"Nostalgia" is a conversation killing buzzword

I think "vibe" is, in its best usage, the emergent property of all the artistic and gameplay choices as one vertical slice of experience. Of course, that doesn't necessarily narrow down the identity of the "vibe" fully. It remains up to interpretation but I nonetheless enjoy when people thoughtfully unpack how it makes them feel. I'm okay with the murky waters of perception and opinion because the novelty of seeing other people's is fun and inspiring.
Sure, the "vibe" that the artist intentionally expressed in their artworks for the aim to make people feel that vibe is one of the hardest art forms to create especially because due to the way how people have so much genetic differences one thing may make them feel different emotions that may not be similar as what others feel. People are guided by their emotions therefore vibe is a main thing that can sell the game or prevent it from being sold. When the game has no vibe people can't feel an emotion towards it and therefore will judge it by logical aspect of the game. In which it is the way some people will like games due to logical aspects when some others won't even care about how technically the game is good when the vibe doesn't exist or they cannot vibe with the game. For example the most easiest vibe for a game to have is realistic graphics and it's why graphics alone can sell a game and thus can make PC Master Race™ people feel like they didn't waste tons of money to buy a super computer lol.

In which vibe alone does make games sell despite they are a rubbish and they become a part of what people think as "nostalgia" especially if these games were played when the person was a kid.

How kids feel emotions different than adults which is a complex topic (I won't even get into neurological differences lol). Simply put adult way of being guarded up prevent people from being aware of their emotions + puberty make people more focused on feeling their sexual desires + for decades pretty much feeling same shit make people don't even notice they actually feel something like how constantly smelling same thing make the brain don't even process the same old smell. That's why people can desperately hold on to whatever feeling they can feel and it can cause emotional addictions ("make me feel alive again!!!" lol). Whatever a new feeling can make people feel a sense of danger so to feel safe they may be stubborn in feeling the same old feelings by doing the same for the sake of nostalgia.

Bad for society that video game companies did figure out how people are therefore they play with their emotions by spamming remakes and shit because they know sense of nostalgia is one of the strongest feeling that triggers a "I should buy it" response lol.

However bad for companies that they misunderstand "half of the society" because they don't see lots of people are not so emotional and they are guided by their stubborn logical justifications they follor for their pride which for example why a person can easily stop buying any game that has Denuvo and this "should statement" became a dead-end conviction a person may never let go no matter what. Current human understanding of companies fails hard that prevent them from understanding other half of the society. They all believe emotional responses are enough to make people buy things. They believe the Denuvo haters still buys their game just because "we will attract them anyway" but they don't see thus these logical people actually tend to ignore the whole video game company and most likely whole video game industry with it. However such people are ignored by companies because it's way harder to make them buy stuff compared to more emotional people so playing with the idea of nostalgia as, for example how Nintendo does by pretty much selling same shit and their nostalgia freak cult for customers buys the same shit for decades lol.
 
I mean yeah but why would someone prefer let's say WarCraft 2 over WarCraft 3? Unless he is retarded it would be nostalgia there is no way for example that WarCraft 2 is better than 3 and people who keep playing WarCraft 2 grew up with it but WarCraft 3 gets new comers from time to time the case of WarCraft 3 or WarCraft 2 is a perfect usage of the word nostalgia , i explained it many times on different sites but WarCraft 2 is very primitive and shallow compared to age of empires 1 released in 1997 blizzard have no excuse to keep the game as it is.

Other than that i didn't use the word much as I'm not too nostalgic on stuff maybe red alert 1/2 but that's it or probably counter strike source im way too nostalgic about it.
 
Sure, the "vibe" that the artist intentionally expressed in their artworks for the aim to make people feel that vibe is one of the hardest art forms to create especially because due to the way how people have so much genetic differences one thing may make them feel different emotions that may not be similar as what others feel. People are guided by their emotions therefore vibe is a main thing that can sell the game or prevent it from being sold. When the game has no vibe people can't feel an emotion towards it and therefore will judge it by logical aspect of the game. In which it is the way some people will like games due to logical aspects when some others won't even care about how technically the game is good when the vibe doesn't exist or they cannot vibe with the game. For example the most easiest vibe for a game to have is realistic graphics and it's why graphics alone can sell a game and thus can make PC Master Race™ people feel like they didn't waste tons of money to buy a super computer lol.

In which vibe alone does make games sell despite they are a rubbish and they become a part of what people think as "nostalgia" especially if these games were played when the person was a kid.

How kids feel emotions different than adults which is a complex topic. Simply put adult way of being guarded up prevent people from being aware of their emotions + puberty make people more focused on feeling their sexual desires + for decades pretty much feeling same shit make people don't even notice they actually feel something like how constantly smelling same thing make the brain don't even process the same old smell. That's why people can desperately hold on to whatever feeling they can feel and it can cause emotional addictions ("make me feel alive again!!!" lol). Whatever a new feeling can make people feel a sense of danger so to feel safe they may be stubborn in feeling the same old feelings by doing the same for the sake of nostalgia.

Bad for society that video game companies did figure out how people are therefore they play with their emotions by spamming remakes and shit because they know sense of nostalgia is one of the strongest feeling that triggers a "I should buy it" response lol.

However bad for companies that they misunderstand "half of the society" because they don't see lots of people are not so emotional and they are guided by their stubborn logical justifications they follor for their pride which for example why a person can easily stop buying any game that has Denuvo and this "should statement" became a dead-end conviction a person may never let go no matter what. Current human understanding of companies fails hard that prevent them from understanding other half of the society. They all believe emotional responses are enough to make people buy things. They believe the Denuvo haters still buys their game just because "we will attract them anyway" but they don't see thus these logical people actually tend to ignore the whole video game company and most likely whole video game industry with it. However such people are ignored by companies because it's way harder to make them buy stuff compared to more emotional people so playing with the idea of nostalgia as, for example how Nintendo does by pretty much selling same shit and their nostalgia freak cult for customers buys the same shit for decades lol.
"Nostalgia freak cult" is a great term lol.

Nostalgia as a packaged "vibe template" is not where I thought this thread would go but that's a great point and probably why the word gets thrown around now. All the retro throwback games and remakes are sort of a meta genre I suppose. I'm always turned off by games that have "retro" or "pixel" in their name because I guess my gut is saying it's a little too heavy handed and pandering. Though I also do want more great looking pixel art games and I also want some of the game design philosophy to carry through to the future.

I think about what Mark Fisher said about music being a snapshot of where people are culturally and the fact that almost everything is a throwback or remix now. That carries over into gaming these days for sure and kind of reveals a zeitgeist of being unsure of a cultural future and falling back on the old tricks.

Then again it's not really possible to fetishize novelty because new things are just a hybridization or synthesis of old things anyway. So I have no clue what the fuck I think. Lmao
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I mean yeah but why would someone prefer let's say WarCraft 2 over WarCraft 3? Unless he is retarded it would be nostalgia there is no way for example that WarCraft 2 is better than 3 and people who keep playing WarCraft 2 grew up with it but WarCraft 3 gets new comers from time to time the case of WarCraft 3 or WarCraft 2 is a perfect usage of the word nostalgia , i explained it many times on different sites but WarCraft 2 is very primitive and shallow compared to age of empires 1 released in 1997 blizzard have no excuse to keep the game as it is.

Other than that i didn't use the word much as I'm not too nostalgic on stuff maybe red alert 1/2 but that's it or probably counter strike source im way too nostalgic about it.
I'm definitely not saying whether specific games should or shouldn't be considered better than others. I just like to see people's observations and what they got out of specific facets of the game.

I'm cracking up because it looks like you're throwing mad shade at the person posting about Warcraft 2 hahahaha.

I'm aware there is definitely that scenario where one has a lot of emotional history with a game and have lots of personal stories attached to it. I guess I just consider that separate from talking about how a game captured you in the first place. If it did capture you as a kid, it could just be the novelty of a thing you didn't know about. BUT if you keep coming back to it, there is probably more going on under the hood worth discussing.

When I was a kid I loved Barney but I don't want to watch it now lol. I do still watch Ren amd Stimpy and the Three Stooges, which I watched at the same time. There are concrete reasons beyond nostalgia for this lol
 
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"Nostalgia freak cult" is a great term lol.

Nostalgia as a packaged "vibe template" is not where I thought this thread would go but that's a great point and probably why the word gets thrown around now. All the retro throwback games and remakes are sort of a meta genre I suppose. I'm always turned off by games that have "retro" or "pixel" in their name because I guess my gut is saying it's a little too heavy handed and pandering. Though I also do want more great looking pixel art games and I also want some of the game design philosophy to carry through to the future.

I think about what Mark Fisher said about music being a snapshot of where people are culturally and the fact that almost everything is a throwback or remix now. That carries over into gaming these days for sure and kind of reveals a zeitgeist of being unsure of a cultural future and falling back on the old tricks.

Then again it's not really possible to fetishize novelty because new things are just a hybridization or synthesis of old things anyway. So I have no clue what the fuck I think. Lmao
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I'm definitely not saying whether specific games should or shouldn't be considered better than others. I just like to see people's observations and what they got out of specific facets of the game.

I'm cracking up because it looks like you're throwing mad shade at the person posting about Warcraft 2 hahahaha.

I'm aware there is definitely that scenario where one has a lot of emotional history with a game and have lots of personal stories attached to it. I guess I just consider that separate from talking about how a game captured you in the first place. If it did capture you as a kid, it could just be the novelty of a thing you didn't know about. BUT if you keep coming back to it, there is probably more going on under the hood worth discussing.

When I was a kid I loved Barney but I don't want to watch it now lol. I do still watch Ren amd Stimpy and the Three Stooges, which I watched at the same time. There are concrete reasons beyond nostalgia for this lol
I encountered good amount of WarCraft 2 fans and they cite the same reasons and have the same story with the game they grew up playing it and such , mostly sweaty dudes who play MP.

No I'm not throwing shade at anyone is there someone here who posts about WarCraft 2? I didn't know.....i understand that the game captured people attention back in the day and how influential WarCraft 2 was for RTS and for gaming on PC coming back to it is sorts of the same as me playing counter strike or red alert from time to time it's a comfort game you feel nostalgic about it and you came back to it cuz It left a mark on you i mean red alert made me a communist for a while ::smug
 
I encountered good amount of WarCraft 2 fans and they cite the same reasons and have the same story with the game they grew up playing it and such , mostly sweaty dudes who play MP.

No I'm not throwing shade at anyone is there someone here who posts about WarCraft 2? I didn't know.....i understand that the game captured people attention back in the day and how influential WarCraft 2 was for RTS and for gaming on PC coming back to it is sorts of the same as me playing counter strike or red alert from time to time it's a comfort game you feel nostalgic about it and you came back to it cuz It left a mark on you i mean red alert made me a communist for a while ::smug
Dude I know this guy is still there and playing Warcraft 2 online since 1999 lolol:

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