Scared Out Of My Mind and Loving It - Resident Evil & Me

Resident-Evil-3-Nemesis-PAL-PSX-CD.jpg


I remember when my friend invited me over to play the new game he had just gotten.

He told me that Resident Evil 1 was one of the best games he had ever played, and I had no reason to doubt him... this was a famous game, and even if you were like me (and were living under a massive mountain), you knew what this game was, even if you had never laid eyes on it yourself. So, I was quite eager to finally play it.

But as soon my friend handed me the controller, I thought that he was playing a cruel joke on me, even having me ask him directly where "the real game" was. I just couldn't conceive that something so unintentionally funny and
awkward to control could be hailed as one of the best horror games ever made. It just made no sense at all.

Within half an hour I was sitting on another room, playing Flash games on his computer whilst he kept going at it. And by the time he had gotten Resident Evil 2 that very Christmas, I didn't even bother coming over to play it. I simply wasn't interested anymore.

But then... a year or so later came the big one itself: Resident Evil 3.

My friend didn't even try to hype me up for this one, he just sat there and put the disc in.

Right off the bat I knew that I was in for something good, as the warning about extreme gore and violence dissolved into that phenomenal intro that actually got on my nerves. Even though I was no stranger to horror games, seeing that opening scene marked the first time I was actually afraid of a game. It was no longer about cheap effects, jump scares or half-baked psychological tricks designed to make you uncomfortable. This was a genuine effort made to get your heartbeat going. And I loved it.

I don't even know what to say about this intro, beyond the fact that it's perfect. It captures you before even showing you a single thing, and it never, ever stops. I still watch it for fun.

That intro was everything I had hoped Resident Evil 1 and 2 to be, but I knew that it couldn't possibly support the whole game by itself. I was already used to games presenting themselves as the best things ever through their genius cinematics just to fall flat later on. I was no longer the little kid who had been blown away by Oddworld: Abe's Oddisey or Tequila & Boom-Boom's opening movies just to put up with some horrendous gameplay, hoping that the games themselves would eventually live up to their excellent presentations. But Resident Evil 3 largely didn't have that problem, and it actually managed to win me over before I even got a chance to control my character through the use of an in-game cutscene that set the mood perfectly by making me watch someone giving up on life entirely and actually choosing to starve to death after the hordes had killed his daughter. It was just a little thing, but it told me that the game was going to be very much worth my time.

Those first few minutes also introduced me to what I consider to be the game's best feature: its foreboding atmosphere.

61582-resident-evil-3-nemesis-playstation-screenshot-zombie-killing.jpg

Because I was used to other games (and consoles), I truly had no idea that the original PlayStation could look this good. Even today I'm blown away by that level of detail.

The use of super quiet environments and just enough unsettling sound effects, combined with a depressing (yet beautiful) soundtrack delivered in bite-size fragments really got my nerves fried as I managed to move around the first few screens, unaware of what would come next. I was super on edge during that first hour or so, and I even managed to crack a joke to mask my tremendous fear, chanting "DISCOUNTED CLOTHES! DISCOUNTED CLOTHES!" as a group of zombies rounded a boutique during one of the first in-game cutscenes. My friend laughed, but I could tell that he was enjoying every damn second of it... after all, I had twice disrespected his favorite franchise. He was all about watching me squirm as I managed to stumble into more and more stupidly dangerous situations, failing to dodge out of the way and having zombies latch on to me like I was their damn mommy.

When I finally (and predictably) died to a f*** dog (of course), my friend took the controller and never gave it back, showing me how it was done through the use of what he liked to call his "seasoned gaming instincts", making it to Nemesis in one go and then showing me just how scary this thing truly was, pausing just long enough to let me read the many files he had managed to collect around the police station and other areas. I was already a huge world-building nerd and those helped me find an aspect of the game I truly, unconditionally liked.

I enjoyed watching my friend play the game as we commented on the action, but even from that "co-pilot" perspective I could tell that there were aspects of this whole thing that I wasn't eager to try myself. The suspense and horror were on-point, but the inventory management, ink ribbon hunting and item-combining made me want to bash my head against the wall. For a game I had so thoroughly enjoyed, I was really content with just watching... which would actually be my official stance for the entire franchise from that point onward.

61581-resident-evil-3-nemesis-playstation-screenshot-green-herbs.jpg

Not everything was great, however. This was the first game that made consuming random hebs into a chore, which I believe deserved some kind of medal.

Given what I have just said, it will probably surprise you to know that I own several Resident Evil games... and that's because this is a franchise that just refuses to stay buried for me.

Because I have always been on a budget, I often bought consoles long after they had made their mark. That meant that I would buy them secondhand and (usually) bundled with games that the owners would throw in to get a little more money out of the whole transaction... and every single console I had bought since included a Resident Evil game, starting with the PlayStation 1 I bought from this same friend and all the way up to PlayStation 3, which included a brand-new copy of Resident Evil 6 among the many titles that came with it.

Resident Evil 3 remains the only game on the entire franchise that I managed to beat, albeit with considerable effort. The game just won me over as soon as its beautiful opening cinematic started playing and could never destroy that first impression (hard as it tried to). And every single time I felt like giving up on it, completely exhausted by the annoying puzzles it put in front of me and my very own inability to manage my resources, it would do something so spectacular as to reignite my will to keep on playing, usually in the form of a pretty great pre-rendered cutscene that made me grab my controller with enough force as to almost shatter it.

If I had the right hardware for it, I'd totally go back and give Resident Evil: Zero an honest go, because I feel like it could totally make up for (and "avenge") the pretty poor initial impression Resident Evil 1 (and the franchise as a whole) left on me. As of right now, though? I'm still having way too much of a blast thinking about the memories associated with Nemesis, and the incredibly hard time it put me through as my friend laughed at me and I kept desperately trying to find some healing items to keep the adventure going just a little longer.

Resident-Evil-Zero-Part-1-of-3-Full-Walkthrough_Gameplay-No-Commentary-9-22-screenshot.jpg

Maybe one day I'll get to play Zero and finally right my first impressions of this whole franchise. I have seen a longplay of it and it looks like something I'd throughly enjoy.

Even though I don't have a lot of love for Resident Evil (either individually or as a whole), I can't stop acknowledging the fact that it offered a pretty unique experience at a time when my games were much more kid-friendly and simple. Just the fact that the intro made a ton of questions materialize in my head set this one apart in a really good way, and I'd even argue that it was the reason for which I remember it so fondly, to the point of sitting through a truly horrendous movie based on it just to experience more of the same universe (and I would watch the movie again and again too, because I like its ridiculousness way too much to scoff at it). I have also read several of the books based on the games and a tremendous percentage of its official Wiki, because this franchise is a great read and watch, too.

What about you? What are your memories and experiences with Resident Evil?
 
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My experience with RE has been an utter mess. Just too many games haha. I get overwhelmed fast and their quality is all over the place LOL. I winded up preferring Onimusha.
 
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My experience with RE is that I got introduced to the franchise thanks to Darkside Chronicles (one of the Wii games). I didn't understand anything because the game was in English but the monsters designs make me got interested in knowing the story then I went to "Resident Evil Center" and I was like "OH that's the same thing that happened in the wii game!" (I was seeing an article of code Veronica) Then got even more interested and played RE 4 on the wii now with more english knowledge and then played the other games then with my family went to USA for a trip (the only time I went there) and my brother bought RE 6 and when we got back to chile we played it and I was surprised of how "old" Leon looked in that game and I was very impressed by the graphics. Also I remember that when RE 7 released the demo I tried to discover the secrets of the demo and it was a very cool experience. Easily Resident Evil is one of the franchises that I am going to love until I die.
 
Definitely gonna read a Resident Evil article, random notes!

  • RE1 and Pandemonium definitely had me worried 3D games would just be shit to control until Mario 64 came out later that year.
  • The franchise used to be soooo good at pitch perfect B-movie intros.
  • Of all their pre-rendered backgrounds, the city streets in RE2 and especially RE3 were my favorite in the series. A kind of surreal America by way of Japanese artists who were mostly making it up. They aren't quite right, but it still feels like I've lived there.
  • I'm going to yell Discounted Clothes as I beat a sibling with a loaded sock, that's just happening.
  • If a guy took my controller and talked up his "seasoned gaming instincts", I'm for sure making a hand gesture to stroke a massive hog while he talks.
  • Do you think the love for the world building was heightened by skipping RE2, ironically? I actually played them out of order too, and I had this whole imaginary plot for RE2 in my head from playing Nemesis.
  • If you ever feel like it, RE2 Remake is maybe the best of these they ever made, and it's easy to get into and complete. It still has some puzzles, but you'll likely never feel you have to consult a guide or an online walkthrough.

That was a great read! I think it would take me quite awhile to discuss what I think of the series, but the less they try to do an overarching plot with -deeplore- the happier I am. It's just not a strong suit for Capcom as a whole. I'd say it's my favorite survival horror series, balancing "oh shit scary" with "This revolvers FUCKING huge".
 
I got introduced to the series through Resident Evil 2. It is the iconic RE evil game to me and loved how scary it was at times. At any time you could expect those lickytongues to come out of the windows and make your life a living hell.
 
  • I'm going to yell Discounted Clothes as I beat a sibling with a loaded sock, that's just happening.
  • If a guy took my controller and talked up his "seasoned gaming instincts", I'm for sure making a hand gesture to stroke a massive hog while he talks.
  • Do you think the love for the world building was heightened by skipping RE2, ironically? I actually played them out of order too, and I had this whole imaginary plot for RE2 in my head from playing Nemesis.
  • If you ever feel like it, RE2 Remake is maybe the best of these they ever made, and it's easy to get into and complete. It still has some puzzles, but you'll likely never feel you have to consult a guide or an online walkthrough.
Yo! Thanks for the comment.

Let's see...

1) HAHAHA. Epic XD

2) If literally any other person had done that, I'd have been really pissed. But that's how we rolled... and I suspect that was his way of getting back at me for comparing him with a cellphone (super inside joke. It was VERY insulting XD).

3) Yes, actually! The fact that you basically solo the whole thing helped me out immensely as well. My character read documents and did things without hardly interacting with anyone else, so the story did the talking (as it should).

4) Oh, cool! Definitely picked my interest just now. Thanks!
 
I remember how my brother used to play RE2 on the PlayStation and it scared the ever-living-hell out of us. The zombies biting you, Mr. X, the lickers - it was absolutely glorious.

To my dismay, I actually began my own journey with that series with the critically acclaimed and beloved by nearly every fan: Resident Evil: Survivor. After that, all other titles followed and the rest is history.

Also, the fandom owes a large favour to Yeti112. Those Resident Evil cartoons he made on Youtube back then were a thing of magic ::lol
 
good and fun article

my first time playin RE 1 was as a kid at a friends house we had no ide what RE1 was a horror game
we start the game did skipp the intro and neither my friend or i did know a word or english
we only did play to the scene early in the game where the zombie did bite of the head of a corpse and we get scared and hide behind a couch and it was game over then we quickly change game to play crash bandicoot

years later i did play through all old RE games on ps1 saturn and gamecube

i really like the old RE series because in the old series its still a horror game RE1 to 3 veronica x
the secrets. the hidden things and with all the puzzles the fact that you have no clue what to do or where to go in the game

i get more panic playing through RE 1 2 3 RE origin and veronica x than any newer RE games
manly because of these 4 reasons
1 its hard to control the character 2 easier to die 3 very limited healing items
4 great horror soundtrack

the new game are more action games than horror games though they did get close to a horror game in RE revelation 1 and 2


the games and RE 1 to playstation 1 have 3 different release version of the same game
first releaase of RE1 is very hard game and no auto aim and you can not hit far away and do great damage and head shot is only if you aim up and shoot with shotgun almost no head shot with gun

second release the RE dual shock release is not as hard as the first one because you have auto aim
and you can shoot further away and if you aim upp and shoot a zombie near you its easy do heads shot with a gun and shotgun any zombie near you just shoot and its automaticaly head shoot

third release is RE1 director cut its has all the feature as dual shock version but is a little harder

but the best RE 1 game is the gamecube version because ist more like a remake of RE1 with great camera angles and better graphic art



RE 1 and 2
the control is rigid and stif its like controling a tank but the game is fun and the storie is solid and great

RE3 and veronica x
here where the fun control begins and you really control the character its not like driving a tank anymore its really great controls
 
Resident Evil is one of my favourite Capcom franchises, so hell yeah. It's of course subjective opinion, but to me 3 is the best of the first 3 games for exactly what you described in the article; the atmosphere. You spend more time in the city itself in 3, and the backgrounds and scenery really display just how fucked the city is at that point and how desperate things are- you could almost say it's Jill's "desperate escape". And I mean come on, the first time you hear STARS! yelled at you as a rocket flies at you is iconic. I was used to be a massive wimp when it came to horror games, but I was always fascinated by the RE games to see how far I could get before getting actually too spooked too continue, and it was usually around the police station that I'd always tap out as I knew Nemesis was most likely there. The fact that he has randomly selected spawn points is genius, as is the fact that he can chase you through loading screens in certain areas.
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This revolvers FUCKING huge
"Don't worry, I have THIS! Its very powerful, especially against living things." -Barry Burton, RE1 about his Python revolver. I laugh every time, one for the obviously classic and legendary terrible voice acting, but also the whole "living things" bit when you're exclusively fighting undead.
 
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"Don't worry, I have THIS! Its very powerful, especially against living things." -Barry Burton, RE1 about his Python revolver. I laugh every time, one for the obviously classic and legendary terrible voice acting, but also the whole "living things" bit when you're exclusively fighting undead.
Never thought about that, "living things", like he's off in another wing of the mansion shooting the *shit* out of doors and marble busts.
 
They killed that beautiful into and turned it into this:

This looks awful. The original intro was better. I dunno how I never seen this despite beating the remake more than times than I care to admit.
 
I was like 4, my Dad got the first 2 games for Christmas between 98-99. I vividly remember that morning hiding myself behind a small pillow on a couch when the first zombie fmv played, running out of the room whenever he moved to another room in the games.
Despite the apparent fear I had, I really wanted to play them. Mom wouldn't let me. Didn't really get to play any of the two until years later when my friend lended me a copy (of the original 96 release, thank god) to play it on my slim ps2 at the time.
 
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Yeah, Resident Evil 3 takes the cake. The level of polish and quality the game has is unmatched. You can really feel how things keep scalating until the final encounter with Nemesis at the water plant, truly a must play for anyone looking to get into survival horror or zombie games in general.

However, Resident Evil 1 will always have a special place for me. More straightforward, just you and the zombies in that big mansion. Just when you think everything is under control because you have a ton of ammo saved to make mince meat of the zombies, a Hunter lunges at you and in two hits you are already at red health or you get your head chopped off.
 
View attachment 7142

I remember when my friend invited me over to play the new game he had just gotten.

He told me that Resident Evil 1 was one of the best games he had ever played, and I had no reason to doubt him... this was a famous game, and even if you were like me (and were living under a massive mountain), you knew what this game was, even if you had never laid eyes on it yourself. So, I was quite eager to finally play it.

But as soon my friend handed me the controller, I thought that he was playing a cruel joke on me, even having me ask him directly where "the real game" was. I just couldn't conceive that something so unintentionally funny and
awkward to control could be hailed as one of the best horror games ever made. It just made no sense at all.

Within half an hour I was sitting on another room, playing Flash games on his computer whilst he kept going at it. And by the time he had gotten Resident Evil 2 that very Christmas, I didn't even bother coming over to play it. I simply wasn't interested anymore.

But then... a year or so later came the big one itself: Resident Evil 3.

My friend didn't even try to hype me up for this one, he just sat there and put the disc in.

Right off the bat I knew that I was in for something good, as the warning about extreme gore and violence dissolved into that phenomenal intro that actually got on my nerves. Even though I was no stranger to horror games, seeing that opening scene marked the first time I was actually afraid of a game. It was no longer about cheap effects, jump scares or half-baked psychological tricks designed to make you uncomfortable. This was a genuine effort made to get your heartbeat going. And I loved it.

I don't even know what to say about this intro, beyond the fact that it's perfect. It captures you before even showing you a single thing, and it never, ever stops. I still watch it for fun.

That intro was everything I had hoped Resident Evil 1 and 2 to be, but I knew that it couldn't possibly support the whole game by itself. I was already used to games presenting themselves as the best things ever through their genius cinematics just to fall flat later on. I was no longer the little kid who had been blown away by Oddworld: Abe's Oddisey or Tequila & Boom-Boom's opening movies just to put up with some horrendous gameplay, hoping that the games themselves would eventually live up to their excellent presentations. But Resident Evil 3 largely didn't have that problem, and it actually managed to win me over before I even got a chance to control my character through the use of an in-game cutscene that set the mood perfectly by making me watch someone giving up on life entirely and actually choosing to starve to death after the hordes had killed his daughter. It was just a little thing, but it told me that the game was going to be very much worth my time.

Those first few minutes also introduced me to what I consider to be the game's best feature: its foreboding atmosphere.

View attachment 7143
Because I was used to other games (and consoles), I truly had no idea that the original PlayStation could look this good. Even today I'm blown away by that level of detail.

The use of super quiet environments and just enough unsettling sound effects, combined with a depressing (yet beautiful) soundtrack delivered in bite-size fragments really got my nerves fried as I managed to move around the first few screens, unaware of what would come next. I was super on edge during that first hour or so, and I even managed to crack a joke to mask my tremendous fear, chanting "DISCOUNTED CLOTHES! DISCOUNTED CLOTHES!" as a group of zombies rounded a boutique during one of the first in-game cutscenes. My friend laughed, but I could tell that he was enjoying every damn second of it... after all, I had twice disrespected his favorite franchise. He was all about watching me squirm as I managed to stumble into more and more stupidly dangerous situations, failing to dodge out of the way and having zombies latch on to me like I was their damn mommy.

When I finally (and predictably) died to a f*** dog (of course), my friend took the controller and never gave it back, showing me how it was done through the use of what he liked to call his "seasoned gaming instincts", making it to Nemesis in one go and then showing me just how scary this thing truly was, pausing just long enough to let me read the many files he had managed to collect around the police station and other areas. I was already a huge world-building nerd and those helped me find an aspect of the game I truly, unconditionally liked.

I enjoyed watching my friend play the game as we commented on the action, but even from that "co-pilot" perspective I could tell that there were aspects of this whole thing that I wasn't eager to try myself. The suspense and horror were on-point, but the inventory management, ink ribbon hunting and item-combining made me want to bash my head against the wall. For a game I had so thoroughly enjoyed, I was really content with just watching... which would actually be my official stance for the entire franchise from that point onward.

View attachment 7144
Not everything was great, however. This was the first game that made consuming random hebs into a chore, which I believe deserved some kind of medal.

Given what I have just said, it will probably surprise you to know that I own several Resident Evil games... and that's because this is a franchise that just refuses to stay buried for me.

Because I have always been on a budget, I often bought consoles long after they had made their mark. That meant that I would buy them secondhand and (usually) bundled with games that the owners would throw in to get a little more money out of the whole transaction... and every single console I had bought since included a Resident Evil game, starting with the PlayStation 1 I bought from this same friend and all the way up to PlayStation 3, which included a brand-new copy of Resident Evil 6 among the many titles that came with it.

Resident Evil 3 remains the only game on the entire franchise that I managed to beat, albeit with considerable effort. The game just won me over as soon as its beautiful opening cinematic started playing and could never destroy that first impression (hard as it tried to). And every single time I felt like giving up on it, completely exhausted by the annoying puzzles it put in front of me and my very own inability to manage my resources, it would do something so spectacular as to reignite my will to keep on playing, usually in the form of a pretty great pre-rendered cutscene that made me grab my controller with enough force as to almost shatter it.

If I had the right hardware for it, I'd totally go back and give Resident Evil: Zero an honest go, because I feel like it could totally make up for (and "avenge") the pretty poor initial impression Resident Evil 1 (and the franchise as a whole) left on me. As of right now, though? I'm still having way too much of a blast thinking about the memories associated with Nemesis, and the incredibly hard time it put me through as my friend laughed at me and I kept desperately trying to find some healing items to keep the adventure going just a little longer.

View attachment 7146
Maybe one day I'll get to play Zero and finally right my first impressions of this whole franchise. I have seen a longplay of it and it looks like something I'd throughly enjoy.

Even though I don't have a lot of love for Resident Evil (either individually or as a whole), I can't stop acknowledging the fact that it offered a pretty unique experience at a time when my games were much more kid-friendly and simple. Just the fact that the intro made a ton of questions materialize in my head set this one apart in a really good way, and I'd even argue that it was the reason for which I remember it so fondly, to the point of sitting through a truly horrendous movie based on it just to experience more of the same universe (and I would watch the movie again and again too, because I like its ridiculousness way too much to scoff at it). I have also read several of the books based on the games and a tremendous percentage of its official Wiki, because this franchise is a great read and watch, too.

What about you? What are your memories and experiences with Resident Evil?
My experience with Resident Evil only last till Resident Evil 5. From RE 1, 2, 3, Code Veronica, RE 0 (with the help using emu and game from CD Romance 😏) and Resident Evil 5. I played RE 1, 2 and 3 on PS 1 and I finished RE 2 with both characters, RE 3, Code Veronica (on a PS 2), and RE 4 (PS 2) they were Fun albait scary games. I did not finish RE 1 at the time it play it, it was to scary for me so i didn't bother to play it again. I didn't remember why i didn't finish RE 0. I got to play RE 5 on my PC, when i encounter a hords of zombies at my first play through and i was pin down in an room (it was very scary moment) and eaten by zombies, i got traumatized and never touched the game again😂. Soooo that my experience playing Residents evil series. I didn't touch other RE games again because the newer games (especially the RE 8) they looked a lot scarier then RE 5.
 

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