I know to use a hunk size of 2048 for PS2/DVD and PSP games when using CHDMan, but now I'm looking for the "most effective compression, but without impacting performance" for each of the CD-ROM based platforms. I've seen collections using a hunk size of 2448 rather than the default 19584, and I'm wondering what to go with to rebuild my collection... have any recommended block sizes for any particular consoles been established at all? Is 2448 really just a performant sweet zone for standard CDs? Do any systems have a weird disc format that benefits from a different hunk size? Is it even worth changing the hunk size for older, less taxing systems, like Sega CD/PC-Engine unless I'm trying to run them on a potato?
Any advice would be appreciated.
Any advice would be appreciated.