually fun.
Well only thing i can agree that ep2 was better than ep1 but that's not a big feat tbh.
I think the Melodies in Sonic 4's music are fine, it's just that Jun Senoue sucks at replicating the MD soundfont, so his tracks sound really off, and this problem carries over into Origins and Superstars, sadly. If he just used his usual rock style with synths, it would've been fine, tbh. The remix he made of the Splash Hill Zone Medley with Tee Lopes is really good. Sonic Team has this dumb logic that Classic Sonic MUST have old chiptune sounding music no matter what, just because that's how the music sounded on the MD/Genesis, and for some reason they just can't replicate it properly. Modern Sega and Sonic Team always seem to be painfully out of touch with their audiences- especially when it comes to Sonic.
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I think the worst Sonic game I've ever played is Heroes.
If that's the worst game you've played in this series, you're lucky, hahaha.
 
I quite like Freedom Planet, the first one, the soundtrack has no right to slap this hard, I didn't quite like the sequel tbh.
I agree that sadly despite the many years of waiting the sequel didn't deliver as much.

Maybe we shouldn't digress too much.
 
PS: But if you want to ask me I'd consider Freedom Planet to be the best Post-3&K Sonic game ever made.
I quite like Freedom Planet, the first one, the soundtrack has no right to slap this hard, I didn't quite like the sequel tbh.
 
Those are some insane takes bro
Yeah it sure was original, we never had sonic game that looks and plays like shiti flash game.
Sonic 4 had terrible music, absolutely horrendous level design with boosts every 5 seconds and don't even let me started on "physics" and those "gimmicks"
Mania is a real Sonic 4, it what Sonic 4 should be, it has beautiful sprites, beautiful music, huge and great levels and gimmicks that actually fun.
Well only thing i can agree that ep2 was better than ep1 but that's not a big feat tbh.
I've played Sonic 4 Episode 2 recently and while it's far from the quality of the Genesis games (and the Advance ones but they also suffered from various issues, mostly regarding the screen crunching and that many levels are shoving plenty of bottomless pits in a level that requires faithful jumps which is what they should've avoided with the GBA screen) it had good ideas (especially with Oil Desert's wind level and the Flying Fortress thing).

Too bad it felt unfinished (Death Egg Mk 2 has an epic music and a cool looking "45° rotation gravity" effect but has 0 enemies in its way, only a Metal Sonic boss fight.

Sonic Advance 1 was the real Sonic 4 for many reasons but I agree about Mania. It recycled ideas and levels but with fresh new ideas for the second act of each, not a 1:1 copypaste.

Sonic 4 Episode 1 was a low tier copy paste of previous levels with a worse inertia and bad level design (although I wish they kept the Lost Labyrinth torchlight mechanic for subsequent games).

PS: But if you want to ask me I'd consider Freedom Planet to be the best Post-3&K Sonic game ever made.
 
Those are some insane takes bro
Yeah it sure was original, we never had sonic game that looks and plays like shiti flash game.
Sonic 4 had terrible music, absolutely horrendous level design with boosts every 5 seconds and don't even let me started on "physics" and those "gimmicks"
Mania is a real Sonic 4, it what Sonic 4 should be, it has beautiful sprites, beautiful music, huge and great levels and gimmicks that actually fun.
Well only thing i can agree that ep2 was better than ep1 but that's not a big feat tbh.
 
What the fuck!?
I'm just not a fan of Sonic Mania, I never liked it, it lacks originality, it feels like a glorified Rom hack of Sonic 3 that only makes me wish I was playing the better 1994 version, at least Sonic 4 (especially Episode 2) was original and created everything from the ground up which is ironic as Sonic 4 was marketed as a nostalgia bait while Sonic Mania was marketed as an original game yet most of its content is copy/pasted, had Sonic Mania came out in 1997 I would've been less critical about it but it came out almost a decade after Sonic 4 and Sonic Generations, heck, even Sonic Advance was all original and that was in 2001, but that's my own personal opinion and I know I get a lot of hate for it, there's an unwritten rule about criticising the all mighty Sonic Mania.
 
that's interesting. I did not know that cancelled "beta". Maybe because I was never interested in Sonic 4 at all, especially when it was released (I basically was not playing many games by then. A roommate and friend of mine was, so I remember him saying to me it was a nice game).

That Lost Labyrinth Act 2 with that Wagon all the time, and the gameplay system to use it... seems HORRIBLE, horrible. I mean, from what I can see in youtube videos, thank god they reworked that zone act. My god. It's an interesting idea for a smartphone game, but it feels so painful to watch every time the player fails to do a jump...
In the case of the other level act, the "remake" of Sonic 2 Casino zone is too exaggerated... the final version is just much better and nice.


We exist, is just the general audience take one look at Episode 1 and be like "nope, only purist pixelart Sonic for me".
Yep, basically.
Sonic 4 had other problems though: like the time when it was released, the huge fail Sonic 06 was few years before (it was even broken as a game), and the debatable moment to release an official "2D Sonic" after all those years since the classic MD games, in an era when 2D games were seen as "cheap", or just for "indie" developers. And 2D games made with 3D assets, were seen even more as a cheap excuse for a game.

The timing is important, and Sonic 4, as a successor of 3 and S&K, in the form it got, was very condemned in 2010.

But yeah, the fact a new entry in that classic series was not made in pixels... was not good for its success.
Although I don't really know how well a 2D pixelart Sonic in 2010 would had sell... Megaman 9 was very successful in 2008, even when it was a huge step down compared to Megaman 7 and 8 in graphics, or maybe precisely because that: the NES graphics were more appealing for the original fans from the 8bit era.
I always thought that "Megaman 9" was just like a little joke from Capcom, a nice reward to the classic fans.... but they had so success... they decided to invest in the classic series again, even when they abandoned the sprite based graphics in 11.

But Sonic 4 in 2010, for its graphics, being an episode-based game from day 1... (being finally just 2, but you could have expected to be many more perfectly, and that was seen as a cheap and BAD idea) had that strong feeling of being just "another smartphone game", when that market was already saturated of many other interesting games, and few people considered "a serious platform" to play on "action" games seriously (because... not having physical buttons in many "action" games, sucks).
Yeah, it appeared also "on consoles" with controllers, but like many other mobile games also did, as digital downloads.
You can tell Sonic Advance series and its successors, Sonic Rush games. continued and developed those original MD experiences, so... it was surprising to got a "Sonic 4" from nowhere... but being just the "typical" 2D game made with 3D models. The use of that name for that was disappointing.

I would be sincere: Never tried to play it.
 
I bought this back on Xbox 360 Arcade when it launched, it was called Sonic freakin' 4 after all.... & because i unfortunately spent money on this slop & finished it, I righfully get to judge it. Sonic 4 blows the donkey doo-doo, big time. I HATE this game, but y'know it's not THE worst Sonic title out there, so that's something at least.
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Can't believe i just read this sentence, but.. an opinion i simply have to accept somehow. funny though, real funny.
Mania is the better game, but it doesn't quite feel like a game Sonic Team would've made in the 90s. 90s Sonic Team wouldn't rehash old zones, shove memes into the game (the dunkey easter egg and the & Knuckles mode and ending), nor use western 'calarts' style animators like Tyson Hesse. The 'story' it has feels lazily thrown together especially compared to CD and 3K, which feel like they're trying to tell a story even if most of it is in the background; Mania is just throwing you into random levels from the past to give you an excuse to go "REMEMBER THE 90S? THOSE WERE THE DAYS", which would've been okay for a one-off, but Sega was milking nostalgia for a long time at that point (and still are), and only has 4 original zones. While a good game, it feels 'artificial' to me. Like a fan game, basically. 4 is bad, but it's Sonic Team bad, so to speak. I also have a soft spot for Episode II. 4, as bad as it was, did KINDA try to tie its story to CD's plot, even though it fumbled the bag hard and ended on a cliffhanger. Again, despite my criticisms, I still think Mania is the better game for sure, but something about it always felt 'off'.
Plays smooth as butter on Dolphin on Android. Thats the baseline I go with, because it guarantees it will run great on a PC too. There is some Japanese but still not hard to navigate the menus. First menu option is usually play anyway.
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Im so glad I've seen none of them. I don't do these movies with video game or cartoon characters in real world settings, smurfs, Alvin and the chipmunks, rocky and Bullwinkle... Hollywood is just repeating the same pattern of boredom endlessly. Sorry if that was off topic.
The first movie is BAD. It's pretty much just a lazy reskin of Hop; just a generic kids movie with a buddy roadtrip plot, but with Sonic (who doesn't act anything like his game counterpart) and Jim Carrey added. They even reused the same lead actor, James Marsden, to be Sonic's human companion. The second and third movies are better, but not by much. They're largely held back by having the foundation of its universe being set up by that awful lazy first film. It's a shame, really, since there are some cool moments in the second and third movies, but I just can't overlook all the lame, goofy stuff they shove into them.
 
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I bought this back on Xbox 360 Arcade when it launched, it was called Sonic freakin' 4 after all.... & because i unfortunately spent money on this slop & finished it, I righfully get to judge it. Sonic 4 blows the donkey doo-doo, big time. I HATE this game, but y'know it's not THE worst Sonic title out there, so that's something at least.
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"I prefer Sonic 4 Episode II over Mania"
Based take, ngl. As jank and lazy as Sonic 4 is, it still felt more like a 'real' Sonic game to me than Mania.
Can't believe i just read this sentence, but.. an opinion i simply have to accept somehow. funny though, real funny.
 
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Plays smooth as butter on Dolphin on Android. Thats the baseline I go with, because it guarantees it will run great on a PC too. There is some Japanese but still not hard to navigate the menus. First menu option is usually play anyway.
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"I prefer Sonic 4 Episode II over Mania"
Based take, ngl. As jank and lazy as Sonic 4 is, it still felt more like a 'real' Sonic game to me than Mania. Mania is a good game and all, but it really just looks and feels like a glorified fan game, which it basically is. Every since the 2010s, every Sonic game just feels 'off' to me. Like Sonic Team has no real vision for the franchise other than chasing trends, copying Nintendo (and poorly at that), along with coasting off the nostalgia of the past games and now the success of the (not very good) movies, but never doing anything groundbreaking or exciting.
Im so glad I've seen none of them. I don't do these movies with video game or cartoon characters in real world settings, smurfs, Alvin and the chipmunks, rocky and Bullwinkle... Hollywood is just repeating the same pattern of boredom endlessly. Sorry if that was off topic.
 
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"P.S. I actually like Sonic The Hedgehog 4, I know it's got a bad reputation but haters gonna hate and that is fine, I honestly prefer Sonic 4 Episode 2 more than Sonic Mania."

We are now enemies.
 
Oh. Sonic 4 is on here now.

Unrelated, but I was once told that if you have nothing nice to say then it's usually better to not say anything at all.

...

...

...

Well, have a nice day everyone!
 
"I prefer Sonic 4 Episode II over Mania"
Based take, ngl. As jank and lazy as Sonic 4 is, it still felt more like a 'real' Sonic game to me than Mania. Mania is a good game and all, but it really just looks and feels like a glorified fan game, which it basically is. Every since the 2010s, every Sonic game just feels 'off' to me. Like Sonic Team has no real vision for the franchise other than chasing trends, copying Nintendo (and poorly at that), along with coasting off the nostalgia of the past games and now the success of the (not very good) movies, but never doing anything groundbreaking or exciting.
 

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