really glad my suggestion got added so anyway anyone been playing any campaign?

gojiban

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i been gming a 5e spelljammer campaign for almost a year.
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I'm currently part of several games, some as a player and some I'm running. These consist of...

Games I'm running...
A BONY TALE: The journey of skeletons living amongst skeleton society in the fabled "Skeleton City." Their ambitions are simple... liberate their brethren from the fleshies, and it has led them on quite a few cooky adventures. Sadly this derailed and I'll be effectively restarting it eventually from the ground up. I was going to just do a timeskip and retcon some events, but... it's been too long.

THE BLACK SUN SAGA: A saga consisting of several chapters, each focused on a party of character sharing a class. Rules are simple; everyone is the same class, no multi-classing, and everyone picks a different subclass. If a character dies, your re-roll has to pick a previously unused subclass if there's one available. So far we've only done Clerics, but there's many... many plans awaiting them.

GISEIA: A world-scale saga focusing on several different characters across the world of Giseia, many of which gradually intersecting and impacting one another and the world around them. It started as an option to be able to just pick up and play something no matter how many players were available.

NERO: A horror-based game in a fantasy world where the Gods are dead and magic has faded away with them. It all began with a terrifying storm of darkness befalling the world, a colossal dead face breaching the sky and hanging with empty eyes, endless death and darkness cascading in a horrid torrent from its mouth and flooding the world with nightmares and defilement. A once ordinary and mundane world now gradually crumbles to ever growing dark influences, monsters have become ever more frequent, and the dead never seems to stay dead anymore.

Games I'm part of...
HAUNTED SPIRITS: I fear this game may have reached "abandoned", but it was my first ever D&D campaign I was part of and it'd be really sad to never continue it. It started as a friend running a module and evolved into something else. We're a party of adventurers who own a tavern that's haunted by a very helpful ghost... hence the name.

DIAMOND CITY SUPERS: A superhero universe in Mutants & Mastermind being run by @Mr. Daddy. It's a multi-chapter saga about us being the first superheroes in that world, gradually discovering our powers and building a reputation while ever growing threats loom on the horizon. It's been on hiatus, but we're trying to get it kicked back into gear soon.

OLD REPUBLIC GAME: Also run by @Mr. Daddy, we're a group of Jedi trainees (with one exception) learning to master our abilities, find the missing sister of one of our own (who has unfortunately gone to the darkside), and possibly uncover a horrifying ancient mystery. This has basically been postponed in favor of retcon due to certain actions of a player who don't run with anymore (not to mention a very, very long hiatus), but it's NOT abandoned. We'll effectively be restarting, and I believe he said everything up to where we left off will be more of a... "force vision."

DUNGEON CRAWL: @Mr. Daddy wanted to give me the opportunity to get more use to D&D 3.5 and have an option to run games when other ones might not be ready (or other players weren't available), so it was designed as a bit less roleplay/depth intensive and more about actual dungeon exploration and questing... so naturally it's aimed at several different player characters I can swap in and out as I see fit. Essentially it centers on a questing guild and I've constructed various teams to take on bigger and bigger tasks the stronger they become. Even though it was never really aimed at the roleplay side of things, it's definitely offered plenty of room for it and has become a bit deeper than I think was expected.

There's some other games that aren't exactly "active", either because of being interrupted or just having not gotten a proper chance to kick off yet, but these are essentially the main ones.
 
Yeah, I'm pretty much either running or playing in the games mentioned above by @Nidoking. The Old Republic game as he mentioned has been on hiatus for a long time, and I do plan to retcon some things as a force vision and redo some others in roleplay where appropriate. It's something I've been working on in the background when I have time away from the more active games. Another game I've been doing similar things with is a game I've dubbed "Kobold Slayer", a homebrew heavy game focused on the idea of characters getting together and hunting down Kobolds, who have been getting strangely different these days. It's also been on extended hiatus due to some life related things, but I have plans for its return, just maybe not necessarily in the near future.​
 

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