Rushing Beat Shura (SNES) Has FINALLY Received an English Fan Translation Patch!

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"Rushing Beat Shura" is the third installment from Jaleco's semi-obscure "Rushing Beat" series.

unnamed.jpg

These were a series of beat 'em ups in a similar vein as "Final Fight" or "Streets of Rage." Although I personally wouldn't consider the first two installments to be quite on the same level as the aforementioned beat 'em up titans, "Shura" made several improvements to the combat and the occasional branching paths gives it some replayability that its predecessors lacked.

Rushing Beat Shura (English Patch v1.1)-260607-193218.png

As some of you may or may not know, each installment of the original trilogy was released in the US – with "Shura" in particular being released under the name "The Peace Keepers." However, the localization for each game was just abysmal.

Peace Keepers, The (USA)-260607-194603.png

I suggest looking at these TCRF articles for more information, but to keep things brief, Jaleco's USA branch decided to:
• Remove the first game's story
• Turn a previously linear stage from the 2nd installment into a maze for the US release
• Scrap a good portion of the 3rd game's OST + Made it so you had to toggle ON the stage BGM in the Options menu (I'm not kidding. You just get SFX with no music by default.)

Peace Keepers, The (USA)-260607-194636.png

• Market each game as if they were completely unrelated to each other (Your guess is as good as mine's on that one.)

Yeeeeaaaaaah, I wouldn't recommend playing the US releases of these games due to the terrible localization alone. It's just as bad as "Streets of Rage 3's" localization.

As for the JP originals, both the first game, as well as the 3rd game now, are translated into English. Unfortunately, "Rushing Beat Ran" still has yet to receive one as of me writing this post. Though, I'm more optimistic than ever now that "Shura" has finally been given the love it deserves by the gaming community.

The new English Patch for "Rushing Beat Shura" is right here. As for the first game, I believe it's already available here on the Repository. Have fun, guys!
 
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Rival Turf is one of the worst beat-'em-ups ever made, so that could explain why they didn't want the two latter games associated with it. It's almost unplayable. I know I never cared about the story in old arcade beat-'em-ups, either. Brawl Brothers is still pretty sloppily made, with weird hit detection, notably. I think they came up with Angry Mode to make up for the fact that playing the games normally is overly frustrating due to their programming and design flaws.
Maybe I'll give the third one another shot with the new translation, though.
 
"'Rival Turf' is one of the worst beat-'em-ups ever made... 'Brawl Brothers' is still pretty sloppily made, with weird hit detection, notably..."
I'll admit that the first two games are a bit janky (hence why I said that I don't think they're as good as say "Final Fight" or "Streets of Rage"). The hit detection IS indeed rough. But "one of the worst beat 'em ups ever made?" No. Not even close. I'd much rather play them over something like "Bebe's Kids" for SNES.
 
I'll admit that the first two games are a bit janky (hence why I said that I don't think they're as good as say "Final Fight" or "Streets of Rage"). The hit detection IS indeed rough. But "one of the worst beat 'em ups ever made?" No. Not even close. I'd much rather play them over something like "Bebe's Kids" for SNES.
I tried basically every beat-'em-up from that era, Rival Turf was absolutely one of the worst ones. The only ones that are worse are some Western-made ones, like I guess Bebe's Kids or some Commodore 64 trash. But for a SNES beat-'em-up made by a Japanese company? Rival Turf is the bottom of the barrel. It's not "a bit janky", it doesn't work on a fundamental level. The basic attack chains don't even combo. It's trash.
 
Right on.

The ROM here on the repo comes up with different hashes than No-Intro listed on the RHDN page.
CRC32: 0a2e4c2f
MD5: 325a9d637c9f6e7211b2d413ee1fef3d
SHA-1: 0381086ad61745fb7aaa0b3950434eef586d3989

But it seems to work just fine after patching.
 
Oh my gosh! This was probably the one non-RPG SFC game I wanted translated so badly. I'm a huge fan of the Rushing Beat series. This is so awesome!
 
THE ONE THAT NEEDED IT THE MOST!

I can play safely the second one, but one of the many things axed of the US export was the path split, now i can finally tell where the (Frick) i am going
 
Tight. I'll have to check it out. I've played these here and there but never beaten any of them. This one was the best one from what I remember.
 
I got this on my radar, just wanted two of my favorite RPG Maker games here first.
 

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"Rushing Beat Shura" is the third installment from Jaleco's semi-obscure "Rushing Beat" series.


These were a series of beat 'em ups in a similar vein as "Final Fight" or "Streets of Rage." Although I personally wouldn't consider the first two installments to be quite on the same level as the aforementioned beat 'em up titans, "Shura" made several improvements to the combat and the occasional branching paths gives it some replayability that its predecessors lacked.


As some of you may or may not know, each installment of the original trilogy was released in the US – with "Shura" in particular being released under the name "The Peace Keepers." However, the localization for each game was just abysmal.


I suggest looking at these TCRF articles for more information, but to keep things brief, Jaleco's USA branch decided to:
• Remove the first game's story
• Turn a previously linear stage from the 2nd installment into a maze for the US release
• Scrap a good portion of the 3rd game's OST + Made it so you had to toggle ON the stage BGM in the Options menu (I'm not kidding. You just get SFX with no music by default.)


• Market each game as if they were completely unrelated to each other (Your guess is as good as mine's on that one.)

Yeeeeaaaaaah, I wouldn't recommend playing the US releases of these games due to the terrible localization alone. It's just as bad as "Streets of Rage 3's" localization.

As for the JP originals, both the first game, as well as the 3rd game now, are translated into English. Unfortunately, "Rushing Beat Ran" still has yet to receive one as of me writing this post. Though, I'm more optimistic than ever now that "Shura" has finally been given the love it deserves by the gaming community.

The new English Patch for "Rushing Beat Shura" is right here. As for the first game, I believe it's already available here on the Repository. Have fun, guys!
GREAT NEWS!! That is actually my fave beat em up on the Super Famicon/Snes!!
Don't ask me why! I just like the overall vibe, branching paths, the music (Jaleco's signature sound) and also the FAR BETTER character portraits in the dialogs!!
 
I like SNES era beat em ups so I'll check this out. Thanks for the heads up.
 

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