Simon's Quest for SNES - With MSU-1 and Rumble!

Welc9me, I got permission to post it here from the one who worked on the MSU-1 tracks. 😅

Also you might want to check out the Bluesky page this is linked from, there's been a lot of new works recently.
 
This sounds pretty cool. I've never played Simon's Quest so if this port is any good, this might finally motivate me to try it.
 
This sounds pretty cool. I've never played Simon's Quest so if this port is any good, this might finally motivate me to try it.
Please use the MSU-1!!
I would love to know how well it works, and not having a system I can use BSNES on, I don't really want to try it. Also I hate rumble. 😅
 
Please use the MSU-1!!
I would love to know how well it works, and not having a system I can use BSNES on, I don't really want to try it. Also I hate rumble. 😅
As somebody who LOVES rumble, my controller had better roar at me when I’m in the tornado.
 
May give it a shot, i already like Revision + Map, but the concept of rumble in a SNES game already fills me with curiosity
 
It feels like a completely similar version to the NES version but better especially the support of MSU-1 (Better Audio Quality) and Rumble and to be more polished and approachable than before.
 
Last edited:
1. Improved Translation
2. New Cinematic Prologue
3. SRAM Saving functionality
4. Jump down stairs with Down + A
5. Extended Japanese version ending
6. Support for multiple whips, clues, and one line timer on status screen
7. Palette fades from day / night rather than text popup
8. Larger dialog boxes

Additionally, I've added
9. Rumble support. If you have access to a rumble controller, various events in the game will provide tactile feedback!
10. MSU1 Based Audio support with 8 soundtrack options


Cool features but none to make it worth playing. Still the worst Castlevania. Still unplayably bad.
 

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