Update for those who care: A little over a week ago, Japanese courts
rejected the patent this thread is about in the Pokémon/Nintendo vs Pocketpair lawsuit. Within the last few hours, John A. Squires (the
director of the United States Patent and Trademark Office) has ordered a
rare reexamination of Nintendo's controversial 'summon character and let it fight' Pokémon patent after it was heavily criticized by IP lawyers.
The reason? The director "became aware" of the "prior art" argument that IP lawyers, the media, and consumers like us were
loudly criticizing the patent office for. Squires pointed to two previous U.S. patent applications as prior art references. One filed by Konami in 2002, and one
filed by Nintendo themselves in 2019.
- Konami (2002): A U.S. patent application that proposed the ability to perform battles in both a manual and an automatic mode.
- Nintendo (2019): A U.S. patent application that also described the ability for a player to control a character in a virtual space and to control battles manually or automatically.
What will this mean for The Pokémon Company/Nintendo's lawsuit against Pocketpair and their 'vastly superior to Pokémon' game PalWorld? Only time will tell, but it won't be until next year as the Japanese courts are pretty much wrapping-up for 2025.