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This is from a 1993 interview about Secret of Mana:
"Koiichi Ishii: Part of the difficulty was that we were trying to hybridize a traditional turn-based RPG and an action RPG, and that brought up a lot of unexpected problems. If we had tried to make a pure action RPG, I think it would have been easier, but our way necessitated a lot of time-consuming revisions."
The creator acknowledges that it's a hybrid system. OP keeps saying "the Mana series", which means he probably thinks they all play the same. They don't. Secret is a hybrid system.
Post automatically merged:
Don't know where you got that info, but Albert Odyssey on the Saturn has a regular turn-based system.
Yeah, but in Secret of Mana 2 and onwards they did away with the charge meters. It became an action franchise.