PS2 games which over performed and could pass as ps3 games?

Amag0k1

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What ps2 games where developed so well that they where ahead of their time, pushing the hardware so hard, that they could pass for ps3 games or even hold up today?

For me, i think Final fantasy 12, Metal gear solid 2 and 3, Onimusha 2 and 3
 
Black's the only one I can think of. It was doing some pretty advanced things for a PS2 game.
blackps2.jpg
 
Very impressive stuff for the time for sure! And some of my all time favorite titles.
I wonder what the hell happen with Persona 3 and 4 and Raidou games(well, they are low-budget games because Atlus started to reduce the production cost of their games just to give more money to SMT IMAGINE)
1745728934771.png
 
I wonder what the hell happen with Persona 3 and 4 and Raidou games(well, they are low-budget games because Atlus started to reduce the production cost of their games just to give more money to SMT IMAGINE)View attachment 62631
Oh man, deep cut! i miss SMT Imagine, i used to love that MMO. And i will have you know what money they spent on it, was not enough! Towards the end, there was one admin and she was maintaining the whole game.

Beyond that, Raidou and Persona3 and 4 i still enjoyed, but i get what you mean, not the most graphically impressive.
 
Oh man, deep cut! i miss SMT Imagine, i used to love that MMO. And i will have you know what money they spent on it, was not enough! Towards the end, there was one admin and she was maintaining the whole game.

Beyond that, Raidou and Persona3 and 4 i still enjoyed, but i get what you mean, not the most graphically impressive.
yeah, I enjoyed them but damn, it was a downgrade compared to Nocturne and DDS duology
 
Ps2 had a bunch of games that were very impressive, like Jak & Daxter, Onimusha 3, Silent Hill 3, Dragon Quest VIII, Final Fantasy XII, Auto Modellista or Tekken 5. I believe if you replace the textures with 720p resolution / textures those games could look like early PS3 games for sure, like the screenshot of Xenosaga.
 
i feel like almost none would really simply because ps3 era games had this weird clay-like appearance for many characters that I can't think of existing really for the PS2. Maybe if you remove foliage and characters and examine just background environments (scenery in the distance) then you could have some good points of comparison.

many ps2 games that we say hold up today tend to have a film grain effect thingy going on, or have such a strong artistic identity that is covers for the lack of high res models and textures, something that i think was kind of rare during ps3 era.

Passing as a PS3 game and holding up today are two very different things imo.
 
Persona 3 and 4, Shadow of the Collosus, and Zone of the Enders the 2nd runner
I think ZoE 2 could be done with cut downs, but that game in my view pushed the ps2 hardware, so it would not be like for like by no means. Heck, if Koji pro bothered with the DC, i wonder what his team could have achieved.
 
There’s very little difference in graphics between PS2 and PS3 tbh.
Only the more budget stuff has the dreaded “PS2 graphics”

That said, you could easily say Nocturne was a PS3 game and convince most people
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